Scripts/SFK: corrected a timer check that was preventing Baron Ashbury from casting Asphyxiate

This commit is contained in:
Ovahlord
2020-01-21 06:05:04 +01:00
parent 744ac00469
commit ec3ff7f085

View File

@@ -192,7 +192,7 @@ struct boss_baron_ashbury : public BossAI
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 50.0f, true))
DoCast(target, SPELL_PAIN_AND_SUFFERING);
if (IsHeroic() && events.GetTimeUntilEvent(EVENT_ASPHYXIATE) > 10 * IN_MILLISECONDS)
if (IsHeroic() && events.GetTimeUntilEvent(EVENT_ASPHYXIATE) > 15 * IN_MILLISECONDS)
events.ScheduleEvent(EVENT_WRACKING_PAIN, 8s + 100ms);
events.Repeat(23s);
break;