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Merge pull request #15731 from ShinDarth/toscri
Convert the Duel Cooldown Reset feature to scripts
(cherry picked from commit 5c449b50aa)
This commit is contained in:
@@ -7474,15 +7474,6 @@ void Player::DuelComplete(DuelCompleteType type)
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duel->opponent->SetGuidValue(PLAYER_DUEL_ARBITER, ObjectGuid::Empty);
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duel->opponent->SetUInt32Value(PLAYER_DUEL_TEAM, 0);
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if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
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{
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RemoveArenaSpellCooldowns(true);
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duel->opponent->RemoveArenaSpellCooldowns(true);
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GetSpellHistory()->RestoreCooldownStateAfterDuel();
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duel->opponent->GetSpellHistory()->RestoreCooldownStateAfterDuel();
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}
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delete duel->opponent->duel;
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duel->opponent->duel = NULL;
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delete duel;
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@@ -69,15 +69,6 @@ void WorldSession::HandleDuelAccepted()
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TC_LOG_DEBUG("network", "Player 1 is: %s (%s)", player->GetGUID().ToString().c_str(), player->GetName().c_str());
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TC_LOG_DEBUG("network", "Player 2 is: %s (%s)", plTarget->GetGUID().ToString().c_str(), plTarget->GetName().c_str());
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if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
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{
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player->GetSpellHistory()->SaveCooldownStateBeforeDuel();
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plTarget->GetSpellHistory()->SaveCooldownStateBeforeDuel();
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player->RemoveArenaSpellCooldowns(true);
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plTarget->RemoveArenaSpellCooldowns(true);
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}
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time_t now = time(NULL);
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player->duel->startTimer = now;
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plTarget->duel->startTimer = now;
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@@ -93,6 +93,7 @@ void AddSC_npcs_special();
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void AddSC_npc_taxi();
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void AddSC_achievement_scripts();
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void AddSC_action_ip_logger();
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void AddSC_duel_reset();
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//eastern kingdoms
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void AddSC_alterac_valley(); //Alterac Valley
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@@ -809,6 +810,7 @@ void AddWorldScripts()
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// To avoid duplicate code, we check once /*ONLY*/ if logging is permitted or not.
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if (sWorld->getBoolConfig(CONFIG_IP_BASED_ACTION_LOGGING))
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AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
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AddSC_duel_reset();
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#endif
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}
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@@ -1278,7 +1278,7 @@ void World::LoadConfigSettings(bool reload)
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if (m_bool_configs[CONFIG_START_ALL_SPELLS])
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TC_LOG_WARN("server.loading", "PlayerStart.AllSpells enabled - may not function as intended!");
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m_int_configs[CONFIG_HONOR_AFTER_DUEL] = sConfigMgr->GetIntDefault("HonorPointsAfterDuel", 0);
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m_bool_configs[CONFIG_RESET_DUEL_COOLDOWNS] = sConfigMgr->GetBoolDefault("ResetDuelCooldowns", 0);
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m_bool_configs[CONFIG_RESET_DUEL_COOLDOWNS] = sConfigMgr->GetBoolDefault("ResetDuelCooldowns", false);
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m_bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetBoolDefault("PlayerStart.MapsExplored", false);
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m_bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetBoolDefault("PlayerStart.AllReputation", false);
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m_bool_configs[CONFIG_ALWAYS_MAXSKILL] = sConfigMgr->GetBoolDefault("AlwaysMaxWeaponSkill", false);
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57
src/server/scripts/World/duel_reset.cpp
Normal file
57
src/server/scripts/World/duel_reset.cpp
Normal file
@@ -0,0 +1,57 @@
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/*
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* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "Player.h"
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class DuelResetScript : public PlayerScript
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{
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public:
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DuelResetScript() : PlayerScript("DuelResetScript") { }
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// Called when a duel starts (after 3s countdown)
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void OnDuelStart(Player* player1, Player* player2) override
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{
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if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
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{
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player1->GetSpellHistory()->SaveCooldownStateBeforeDuel();
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player2->GetSpellHistory()->SaveCooldownStateBeforeDuel();
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player1->RemoveArenaSpellCooldowns(true);
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player2->RemoveArenaSpellCooldowns(true);
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}
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}
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// Called when a duel ends
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void OnDuelEnd(Player* winner, Player* loser, DuelCompleteType /*type*/) override
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{
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if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
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{
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winner->RemoveArenaSpellCooldowns(true);
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loser->RemoveArenaSpellCooldowns(true);
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winner->GetSpellHistory()->RestoreCooldownStateAfterDuel();
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loser->GetSpellHistory()->RestoreCooldownStateAfterDuel();
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}
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}
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};
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void AddSC_duel_reset()
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{
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new DuelResetScript();
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}
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