* Update GM ticket system data, thanks to MaNGOS.

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-06-19 00:25:12 +02:00
parent fd73be2f1e
commit b491558edb

View File

@@ -28,6 +28,14 @@
void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
if(GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()))
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(1); // 1 - You already have GM ticket
SendPacket( &data );
return;
}
uint32 map;
float x, y, z;
@@ -105,24 +113,22 @@ void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/)
sWorld.SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->guid );
objmgr.RemoveGMTicket(ticket, GetPlayer()->GetGUID(), false);
SendGMTicketGetTicket(0x0A, 0);
}
}
void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/)
{
WorldPacket data(SMSG_GMTICKET_GETTICKET, 400);
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
data << (uint32)time(NULL);
data << (uint32)0;
SendPacket( &data );
GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
if(!ticket)
{
data << uint32(10);
SendPacket(&data);
return;
}
data << uint32(6);
data << ticket->message.c_str();
SendPacket(&data);
if(ticket)
SendGMTicketGetTicket(0x06, ticket->message);
else
SendGMTicketGetTicket(0x0A, 0);
}
@@ -132,3 +138,21 @@ void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/
data << uint32(1);
SendPacket(&data);
}
void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text)
{
int len = text ? strlen(text) : 0;
WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) );
data << uint32(status); // standard 0x0A, 0x06 if text present
if(status == 6)
{
data << text; // ticket text
data << uint8(0x7); // ticket category
data << float(0); // tickets in queue?
data << float(0); // if > "tickets in queue" then "We are currently experiencing a high volume of petitions."
data << float(0); // 0 - "Your ticket will be serviced soon", 1 - "Wait time currently unavailable"
data << uint8(0); // if == 2 and next field == 1 then "Your ticket has been escalated"
data << uint8(0); // const
}
SendPacket( &data );
}