Core/Spells: make Four Horsemen debuffs negative (#23253)

By Riztazz
Closes #23248

(cherry picked from commit 1e97dfec53)
This commit is contained in:
Trond B. Krokli
2019-05-08 20:42:54 +02:00
committed by Shauren
parent 4ce9a7a2cc
commit b6dc6fd742

View File

@@ -4633,7 +4633,8 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, SpellEffectInfo const& ef
case SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE:
case SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE:
case SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE:
// have positive and negative spells, check target
case SPELL_AURA_DUMMY:
// check target for positive and negative spells
if (!_isPositiveTarget(effect))
return false;
break;