Scripts/LCT: fixed threat apply order for Frenzied Crocolisks

This commit is contained in:
Ovahlord
2018-07-18 17:47:35 +02:00
parent 4f645706ff
commit b684ba21f4

View File

@@ -414,8 +414,8 @@ class npc_lockmaw_frenzied_crocolisk : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, ScentOfBloodTargetSelector()))
{
DoCastSelf(SPELL_STEALTHED);
me->AI()->AttackStart(target);
target->AddThreat(me, 50000000.0f);
me->AddThreat(target, 50000000.0f);
AttackStart(target);
}
break;
default: