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[8044] Fixed: group members teleported on BG ending to locations they were before BG start. Author: KAPATEJIb
--HG-- branch : trunk
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@@ -164,8 +164,8 @@ void WorldSession::HandleBattlemasterJoinOpcode( WorldPacket & recv_data )
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uint32 queueSlot = member->AddBattleGroundQueueId(bgQueueTypeId); // add to queue
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// store entry point coords (same as leader entry point)
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member->SetBattleGroundEntryPoint(_player->GetMapId(),_player->GetPositionX(),_player->GetPositionY(),_player->GetPositionZ(),_player->GetOrientation());
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// store entry point coords
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member->SetBattleGroundEntryPoint(member->GetMapId(),member->GetPositionX(),member->GetPositionY(),member->GetPositionZ(),member->GetOrientation());
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WorldPacket data;
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// send status packet (in queue)
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