removed wrong SetFacing...

--HG--
branch : trunk
This commit is contained in:
Rat
2010-10-17 21:26:04 +02:00
parent ee32b4b39a
commit e9fffec5fb

View File

@@ -1454,7 +1454,6 @@ class Unit : public WorldObject
void JumpTo(float speedXY, float speedZ, bool forward = true);
void JumpTo(WorldObject *obj, float speedZ);
void SetFacing(WorldObject* obj) { SetFacing(0, obj); }
void SetFacing(float ori, WorldObject* obj);
void SendMonsterStop(bool on_death = false);
void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 Time, Player* player = NULL);