Scripts/Ulduar: Fixed a clang6 warning

This commit is contained in:
Keader
2017-11-26 10:56:14 -02:00
committed by Aokromes
parent 52a53ea2ab
commit ce7d10c3da

View File

@@ -1622,7 +1622,7 @@ class FlameLeviathanPursuedTargetSelector
};
public:
explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) { };
explicit FlameLeviathanPursuedTargetSelector(Unit* unit) { };
bool operator()(WorldObject* target) const
{
@@ -1652,9 +1652,6 @@ class FlameLeviathanPursuedTargetSelector
return !playerFound;
}
private:
Unit const* _me;
};
class spell_pursue : public SpellScriptLoader
@@ -1675,7 +1672,7 @@ class spell_pursue : public SpellScriptLoader
private:
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster()));
targets.remove_if(FlameLeviathanPursuedTargetSelector());
if (!targets.empty())
{
//! In the end, only one target should be selected