Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATE

This commit is contained in:
Shauren
2022-07-07 23:07:20 +02:00
parent 9ca8cf66e6
commit de26cafbbe
8 changed files with 92 additions and 90 deletions

View File

@@ -611,7 +611,7 @@ void InstanceScript::DoRespawnGameObject(ObjectGuid guid, Seconds timeToDespawn
void InstanceScript::DoUpdateWorldState(int32 worldStateId, int32 value)
{
sWorldStateMgr->SetValue(worldStateId, value, instance);
sWorldStateMgr->SetValue(worldStateId, value, false, instance);
}
// Send Notify to all players in instance