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Core/Movement: partial revert 817eb007db and proper compile fixes, this was generating crashes
Closes #80
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@@ -2908,7 +2908,7 @@ MovementStatusElements const MovementSetCanFlyAck[] =
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MovementStatusElements MoveForceSwimBackSpeedChangeAck[] =
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{
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MSESpeedSwimBack,
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MSEExtraElement,
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MSEPositionX,
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MSEPositionZ,
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MSEPositionY,
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@@ -2971,7 +2971,7 @@ MovementStatusElements MoveForceSwimBackSpeedChangeAck[] =
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MSETransportOrientation,
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MSETransportPositionZ,
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MSETransportGuidByte7,
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MSETransportTime3,
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MSETransportVehicleId,
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MSETransportTime,
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MSETransportGuidByte3,
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MSETransportGuidByte2,
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@@ -2995,7 +2995,7 @@ MovementStatusElements MoveForceFlightBackSpeedChangeAck[] =
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MSEPositionZ,
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MSECounter,
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MSEPositionX,
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MSESpeedFlightBack,
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MSEExtraElement,
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MSEHasSplineElevation,
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MSEHasPitch,
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MSEHasFallData,
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@@ -3051,7 +3051,7 @@ MovementStatusElements MoveForceFlightBackSpeedChangeAck[] =
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MSETransportPositionZ,
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MSETransportGuidByte4,
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MSETransportGuidByte7,
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MSETransportTime3,
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MSETransportVehicleId,
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MSETransportGuidByte5,
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MSETransportTime2,
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MSETransportPositionY,
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@@ -3605,8 +3605,8 @@ MovementStatusElements MoveUpdateSwimBackSpeed[] =
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MSEGuidByte4,
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MSEPositionY,
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MSETransportGuidByte7,
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MSETransportTime3,
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MSETransportGuidByte7,
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MSETransportVehicleId,
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MSETransportGuidByte6,
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MSETransportGuidByte4,
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MSETransportGuidByte2,
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@@ -3631,7 +3631,7 @@ MovementStatusElements MoveUpdateSwimBackSpeed[] =
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MSEPitch,
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MSEGuidByte2,
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MSEGuidByte7,
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MSESpeedSwimBack,
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MSEExtraElement,
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MSESplineElevation,
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MSEPositionZ,
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MSEGuidByte3,
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@@ -86,7 +86,6 @@ enum MovementStatusElements
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MSETransportSeat,
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MSETransportTime,
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MSETransportTime2,
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MSETransportTime3,
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MSETransportVehicleId,
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MSEPitch,
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MSEFallTime,
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@@ -98,17 +97,6 @@ enum MovementStatusElements
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MSECounter,
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// Speed
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MSESpeedWalk,
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MSESpeedRun,
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MSESpeedRunBack,
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MSESpeedSwim,
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MSESpeedSwimBack,
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MSESpeedTurnRate,
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MSESpeedFlight,
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MSESpeedFlightBack,
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MSESpeedPitchRate,
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// Special
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MSEZeroBit, // writes bit value 1 or skips read bit
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MSEOneBit, // writes bit value 0 or skips read bit
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