Scripts/Razorscale: Fixed issues related with Devouring Flame

Closes #20967

(cherry picked from commit 454a230af4)
This commit is contained in:
Keader
2017-11-25 10:07:55 -03:00
committed by funjoker
parent 65f4666063
commit d917db5215

View File

@@ -1467,8 +1467,12 @@ struct npc_razorscale_devouring_flame : public ScriptedAI
void Reset() override
{
DoCastSelf(DEVOURING_FLAME_GROUND);
me->SetReactState(REACT_PASSIVE);
DoCastSelf(DEVOURING_FLAME_GROUND, true);
}
// Evade caused by Spell::SummonGuardian. Creature dont need evade at all, is despawned if razorscale enter in evade
void EnterEvadeMode(EvadeReason why) override { }
};
class go_razorscale_harpoon : public GameObjectScript