Scripts/BWD: Magmaw's Blazing Bone Construct will now move with a run speed of 10 to match sniff data

This commit is contained in:
Ovahlord
2022-01-17 23:41:11 +01:00
parent 5a54280179
commit e7f13602b6

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@@ -752,6 +752,9 @@ struct npc_magmaw_blazing_bone_construct : public ScriptedAI
void IsSummonedBy(Unit* /*summoner*/) override
{
// The movementId of this creature uses a speed value of 7 which is correct for most creatures that use the Id.
// However, according to sniffs, this creature uses a speed of 10 so we have to manually set the speed until we know more about how movementIds select their speed
me->SetSpeed(MOVE_RUN, 10.f);
if (_instance->GetBossState(DATA_MAGMAW) == IN_PROGRESS)
{
for (uint8 i = 0; i < 20; i++)