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Core/DataStores: updated hardcoded empty anim state Id to fix a client crash on login
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@@ -1821,7 +1821,7 @@ std::vector<DB2Manager::HotfixOptionalData> const* DB2Manager::GetHotfixOptional
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uint32 DB2Manager::GetEmptyAnimStateID() const
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{
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//return sAnimationDataStore.GetNumRows();
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return 1776; // the Classic client expects the retail storage size so we have to hardcode the value
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return 1778; // the Classic client expects the retail storage size so we have to hardcode the value
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}
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void DB2Manager::InsertNewHotfix(uint32 tableHash, uint32 recordId)
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