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https://github.com/TrinityCore/TrinityCore.git
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* Script-side changes for my last commit.
--HG-- branch : trunk
This commit is contained in:
@@ -175,7 +175,7 @@ class mob_av_marshal_or_warmaster : public CreatureScript
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}
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};
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CreatureAI* OnGetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const
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{
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return new mob_av_marshal_or_warmasterAI(creature);
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}
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@@ -84,7 +84,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new mob_water_elementalAI(creature);
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}
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@@ -195,7 +195,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new boss_balindaAI(creature);
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}
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@@ -129,7 +129,7 @@ public:
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new boss_drektharAI(creature);
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}
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@@ -120,7 +120,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new boss_galvangarAI(creature);
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}
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@@ -118,7 +118,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new boss_vanndarAI(creature);
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}
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@@ -258,7 +258,7 @@ class example_creature : public CreatureScript
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}
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};
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CreatureAI* OnGetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const
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{
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return new example_creatureAI(creature);
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}
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@@ -178,7 +178,7 @@ class example_escort : public CreatureScript
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}
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};
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CreatureAI* OnGetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const
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{
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return new example_escortAI(creature);
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}
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@@ -137,7 +137,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript
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}
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};
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CreatureAI* OnGetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const
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{
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return new boss_gatewatcher_iron_handAI(creature);
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}
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@@ -169,7 +169,7 @@ class boss_nethermancer_sepethrea : public CreatureScript
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}
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};
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CreatureAI* OnGetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const
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{
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return new boss_nethermancer_sepethreaAI(creature);
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}
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@@ -256,7 +256,7 @@ class mob_ragin_flames : public CreatureScript
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}
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};
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CreatureAI* OnGetAI(Creature* creature) const
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CreatureAI* GetAI(Creature* creature) const
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{
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return new mob_ragin_flamesAI(creature);
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}
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@@ -123,7 +123,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new boss_emerissAI(creature);
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}
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@@ -190,7 +190,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new boss_taerarAI(creature);
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}
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@@ -241,7 +241,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new boss_shadeoftaerarAI(creature);
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}
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@@ -142,7 +142,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new boss_ysondreAI(creature);
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}
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@@ -183,7 +183,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new mob_dementeddruidsAI(creature);
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}
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@@ -43,7 +43,7 @@ class guard_generic : public CreatureScript
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public:
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guard_generic() : CreatureScript("guard_generic") { }
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new guardAI(creature);
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}
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@@ -58,7 +58,7 @@ class guard_orgrimmar : public CreatureScript
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public:
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guard_orgrimmar() : CreatureScript("guard_orgrimmar") { }
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new guardAI_orgrimmar(creature);
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}
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@@ -133,7 +133,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new guard_shattrath_aldorAI(creature);
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}
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@@ -203,7 +203,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new guard_shattrath_scryerAI(creature);
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}
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@@ -218,7 +218,7 @@ class guard_stormwind : public CreatureScript
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public:
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guard_stormwind() : CreatureScript("guard_stormwind") { }
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new guardAI_stormwind(creature);
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}
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@@ -159,7 +159,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new generic_creatureAI(creature);
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}
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@@ -195,7 +195,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new trigger_periodicAI(creature);
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}
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@@ -216,7 +216,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new trigger_deathAI(creature);
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}
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@@ -255,7 +255,7 @@ public:
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_air_force_botsAI(creature);
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}
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@@ -372,7 +372,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_chicken_cluckAI(creature);
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}
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@@ -472,7 +472,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_dancing_flamesAI(creature);
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}
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@@ -681,7 +681,7 @@ public:
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return true;
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}
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_doctorAI(creature);
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}
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@@ -801,7 +801,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature)
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CreatureAI *GetAI(Creature *creature)
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{
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return new npc_injured_patientAI(creature);
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}
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@@ -1073,7 +1073,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_garments_of_questsAI(creature);
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}
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@@ -1116,7 +1116,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature)
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CreatureAI *GetAI(Creature *creature)
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{
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return new npc_guardianAI(creature);
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}
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@@ -1526,7 +1526,7 @@ public:
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_steam_tonkAI(creature);
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}
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@@ -1568,7 +1568,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_tonk_mineAI(creature);
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}
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@@ -1596,7 +1596,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_brewfest_revelerAI(creature);
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}
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@@ -1636,7 +1636,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_winter_revelerAI(creature);
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}
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@@ -1758,7 +1758,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_snake_trap_serpentsAI(creature);
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}
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@@ -1843,7 +1843,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature)
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CreatureAI *GetAI(Creature *creature)
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{
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return new mob_mojoAI(creature);
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}
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@@ -1889,7 +1889,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_mirror_imageAI(creature);
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}
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@@ -1981,7 +1981,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_ebon_gargoyleAI(creature);
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}
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@@ -2002,7 +2002,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_lightwellAI(creature);
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}
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@@ -2081,7 +2081,7 @@ public:
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void MoveInLineOfSight(Unit * /*who*/){return;}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_training_dummyAI(creature);
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}
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@@ -2119,7 +2119,7 @@ public:
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}
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};
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CreatureAI *OnGetAI(Creature *creature) const
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CreatureAI *GetAI(Creature *creature) const
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{
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return new npc_shadowfiendAI(creature);
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}
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