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@@ -1966,7 +1966,8 @@ void Unit::AttackerStateUpdate(Unit* victim, WeaponAttackType attType, bool extr
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DealDamageMods(victim, damageInfo.damage, &damageInfo.absorb);
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SendAttackStateUpdate(&damageInfo);
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TriggerAurasProcOnEvent(damageInfo);
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DamageInfo dmgInfo(damageInfo);
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ProcSkillsAndAuras(damageInfo.target, damageInfo.procAttacker, damageInfo.procVictim, PROC_SPELL_TYPE_NONE, PROC_SPELL_PHASE_NONE, dmgInfo.GetHitMask(), nullptr, &dmgInfo, nullptr);
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DealMeleeDamage(&damageInfo, true);
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