Core/Movement: fixed packet structure of CMSG_MOVE_HOVER_ACK

This commit is contained in:
Ovahlord
2019-08-16 23:39:49 +02:00
parent c5d906c3aa
commit b8e542543d

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@@ -608,16 +608,8 @@ void WorldSession::HandleGravityAckMessage(WorldPacket& recvData)
void WorldSession::HandleMoveHoverAck(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "CMSG_MOVE_HOVER_ACK");
ObjectGuid guid; // guid - unused
recvData >> guid.ReadAsPacked();
recvData.read_skip<uint32>(); // unk
MovementInfo movementInfo;
GetPlayer()->ReadMovementInfo(recvData, &movementInfo);
recvData.read_skip<uint32>(); // unk2
}
void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recvData)