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Scripts/TotFW: corrected weather clear state on wipe
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@@ -203,7 +203,7 @@ class instance_throne_of_the_four_winds : public InstanceMapScript
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if (state == FAIL)
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{
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_relentlessStormVehicleGUIDs.clear();
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instance->SetZoneWeather(ZONE_ID_THRONE_OF_THE_FOUR_WINDS, WEATHER_STATE_FINE, 1.0f);
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instance->SetZoneWeather(ZONE_ID_THRONE_OF_THE_FOUR_WINDS, WEATHER_STATE_FINE, 0.0f);
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instance->SetZoneOverrideLight(ZONE_ID_THRONE_OF_THE_FOUR_WINDS, LIGHT_OVERRIDE_ID_DEFAULT, 3000);
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}
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else if (state == DONE)
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