fixed a couple copy paste typos

This commit is contained in:
Ovahlord
2021-11-28 13:00:01 +01:00
parent e48eeab679
commit d9d428e5f4

View File

@@ -7536,11 +7536,11 @@ void Player::_ApplyItemBonuses(ItemTemplate const* proto, uint8 slot, bool apply
ApplyRatingMod(CR_EXPERTISE, int32(val), apply);
break;
case ITEM_MOD_ATTACK_POWER:
HandleStatFlatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE, float(val), apply);(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE, float(val), apply);
HandleStatFlatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE, float(val), apply);(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_VALUE, float(val), apply);
HandleStatFlatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE, float(val), apply);
HandleStatFlatModifier(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_VALUE, float(val), apply);
break;
case ITEM_MOD_RANGED_ATTACK_POWER:
HandleStatFlatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE, float(val), apply);(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_VALUE, float(val), apply);
HandleStatFlatModifier(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_VALUE, float(val), apply);
break;
case ITEM_MOD_MANA_REGENERATION:
ApplyManaRegenBonus(int32(val), apply);