Core/GameObjects: Fixed incorrect startup error log

This commit is contained in:
Shauren
2024-01-07 18:37:24 +01:00
parent 711e8a527c
commit cda13e2b6b

View File

@@ -7456,7 +7456,7 @@ inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32
return;
TC_LOG_ERROR("sql.sql", "Gameobject (Entry: {} GoType: {}) have data{}={} but lock (Id: {}) not found.",
goInfo->entry, goInfo->type, N, goInfo->door.open, goInfo->door.open);
goInfo->entry, goInfo->type, N, dataN, dataN);
}
inline void CheckGOLinkedTrapId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)