Scripts/Kologarn: Fix another "stuck in combat" issue (#24998)

(cherry picked from commit ee34a1f19e)
This commit is contained in:
Giacomo Pozzoni
2020-07-14 07:44:17 +00:00
committed by Shauren
parent 81154a7455
commit e188a75c68

View File

@@ -151,7 +151,7 @@ class boss_kologarn : public CreatureScript
me->GetMotionMaster()->MoveTargetedHome();
me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetCorpseDelay(604800); // Prevent corpse from despawning.
ForceCombatStopForCreatureEntry(NPC_ARM_SWEEP_STALKER, 500.f);
ForceCombatStopForCreatureEntry({ NPC_ARM_SWEEP_STALKER, NPC_RUBBLE_STALKER }, 500.f);
_JustDied();
}