DB/SAI: Implement chance to turn player into a rabbit for the gameobjects Brightly Colored Egg

Closes #20822

(cherry picked from commit 088a7ddb4e)
This commit is contained in:
Wyreth
2017-11-08 23:16:13 +01:00
committed by funjoker
parent 94803f414e
commit b5baa97d8e

View File

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UPDATE `gameobject_template` SET `AIName`="SmartGameObjectAI" WHERE `entry` BETWEEN 113768 AND 113772;
DELETE FROM `smart_scripts` WHERE (`entryorguid` BETWEEN 113768 AND 113772) AND `source_type`=1;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(113768, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny'"),
(113769, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny"),
(113770, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny"),
(113771, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny"),
(113772, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny");