Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText

This commit is contained in:
joschiwald
2018-01-14 18:48:01 +01:00
parent ff62f22443
commit ed318fdc46
30 changed files with 364 additions and 440 deletions

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@@ -0,0 +1,5 @@
DELETE FROM `trinity_string` WHERE `entry` BETWEEN 600 AND 704;
DELETE FROM `trinity_string` WHERE `entry` BETWEEN 724 AND 726;
DELETE FROM `trinity_string` WHERE `entry` BETWEEN 753 AND 755;
DELETE FROM `trinity_string` WHERE `entry` BETWEEN 1205 AND 1333;
DELETE FROM `trinity_string` WHERE `entry` BETWEEN 10056 AND 10066;

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@@ -933,7 +933,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (e.action.flee.withEmote)
{
Trinity::BroadcastTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, BROADCAST_TEXT_FLEE_FOR_ASSIST);
Trinity::BroadcastTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, BROADCAST_TEXT_FLEE_FOR_ASSIST, me->getGender());
CreatureTextMgr::SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: %s DoFleeToGetAssistance", me->GetGUID().ToString().c_str());
@@ -1205,7 +1205,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
me->CallForHelp((float)e.action.callHelp.range);
if (e.action.callHelp.withEmote)
{
Trinity::BroadcastTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, BROADCAST_TEXT_CALL_FOR_HELP);
Trinity::BroadcastTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, BROADCAST_TEXT_CALL_FOR_HELP, me->getGender());
CreatureTextMgr::SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_CALL_FOR_HELP: %s", me->GetGUID().ToString().c_str());

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@@ -589,7 +589,7 @@ void PlayerAchievementMgr::SendAchievementEarned(AchievementEntry const* achieve
{
if (Guild* guild = sGuildMgr->GetGuildById(_owner->GetGuildId()))
{
Trinity::BroadcastTextBuilder _builder(_owner, CHAT_MSG_GUILD_ACHIEVEMENT, BROADCAST_TEXT_ACHIEVEMENT_EARNED, _owner, achievement->ID);
Trinity::BroadcastTextBuilder _builder(_owner, CHAT_MSG_GUILD_ACHIEVEMENT, BROADCAST_TEXT_ACHIEVEMENT_EARNED, _owner->getGender(), _owner, achievement->ID);
Trinity::LocalizedPacketDo<Trinity::BroadcastTextBuilder> _localizer(_builder);
guild->BroadcastWorker(_localizer, _owner);
}
@@ -606,7 +606,7 @@ void PlayerAchievementMgr::SendAchievementEarned(AchievementEntry const* achieve
// if player is in world he can tell his friends about new achievement
else if (_owner->IsInWorld())
{
Trinity::BroadcastTextBuilder _builder(_owner, CHAT_MSG_ACHIEVEMENT, BROADCAST_TEXT_ACHIEVEMENT_EARNED, _owner, achievement->ID);
Trinity::BroadcastTextBuilder _builder(_owner, CHAT_MSG_ACHIEVEMENT, BROADCAST_TEXT_ACHIEVEMENT_EARNED, _owner->getGender(), _owner, achievement->ID);
Trinity::LocalizedPacketDo<Trinity::BroadcastTextBuilder> _localizer(_builder);
Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::BroadcastTextBuilder>> _worker(_owner, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), _localizer);
Cell::VisitWorldObjects(_owner, _worker, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY));

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@@ -19,7 +19,6 @@
#include "ArenaTeamMgr.h"
#include "GuildMgr.h"
#include "Guild.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "ObjectAccessor.h"
@@ -35,10 +34,10 @@ Arena::Arena()
StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S;
StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE;
StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_ARENA_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_ARENA_THIRTY_SECONDS;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN;
StartMessageIds[BG_STARTING_EVENT_FIRST] = ARENA_TEXT_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_SECOND] = ARENA_TEXT_START_THIRTY_SECONDS;
StartMessageIds[BG_STARTING_EVENT_THIRD] = ARENA_TEXT_START_FIFTEEN_SECONDS;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = ARENA_TEXT_START_BATTLE_HAS_BEGUN;
}
void Arena::AddPlayer(Player* player)

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@@ -21,6 +21,14 @@
#include "ArenaScore.h"
#include "Battleground.h"
enum ArenaBroadcastTexts
{
ARENA_TEXT_START_ONE_MINUTE = 15740,
ARENA_TEXT_START_THIRTY_SECONDS = 15741,
ARENA_TEXT_START_FIFTEEN_SECONDS = 15739,
ARENA_TEXT_START_BATTLE_HAS_BEGUN = 15742,
};
enum ArenaSpellIds
{
SPELL_ALLIANCE_GOLD_FLAG = 32724,

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@@ -20,7 +20,7 @@
#include "BattlegroundMgr.h"
#include "BattlegroundPackets.h"
#include "BattlegroundScore.h"
#include "ChatPackets.h"
#include "ChatTextBuilder.h"
#include "Creature.h"
#include "CreatureTextMgr.h"
#include "DatabaseEnv.h"
@@ -33,7 +33,6 @@
#include "Map.h"
#include "MiscPackets.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ReputationMgr.h"
#include "SpellAuras.h"
@@ -43,76 +42,6 @@
#include "WorldStatePackets.h"
#include <cstdarg>
namespace Trinity
{
class BattlegroundChatBuilder
{
public:
BattlegroundChatBuilder(ChatMsg msgtype, uint32 textId, Player const* source, va_list* args = NULL)
: _msgtype(msgtype), _textId(textId), _source(source), _args(args) { }
WorldPackets::Packet* operator()(LocaleConstant loc_idx)
{
char const* text = sObjectMgr->GetTrinityString(_textId, loc_idx);
if (_args)
{
// we need copy va_list before use or original va_list will corrupted
va_list ap;
va_copy(ap, *_args);
char str[2048];
vsnprintf(str, 2048, text, ap);
va_end(ap);
return do_helper(&str[0]);
}
return do_helper(text);
}
private:
WorldPackets::Packet* do_helper(char const* text)
{
WorldPackets::Chat::Chat* packet = new WorldPackets::Chat::Chat();
packet->Initialize(_msgtype, LANG_UNIVERSAL, _source, _source, text);
return packet;
}
ChatMsg _msgtype;
uint32 _textId;
Player const* _source;
va_list* _args;
};
class Battleground2ChatBuilder
{
public:
Battleground2ChatBuilder(ChatMsg msgtype, uint32 textId, Player const* source, uint32 arg1, uint32 arg2)
: _msgtype(msgtype), _textId(textId), _source(source), _arg1(arg1), _arg2(arg2) { }
WorldPackets::Packet* operator()(LocaleConstant loc_idx)
{
char const* text = sObjectMgr->GetTrinityString(_textId, loc_idx);
char const* arg1str = _arg1 ? sObjectMgr->GetTrinityString(_arg1, loc_idx) : "";
char const* arg2str = _arg2 ? sObjectMgr->GetTrinityString(_arg2, loc_idx) : "";
char str[2048];
snprintf(str, 2048, text, arg1str, arg2str);
WorldPackets::Chat::Chat* packet = new WorldPackets::Chat::Chat();
packet->Initialize(_msgtype, LANG_UNIVERSAL, _source, _source, str);
return packet;
}
private:
ChatMsg _msgtype;
uint32 _textId;
Player const* _source;
uint32 _arg1;
uint32 _arg2;
};
} // namespace Trinity
template<class Do>
void Battleground::BroadcastWorker(Do& _do)
{
@@ -188,11 +117,11 @@ Battleground::Battleground()
StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_1M;
StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_30S;
StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE;
//we must set to some default existing values
StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_WS_START_TWO_MINUTES;
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_WS_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_WS_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_WS_HAS_BEGUN;
StartMessageIds[BG_STARTING_EVENT_FIRST] = BG_TEXT_START_TWO_MINUTES;
StartMessageIds[BG_STARTING_EVENT_SECOND] = BG_TEXT_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = BG_TEXT_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = BG_TEXT_BATTLE_HAS_BEGUN;
}
Battleground::~Battleground()
@@ -516,19 +445,22 @@ inline void Battleground::_ProcessJoin(uint32 diff)
StartingEventCloseDoors();
SetStartDelayTime(StartDelayTimes[BG_STARTING_EVENT_FIRST]);
// First start warning - 2 or 1 minute
SendMessageToAll(StartMessageIds[BG_STARTING_EVENT_FIRST], CHAT_MSG_BG_SYSTEM_NEUTRAL);
if (StartMessageIds[BG_STARTING_EVENT_FIRST])
SendBroadcastText(StartMessageIds[BG_STARTING_EVENT_FIRST], CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
// After 1 minute or 30 seconds, warning is signaled
else if (GetStartDelayTime() <= StartDelayTimes[BG_STARTING_EVENT_SECOND] && !(m_Events & BG_STARTING_EVENT_2))
{
m_Events |= BG_STARTING_EVENT_2;
SendMessageToAll(StartMessageIds[BG_STARTING_EVENT_SECOND], CHAT_MSG_BG_SYSTEM_NEUTRAL);
if (StartMessageIds[BG_STARTING_EVENT_SECOND])
SendBroadcastText(StartMessageIds[BG_STARTING_EVENT_SECOND], CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
// After 30 or 15 seconds, warning is signaled
else if (GetStartDelayTime() <= StartDelayTimes[BG_STARTING_EVENT_THIRD] && !(m_Events & BG_STARTING_EVENT_3))
{
m_Events |= BG_STARTING_EVENT_3;
SendMessageToAll(StartMessageIds[BG_STARTING_EVENT_THIRD], CHAT_MSG_BG_SYSTEM_NEUTRAL);
if (StartMessageIds[BG_STARTING_EVENT_THIRD])
SendBroadcastText(StartMessageIds[BG_STARTING_EVENT_THIRD], CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
// Delay expired (after 2 or 1 minute)
else if (GetStartDelayTime() <= 0 && !(m_Events & BG_STARTING_EVENT_4))
@@ -537,7 +469,8 @@ inline void Battleground::_ProcessJoin(uint32 diff)
StartingEventOpenDoors();
SendMessageToAll(StartMessageIds[BG_STARTING_EVENT_FOURTH], CHAT_MSG_RAID_BOSS_EMOTE);
if (StartMessageIds[BG_STARTING_EVENT_FOURTH])
SendBroadcastText(StartMessageIds[BG_STARTING_EVENT_FOURTH], CHAT_MSG_BG_SYSTEM_NEUTRAL);
SetStatus(STATUS_IN_PROGRESS);
SetStartDelayTime(StartDelayTimes[BG_STARTING_EVENT_FOURTH]);
@@ -688,6 +621,19 @@ void Battleground::SendChatMessage(Creature* source, uint8 textId, WorldObject*
sCreatureTextMgr->SendChat(source, textId, target);
}
void Battleground::SendBroadcastText(uint32 id, ChatMsg msgType, WorldObject const* target)
{
if (!sBroadcastTextStore.LookupEntry(id))
{
TC_LOG_ERROR("bg.battleground", "Battleground::SendBroadcastText: `broadcast_text` (ID: %u) was not found", id);
return;
}
Trinity::BroadcastTextBuilder builder(nullptr, msgType, id, GENDER_MALE, target);
Trinity::LocalizedPacketDo<Trinity::BroadcastTextBuilder> localizer(builder);
BroadcastWorker(localizer);
}
void Battleground::PlaySoundToAll(uint32 soundID)
{
SendPacketToAll(WorldPackets::Misc::PlaySound(ObjectGuid::Empty, soundID).Write());
@@ -751,12 +697,12 @@ void Battleground::EndBattleground(uint32 winner)
{
RemoveFromBGFreeSlotQueue();
int32 winmsg_id = 0;
bool guildAwarded = false;
if (winner == ALLIANCE)
{
winmsg_id = isBattleground() ? LANG_BG_A_WINS : LANG_ARENA_GOLD_WINS;
if (isBattleground())
SendBroadcastText(BG_TEXT_ALLIANCE_WINS, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(SOUND_ALLIANCE_WINS); // alliance wins sound
@@ -764,7 +710,8 @@ void Battleground::EndBattleground(uint32 winner)
}
else if (winner == HORDE)
{
winmsg_id = isBattleground() ? LANG_BG_H_WINS : LANG_ARENA_GREEN_WINS;
if (isBattleground())
SendBroadcastText(BG_TEXT_HORDE_WINS, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(SOUND_HORDE_WINS); // horde wins sound
@@ -906,9 +853,6 @@ void Battleground::EndBattleground(uint32 winner)
player->UpdateCriteria(CRITERIA_TYPE_COMPLETE_BATTLEGROUND, 1);
}
if (winmsg_id)
SendMessageToAll(winmsg_id, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
uint32 Battleground::GetBonusHonorFromKill(uint32 kills) const
@@ -1692,17 +1636,17 @@ bool Battleground::AddSpiritGuide(uint32 type, Position const& pos, TeamId teamI
return AddSpiritGuide(type, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), teamId);
}
void Battleground::SendMessageToAll(uint32 entry, ChatMsg type, Player const* source)
void Battleground::SendMessageToAll(uint32 entry, ChatMsg msgType, Player const* source)
{
if (!entry)
return;
Trinity::BattlegroundChatBuilder bg_builder(type, entry, source);
Trinity::LocalizedPacketDo<Trinity::BattlegroundChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
Trinity::TrinityStringChatBuilder builder(nullptr, msgType, entry, source);
Trinity::LocalizedPacketDo<Trinity::TrinityStringChatBuilder> localizer(builder);
BroadcastWorker(localizer);
}
void Battleground::PSendMessageToAll(uint32 entry, ChatMsg type, Player const* source, ...)
void Battleground::PSendMessageToAll(uint32 entry, ChatMsg msgType, Player const* source, ...)
{
if (!entry)
return;
@@ -1710,20 +1654,13 @@ void Battleground::PSendMessageToAll(uint32 entry, ChatMsg type, Player const* s
va_list ap;
va_start(ap, source);
Trinity::BattlegroundChatBuilder bg_builder(type, entry, source, &ap);
Trinity::LocalizedPacketDo<Trinity::BattlegroundChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
Trinity::TrinityStringChatBuilder builder(nullptr, msgType, entry, source, &ap);
Trinity::LocalizedPacketDo<Trinity::TrinityStringChatBuilder> localizer(builder);
BroadcastWorker(localizer);
va_end(ap);
}
void Battleground::SendMessage2ToAll(uint32 entry, ChatMsg type, Player const* source, uint32 arg1, uint32 arg2)
{
Trinity::Battleground2ChatBuilder bg_builder(type, entry, source, arg1, arg2);
Trinity::LocalizedPacketDo<Trinity::Battleground2ChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
}
void Battleground::EndNow()
{
RemoveFromBGFreeSlotQueue();

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@@ -62,6 +62,17 @@ enum BattlegroundCriteriaId
BG_CRITERIA_CHECK_NOT_EVEN_A_SCRATCH,
};
enum BattlegroundBroadcastTexts
{
BG_TEXT_ALLIANCE_WINS = 10633,
BG_TEXT_HORDE_WINS = 10634,
BG_TEXT_START_TWO_MINUTES = 18193,
BG_TEXT_START_ONE_MINUTE = 18194,
BG_TEXT_START_HALF_MINUTE = 18195,
BG_TEXT_BATTLE_HAS_BEGUN = 18196,
};
enum BattlegroundSounds
{
SOUND_HORDE_WINS = 8454,
@@ -380,6 +391,7 @@ class TC_GAME_API Battleground
void SendPacketToAll(WorldPacket const* packet) const;
void SendChatMessage(Creature* source, uint8 textId, WorldObject* target = NULL);
void SendBroadcastText(uint32 id, ChatMsg msgType, WorldObject const* target = nullptr);
template<class Do>
void BroadcastWorker(Do& _do);
@@ -397,9 +409,6 @@ class TC_GAME_API Battleground
void SendMessageToAll(uint32 entry, ChatMsg type, Player const* source = NULL);
void PSendMessageToAll(uint32 entry, ChatMsg type, Player const* source, ...);
// specialized version with 2 string id args
void SendMessage2ToAll(uint32 entry, ChatMsg type, Player const* source, uint32 strId1 = 0, uint32 strId2 = 0);
// Raid Group
Group* GetBgRaid(uint32 TeamID) const { return TeamID == ALLIANCE ? m_BgRaids[TEAM_ALLIANCE] : m_BgRaids[TEAM_HORDE]; }
void SetBgRaid(uint32 TeamID, Group* bg_raid);

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@@ -37,6 +37,7 @@
#include "DB2Stores.h"
#include "DisableMgr.h"
#include "GameEventMgr.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "MapInstanced.h"
@@ -46,7 +47,6 @@
#include "Player.h"
#include "SharedDefines.h"
#include "World.h"
#include "WorldPacket.h"
bool BattlegroundTemplate::IsArena() const
{

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@@ -475,8 +475,6 @@ bool BattlegroundQueue::InviteGroupToBG(GroupQueueInfo* ginfo, Battleground* bg,
BGQueueRemoveEvent* removeEvent = new BGQueueRemoveEvent(player->GetGUID(), ginfo->IsInvitedToBGInstanceGUID, bgTypeId, bgQueueTypeId, ginfo->RemoveInviteTime);
m_events.AddEvent(removeEvent, m_events.CalculateTime(INVITE_ACCEPT_WAIT_TIME));
WorldPacket data;
uint32 queueSlot = player->GetBattlegroundQueueIndex(bgQueueTypeId);
TC_LOG_DEBUG("bg.battleground", "Battleground: invited player %s (%s) to BG instance %u queueindex %u bgtype %u",

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@@ -21,14 +21,12 @@
#include "Creature.h"
#include "DB2Stores.h"
#include "GameObject.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "Player.h"
#include "Random.h"
#include "SpellInfo.h"
#include "Util.h"
#include "WorldSession.h"
#include "WorldStatePackets.h"
BattlegroundAB::BattlegroundAB()
@@ -58,11 +56,6 @@ BattlegroundAB::BattlegroundAB()
m_HonorTics = 0;
m_ReputationTics = 0;
StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_AB_START_TWO_MINUTES;
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_AB_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_AB_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_AB_HAS_BEGUN;
}
BattlegroundAB::~BattlegroundAB() { }
@@ -104,19 +97,17 @@ void BattlegroundAB::PostUpdateImpl(uint32 diff)
// create new occupied banner
_CreateBanner(node, BG_AB_NODE_TYPE_OCCUPIED, teamIndex, true);
_SendNodeUpdate(node);
_NodeOccupied(node, (teamIndex == 0) ? ALLIANCE:HORDE);
_NodeOccupied(node, (teamIndex == TEAM_ALLIANCE) ? ALLIANCE : HORDE);
// Message to chatlog
if (teamIndex == 0)
if (teamIndex == TEAM_ALLIANCE)
{
// FIXME: team and node names not localized
SendMessage2ToAll(LANG_BG_AB_NODE_TAKEN, CHAT_MSG_BG_SYSTEM_ALLIANCE, NULL, LANG_BG_AB_ALLY, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextAllianceTaken, CHAT_MSG_BG_SYSTEM_ALLIANCE);
PlaySoundToAll(BG_AB_SOUND_NODE_CAPTURED_ALLIANCE);
}
else
{
// FIXME: team and node names not localized
SendMessage2ToAll(LANG_BG_AB_NODE_TAKEN, CHAT_MSG_BG_SYSTEM_HORDE, NULL, LANG_BG_AB_HORDE, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextHordeTaken, CHAT_MSG_BG_SYSTEM_HORDE);
PlaySoundToAll(BG_AB_SOUND_NODE_CAPTURED_HORDE);
}
}
@@ -158,9 +149,9 @@ void BattlegroundAB::PostUpdateImpl(uint32 diff)
if (!m_IsInformedNearVictory && m_TeamScores[team] > BG_AB_WARNING_NEAR_VICTORY_SCORE)
{
if (team == TEAM_ALLIANCE)
SendMessageToAll(LANG_BG_AB_A_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
SendBroadcastText(BG_AB_TEXT_ALLIANCE_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
else
SendMessageToAll(LANG_BG_AB_H_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
SendBroadcastText(BG_AB_TEXT_HORDE_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(BG_AB_SOUND_NEAR_VICTORY);
m_IsInformedNearVictory = true;
}
@@ -307,21 +298,6 @@ void BattlegroundAB::_DelBanner(uint8 node, uint8 type, uint8 teamIndex)
SpawnBGObject(obj, RESPAWN_ONE_DAY);
}
int32 BattlegroundAB::_GetNodeNameId(uint8 node)
{
switch (node)
{
case BG_AB_NODE_STABLES: return LANG_BG_AB_NODE_STABLES;
case BG_AB_NODE_BLACKSMITH: return LANG_BG_AB_NODE_BLACKSMITH;
case BG_AB_NODE_FARM: return LANG_BG_AB_NODE_FARM;
case BG_AB_NODE_LUMBER_MILL:return LANG_BG_AB_NODE_LUMBER_MILL;
case BG_AB_NODE_GOLD_MINE: return LANG_BG_AB_NODE_GOLD_MINE;
default:
ABORT();
}
return 0;
}
void BattlegroundAB::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet)
{
const uint8 plusArray[] = {0, 2, 3, 0, 1};
@@ -469,11 +445,10 @@ void BattlegroundAB::EventPlayerClickedOnFlag(Player* source, GameObject* /*targ
_SendNodeUpdate(node);
m_NodeTimers[node] = BG_AB_FLAG_CAPTURING_TIME;
// FIXME: team and node names not localized
if (teamIndex == 0)
SendMessage2ToAll(LANG_BG_AB_NODE_CLAIMED, CHAT_MSG_BG_SYSTEM_ALLIANCE, source, _GetNodeNameId(node), LANG_BG_AB_ALLY);
if (teamIndex == TEAM_ALLIANCE)
SendBroadcastText(ABNodes[node].TextAllianceClaims, CHAT_MSG_BG_SYSTEM_ALLIANCE, source);
else
SendMessage2ToAll(LANG_BG_AB_NODE_CLAIMED, CHAT_MSG_BG_SYSTEM_HORDE, source, _GetNodeNameId(node), LANG_BG_AB_HORDE);
SendBroadcastText(ABNodes[node].TextHordeClaims, CHAT_MSG_BG_SYSTEM_HORDE, source);
sound = BG_AB_SOUND_NODE_CLAIMED;
}
@@ -493,11 +468,10 @@ void BattlegroundAB::EventPlayerClickedOnFlag(Player* source, GameObject* /*targ
_SendNodeUpdate(node);
m_NodeTimers[node] = BG_AB_FLAG_CAPTURING_TIME;
// FIXME: node names not localized
if (teamIndex == TEAM_ALLIANCE)
SendMessage2ToAll(LANG_BG_AB_NODE_ASSAULTED, CHAT_MSG_BG_SYSTEM_ALLIANCE, source, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextAllianceAssaulted, CHAT_MSG_BG_SYSTEM_ALLIANCE, source);
else
SendMessage2ToAll(LANG_BG_AB_NODE_ASSAULTED, CHAT_MSG_BG_SYSTEM_HORDE, source, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextHordeAssaulted, CHAT_MSG_BG_SYSTEM_HORDE, source);
}
// If contested, change back to occupied
else
@@ -511,13 +485,12 @@ void BattlegroundAB::EventPlayerClickedOnFlag(Player* source, GameObject* /*targ
_CreateBanner(node, BG_AB_NODE_TYPE_OCCUPIED, teamIndex, true);
_SendNodeUpdate(node);
m_NodeTimers[node] = 0;
_NodeOccupied(node, (teamIndex == TEAM_ALLIANCE) ? ALLIANCE:HORDE);
_NodeOccupied(node, (teamIndex == TEAM_ALLIANCE) ? ALLIANCE : HORDE);
// FIXME: node names not localized
if (teamIndex == TEAM_ALLIANCE)
SendMessage2ToAll(LANG_BG_AB_NODE_DEFENDED, CHAT_MSG_BG_SYSTEM_ALLIANCE, source, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextAllianceDefended, CHAT_MSG_BG_SYSTEM_ALLIANCE, source);
else
SendMessage2ToAll(LANG_BG_AB_NODE_DEFENDED, CHAT_MSG_BG_SYSTEM_HORDE, source, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextHordeDefended, CHAT_MSG_BG_SYSTEM_HORDE, source);
}
sound = (teamIndex == TEAM_ALLIANCE) ? BG_AB_SOUND_NODE_ASSAULTED_ALLIANCE : BG_AB_SOUND_NODE_ASSAULTED_HORDE;
}
@@ -535,11 +508,10 @@ void BattlegroundAB::EventPlayerClickedOnFlag(Player* source, GameObject* /*targ
_NodeDeOccupied(node);
m_NodeTimers[node] = BG_AB_FLAG_CAPTURING_TIME;
// FIXME: node names not localized
if (teamIndex == TEAM_ALLIANCE)
SendMessage2ToAll(LANG_BG_AB_NODE_ASSAULTED, CHAT_MSG_BG_SYSTEM_ALLIANCE, source, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextAllianceAssaulted, CHAT_MSG_BG_SYSTEM_ALLIANCE, source);
else
SendMessage2ToAll(LANG_BG_AB_NODE_ASSAULTED, CHAT_MSG_BG_SYSTEM_HORDE, source, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextHordeAssaulted, CHAT_MSG_BG_SYSTEM_HORDE, source);
sound = (teamIndex == TEAM_ALLIANCE) ? BG_AB_SOUND_NODE_ASSAULTED_ALLIANCE : BG_AB_SOUND_NODE_ASSAULTED_HORDE;
}
@@ -547,11 +519,10 @@ void BattlegroundAB::EventPlayerClickedOnFlag(Player* source, GameObject* /*targ
// If node is occupied again, send "X has taken the Y" msg.
if (m_Nodes[node] >= BG_AB_NODE_TYPE_OCCUPIED)
{
// FIXME: team and node names not localized
if (teamIndex == TEAM_ALLIANCE)
SendMessage2ToAll(LANG_BG_AB_NODE_TAKEN, CHAT_MSG_BG_SYSTEM_ALLIANCE, NULL, LANG_BG_AB_ALLY, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextAllianceTaken, CHAT_MSG_BG_SYSTEM_ALLIANCE);
else
SendMessage2ToAll(LANG_BG_AB_NODE_TAKEN, CHAT_MSG_BG_SYSTEM_HORDE, NULL, LANG_BG_AB_HORDE, _GetNodeNameId(node));
SendBroadcastText(ABNodes[node].TextHordeTaken, CHAT_MSG_BG_SYSTEM_HORDE);
}
PlaySoundToAll(sound);
}

View File

@@ -152,6 +152,34 @@ enum BG_AB_BattlegroundNodes
BG_AB_ALL_NODES_COUNT = 7 // all nodes (dynamic and static)
};
enum BG_AB_BroadcastTexts
{
BG_AB_TEXT_ALLIANCE_NEAR_VICTORY = 10598,
BG_AB_TEXT_HORDE_NEAR_VICTORY = 10599,
};
struct ABNodeInfo
{
uint32 NodeId;
uint32 TextAllianceAssaulted;
uint32 TextHordeAssaulted;
uint32 TextAllianceTaken;
uint32 TextHordeTaken;
uint32 TextAllianceDefended;
uint32 TextHordeDefended;
uint32 TextAllianceClaims;
uint32 TextHordeClaims;
};
ABNodeInfo const ABNodes[BG_AB_DYNAMIC_NODES_COUNT] =
{
{ BG_AB_NODE_STABLES, 10199, 10200, 10203, 10204, 10201, 10202, 10286, 10287 },
{ BG_AB_NODE_BLACKSMITH, 10211, 10212, 10213, 10214, 10215, 10216, 10290, 10291 },
{ BG_AB_NODE_FARM, 10217, 10218, 10219, 10220, 10221, 10222, 10288, 10289 },
{ BG_AB_NODE_LUMBER_MILL, 10224, 10225, 10226, 10227, 10228, 10229, 10284, 10285 },
{ BG_AB_NODE_GOLD_MINE, 10230, 10231, 10232, 10233, 10234, 10235, 10282, 10283 }
};
enum BG_AB_NodeStatus
{
BG_AB_NODE_TYPE_NEUTRAL = 0,
@@ -323,8 +351,6 @@ class BattlegroundAB : public Battleground
void _NodeOccupied(uint8 node, Team team);
void _NodeDeOccupied(uint8 node);
int32 _GetNodeNameId(uint8 node);
/* Nodes info:
0: neutral
1: ally contested

View File

@@ -21,12 +21,9 @@
#include "CreatureAI.h"
#include "DB2Stores.h"
#include "GameObject.h"
#include "Language.h"
#include "Log.h"
#include "MotionMaster.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "WorldSession.h"
#include "WorldStatePackets.h"
BattlegroundAV::BattlegroundAV()
@@ -52,10 +49,9 @@ BattlegroundAV::BattlegroundAV()
for (BG_AV_Nodes i = BG_AV_NODES_FIRSTAID_STATION; i < BG_AV_NODES_MAX; ++i)
InitNode(i, 0, false);
StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_AV_START_TWO_MINUTES;
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_AV_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_AV_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_AV_HAS_BEGUN;
StartMessageIds[BG_STARTING_EVENT_SECOND] = BG_AV_TEXT_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = BG_AV_TEXT_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = BG_AV_TEXT_BATTLE_HAS_BEGUN;
}
BattlegroundAV::~BattlegroundAV() { }
@@ -265,7 +261,10 @@ void BattlegroundAV::UpdateScore(uint16 team, int16 points)
}
else if (!m_IsInformedNearVictory[teamindex] && m_Team_Scores[teamindex] < SEND_MSG_NEAR_LOSE)
{
SendMessageToAll(teamindex == TEAM_HORDE?LANG_BG_AV_H_NEAR_LOSE:LANG_BG_AV_A_NEAR_LOSE, teamindex == TEAM_HORDE ? CHAT_MSG_BG_SYSTEM_HORDE : CHAT_MSG_BG_SYSTEM_ALLIANCE);
if (teamindex == TEAM_ALLIANCE)
SendBroadcastText(BG_AV_TEXT_ALLIANCE_NEAR_LOSE, CHAT_MSG_BG_SYSTEM_ALLIANCE);
else
SendBroadcastText(BG_AV_TEXT_HORDE_NEAR_LOSE, CHAT_MSG_BG_SYSTEM_HORDE);
PlaySoundToAll(AV_SOUND_NEAR_VICTORY);
m_IsInformedNearVictory[teamindex] = true;
}

View File

@@ -55,6 +55,16 @@ enum SharedActions
ACTION_BUFF_YELL = -30001
};
enum BG_AV_BroadcastTexts
{
BG_AV_TEXT_START_ONE_MINUTE = 10638,
BG_AV_TEXT_START_HALF_MINUTE = 10639,
BG_AV_TEXT_BATTLE_HAS_BEGUN = 10640,
BG_AV_TEXT_ALLIANCE_NEAR_LOSE = 23210,
BG_AV_TEXT_HORDE_NEAR_LOSE = 23211
};
enum BG_AV_Sounds
{ /// @todo: get out if there comes a sound when neutral team captures mine

View File

@@ -19,7 +19,6 @@
#include "BattlegroundBE.h"
#include "Log.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldStatePackets.h"
BattlegroundBE::BattlegroundBE()

View File

@@ -21,7 +21,6 @@
#include "Log.h"
#include "Player.h"
#include "Random.h"
#include "WorldPacket.h"
#include "WorldStatePackets.h"
BattlegroundDS::BattlegroundDS()

View File

@@ -22,7 +22,6 @@
#include "Creature.h"
#include "DB2Stores.h"
#include "GameObject.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "ObjectAccessor.h"
@@ -70,11 +69,6 @@ BattlegroundEY::BattlegroundEY()
for (uint8 i = 0; i < 2 * EY_POINTS_MAX; ++i)
m_CurrentPointPlayersCount[i] = 0;
StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_EY_START_TWO_MINUTES;
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_EY_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_EY_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_EY_HAS_BEGUN;
}
BattlegroundEY::~BattlegroundEY() { }
@@ -310,16 +304,6 @@ void BattlegroundEY::UpdatePointStatuses()
void BattlegroundEY::UpdateTeamScore(uint32 Team)
{
uint32 score = GetTeamScore(Team);
/// @todo there should be some sound played when one team is near victory!! - and define variables
/*if (!m_IsInformedNearVictory && score >= BG_EY_WARNING_NEAR_VICTORY_SCORE)
{
if (Team == ALLIANCE)
SendMessageToAll(LANG_BG_EY_A_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
else
SendMessageToAll(LANG_BG_EY_H_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(BG_EY_SOUND_NEAR_VICTORY);
m_IsInformedNearVictory = true;
}*/
if (score >= BG_EY_MAX_TEAM_SCORE)
{
@@ -596,7 +580,7 @@ void BattlegroundEY::RespawnFlag(bool send_message)
if (send_message)
{
SendMessageToAll(LANG_BG_EY_RESETED_FLAG, CHAT_MSG_BG_SYSTEM_NEUTRAL);
SendBroadcastText(BG_EY_TEXT_FLAG_RESET, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(BG_EY_SOUND_FLAG_RESET); // flags respawned sound...
}
@@ -656,9 +640,9 @@ void BattlegroundEY::EventPlayerDroppedFlag(Player* player)
UpdateWorldState(NETHERSTORM_FLAG_STATE_ALLIANCE, BG_EY_FLAG_STATE_WAIT_RESPAWN);
if (player->GetTeam() == ALLIANCE)
SendMessageToAll(LANG_BG_EY_DROPPED_FLAG, CHAT_MSG_BG_SYSTEM_ALLIANCE, NULL);
SendBroadcastText(BG_EY_TEXT_FLAG_DROPPED, CHAT_MSG_BG_SYSTEM_ALLIANCE);
else
SendMessageToAll(LANG_BG_EY_DROPPED_FLAG, CHAT_MSG_BG_SYSTEM_HORDE, NULL);
SendBroadcastText(BG_EY_TEXT_FLAG_DROPPED, CHAT_MSG_BG_SYSTEM_HORDE);
}
void BattlegroundEY::EventPlayerClickedOnFlag(Player* player, GameObject* target_obj)
@@ -688,9 +672,9 @@ void BattlegroundEY::EventPlayerClickedOnFlag(Player* player, GameObject* target
player->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
if (player->GetTeam() == ALLIANCE)
PSendMessageToAll(LANG_BG_EY_HAS_TAKEN_FLAG, CHAT_MSG_BG_SYSTEM_ALLIANCE, NULL, player->GetName().c_str());
SendBroadcastText(BG_EY_TEXT_TAKEN_FLAG, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
else
PSendMessageToAll(LANG_BG_EY_HAS_TAKEN_FLAG, CHAT_MSG_BG_SYSTEM_HORDE, NULL, player->GetName().c_str());
SendBroadcastText(BG_EY_TEXT_TAKEN_FLAG, CHAT_MSG_BG_SYSTEM_HORDE, player);
}
void BattlegroundEY::EventTeamLostPoint(Player* player, uint32 Point)
@@ -729,9 +713,9 @@ void BattlegroundEY::EventTeamLostPoint(Player* player, uint32 Point)
m_PointState[Point] = EY_POINT_NO_OWNER;
if (Team == ALLIANCE)
SendMessageToAll(m_LosingPointTypes[Point].MessageIdAlliance, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
SendBroadcastText(m_LosingPointTypes[Point].MessageIdAlliance, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
else
SendMessageToAll(m_LosingPointTypes[Point].MessageIdHorde, CHAT_MSG_BG_SYSTEM_HORDE, player);
SendBroadcastText(m_LosingPointTypes[Point].MessageIdHorde, CHAT_MSG_BG_SYSTEM_HORDE, player);
UpdatePointsIcons(Team, Point);
UpdatePointsCount(Team);
@@ -773,9 +757,9 @@ void BattlegroundEY::EventTeamCapturedPoint(Player* player, uint32 Point)
m_PointState[Point] = EY_POINT_UNDER_CONTROL;
if (Team == ALLIANCE)
SendMessageToAll(m_CapturingPointTypes[Point].MessageIdAlliance, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
SendBroadcastText(m_CapturingPointTypes[Point].MessageIdAlliance, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
else
SendMessageToAll(m_CapturingPointTypes[Point].MessageIdHorde, CHAT_MSG_BG_SYSTEM_HORDE, player);
SendBroadcastText(m_CapturingPointTypes[Point].MessageIdHorde, CHAT_MSG_BG_SYSTEM_HORDE, player);
if (!BgCreatures[Point].IsEmpty())
DelCreature(Point);
@@ -819,27 +803,22 @@ void BattlegroundEY::EventPlayerCapturedFlag(Player* player, uint32 BgObjectType
player->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
if (player->GetTeam() == ALLIANCE)
{
SendBroadcastText(BG_EY_TEXT_ALLIANCE_CAPTURED_FLAG, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
PlaySoundToAll(BG_EY_SOUND_FLAG_CAPTURED_ALLIANCE);
}
else
{
SendBroadcastText(BG_EY_TEXT_HORDE_CAPTURED_FLAG, CHAT_MSG_BG_SYSTEM_HORDE, player);
PlaySoundToAll(BG_EY_SOUND_FLAG_CAPTURED_HORDE);
}
SpawnBGObject(BgObjectType, RESPAWN_IMMEDIATELY);
m_FlagsTimer = BG_EY_FLAG_RESPAWN_TIME;
m_FlagCapturedBgObjectType = BgObjectType;
uint8 team_id = 0;
if (player->GetTeam() == ALLIANCE)
{
team_id = TEAM_ALLIANCE;
SendMessageToAll(LANG_BG_EY_CAPTURED_FLAG_A, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
}
else
{
team_id = TEAM_HORDE;
SendMessageToAll(LANG_BG_EY_CAPTURED_FLAG_H, CHAT_MSG_BG_SYSTEM_HORDE, player);
}
uint8 team_id = player->GetTeam() == ALLIANCE ? TEAM_ALLIANCE : TEAM_HORDE;
if (m_TeamPointsCount[team_id] > 0)
AddPoints(player->GetTeam(), BG_EY_FlagPoints[m_TeamPointsCount[team_id] - 1]);

View File

@@ -21,7 +21,6 @@
#include "Battleground.h"
#include "BattlegroundScore.h"
#include "Language.h"
#include "Object.h"
enum BG_EY_Misc
@@ -254,6 +253,35 @@ enum BG_EY_ExploitTeleportLocations
EY_EXPLOIT_TELEPORT_LOCATION_HORDE = 3772
};
enum BG_EY_BroadcastTexts
{
BG_EY_TEXT_ALLIANCE_TAKEN_FEL_REAVER_RUINS = 17828,
BG_EY_TEXT_HORDE_TAKEN_FEL_REAVER_RUINS = 17829,
BG_EY_TEXT_ALLIANCE_LOST_FEL_REAVER_RUINS = 17835,
BG_EY_TEXT_HORDE_LOST_FEL_REAVER_RUINS = 17836,
BG_EY_TEXT_ALLIANCE_TAKEN_BLOOD_ELF_TOWER = 17819,
BG_EY_TEXT_HORDE_TAKEN_BLOOD_ELF_TOWER = 17823,
BG_EY_TEXT_ALLIANCE_LOST_BLOOD_ELF_TOWER = 17831,
BG_EY_TEXT_HORDE_LOST_BLOOD_ELF_TOWER = 17832,
BG_EY_TEXT_ALLIANCE_TAKEN_DRAENEI_RUINS = 17826,
BG_EY_TEXT_HORDE_TAKEN_DRAENEI_RUINS = 17827,
BG_EY_TEXT_ALLIANCE_LOST_DRAENEI_RUINS = 17833,
BG_EY_TEXT_HORDE_LOST_DRAENEI_RUINS = 17834,
BG_EY_TEXT_ALLIANCE_TAKEN_MAGE_TOWER = 17824,
BG_EY_TEXT_HORDE_TAKEN_MAGE_TOWER = 17825,
BG_EY_TEXT_ALLIANCE_LOST_MAGE_TOWER = 17837,
BG_EY_TEXT_HORDE_LOST_MAGE_TOWER = 17838,
BG_EY_TEXT_TAKEN_FLAG = 18359,
BG_EY_TEXT_FLAG_DROPPED = 18361,
BG_EY_TEXT_FLAG_RESET = 18364,
BG_EY_TEXT_ALLIANCE_CAPTURED_FLAG = 18375,
BG_EY_TEXT_HORDE_CAPTURED_FLAG = 18384,
};
struct BattlegroundEYPointIconsStruct
{
BattlegroundEYPointIconsStruct(uint32 _WorldStateControlIndex, uint32 _WorldStateAllianceControlledIndex, uint32 _WorldStateHordeControlledIndex)
@@ -316,17 +344,17 @@ const BattlegroundEYPointIconsStruct m_PointsIconStruct[EY_POINTS_MAX] =
};
const BattlegroundEYLosingPointStruct m_LosingPointTypes[EY_POINTS_MAX] =
{
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_LOST_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_LOST_H_F_RUINS),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_H_B_TOWER),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_H_D_RUINS),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_H_M_TOWER)
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, BG_EY_TEXT_ALLIANCE_LOST_FEL_REAVER_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, BG_EY_TEXT_HORDE_LOST_FEL_REAVER_RUINS),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, BG_EY_TEXT_ALLIANCE_LOST_BLOOD_ELF_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, BG_EY_TEXT_HORDE_LOST_BLOOD_ELF_TOWER),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, BG_EY_TEXT_ALLIANCE_LOST_DRAENEI_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, BG_EY_TEXT_HORDE_LOST_DRAENEI_RUINS),
BattlegroundEYLosingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, BG_EY_TEXT_ALLIANCE_LOST_MAGE_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, BG_EY_TEXT_HORDE_LOST_MAGE_TOWER)
};
const BattlegroundEYCapturingPointStruct m_CapturingPointTypes[EY_POINTS_MAX] =
{
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_TAKEN_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_TAKEN_H_F_RUINS, EY_GRAVEYARD_FEL_REAVER),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_H_B_TOWER, EY_GRAVEYARD_BLOOD_ELF),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_H_D_RUINS, EY_GRAVEYARD_DRAENEI_RUINS),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_H_M_TOWER, EY_GRAVEYARD_MAGE_TOWER)
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, BG_EY_TEXT_ALLIANCE_TAKEN_FEL_REAVER_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, BG_EY_TEXT_HORDE_TAKEN_FEL_REAVER_RUINS, EY_GRAVEYARD_FEL_REAVER),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, BG_EY_TEXT_ALLIANCE_TAKEN_BLOOD_ELF_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, BG_EY_TEXT_HORDE_TAKEN_BLOOD_ELF_TOWER, EY_GRAVEYARD_BLOOD_ELF),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, BG_EY_TEXT_ALLIANCE_TAKEN_DRAENEI_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, BG_EY_TEXT_HORDE_TAKEN_DRAENEI_RUINS, EY_GRAVEYARD_DRAENEI_RUINS),
BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, BG_EY_TEXT_ALLIANCE_TAKEN_MAGE_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, BG_EY_TEXT_HORDE_TAKEN_MAGE_TOWER, EY_GRAVEYARD_MAGE_TOWER)
};
struct BattlegroundEYScore final : public BattlegroundScore

View File

@@ -19,10 +19,8 @@
#include "BattlegroundIC.h"
#include "Creature.h"
#include "GameObject.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Transport.h"
#include "UnitAI.h"
@@ -34,11 +32,6 @@ BattlegroundIC::BattlegroundIC()
BgObjects.resize(MAX_NORMAL_GAMEOBJECTS_SPAWNS + MAX_AIRSHIPS_SPAWNS + MAX_HANGAR_TELEPORTERS_SPAWNS + MAX_FORTRESS_TELEPORTERS_SPAWNS + MAX_HANGAR_TELEPORTER_EFFECTS_SPAWNS + MAX_FORTRESS_TELEPORTER_EFFECTS_SPAWNS);
BgCreatures.resize(MAX_NORMAL_NPCS_SPAWNS + MAX_WORKSHOP_SPAWNS + MAX_DOCKS_SPAWNS + MAX_SPIRIT_GUIDES_SPAWNS + MAX_HANGAR_NPCS_SPAWNS);
StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_IC_START_TWO_MINUTES;
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_IC_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_IC_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_IC_HAS_BEGUN;
for (uint8 i = 0; i < 2; ++i)
factionReinforcements[i] = MAX_REINFORCEMENTS;
@@ -194,7 +187,10 @@ void BattlegroundIC::PostUpdateImpl(uint32 diff)
UpdateNodeWorldState(&nodePoint[i]);
HandleCapturedNodes(&nodePoint[i], false);
SendMessage2ToAll(LANG_BG_IC_TEAM_HAS_TAKEN_NODE, CHAT_MSG_BG_SYSTEM_NEUTRAL, NULL, (nodePoint[i].faction == TEAM_ALLIANCE ? LANG_BG_IC_ALLIANCE : LANG_BG_IC_HORDE), nodePoint[i].string);
if (nodePoint[i].faction == TEAM_ALLIANCE)
SendBroadcastText(ICNodes[i].TextAllianceTaken, CHAT_MSG_BG_SYSTEM_ALLIANCE);
else
SendBroadcastText(ICNodes[i].TextHordeTaken, CHAT_MSG_BG_SYSTEM_HORDE);
nodePoint[i].needChange = false;
nodePoint[i].timer = BANNER_STATE_CHANGE_TIME;
@@ -417,13 +413,6 @@ void BattlegroundIC::HandleKillPlayer(Player* player, Player* killer)
EndBattleground(killer->GetTeam());
}
void BattlegroundIC::EndBattleground(uint32 winner)
{
SendMessage2ToAll(LANG_BG_IC_TEAM_WINS, CHAT_MSG_BG_SYSTEM_NEUTRAL, NULL, (winner == ALLIANCE ? LANG_BG_IC_ALLIANCE : LANG_BG_IC_HORDE));
Battleground::EndBattleground(winner);
}
void BattlegroundIC::EventPlayerClickedOnFlag(Player* player, GameObject* target_obj)
{
if (GetStatus() != STATUS_IN_PROGRESS)
@@ -461,15 +450,23 @@ void BattlegroundIC::EventPlayerClickedOnFlag(Player* player, GameObject* target
UpdatePlayerScore(player, SCORE_BASES_ASSAULTED, 1);
SendMessage2ToAll(LANG_BG_IC_TEAM_ASSAULTED_NODE_1, CHAT_MSG_BG_SYSTEM_NEUTRAL, player, nodePoint[i].string);
SendMessage2ToAll(LANG_BG_IC_TEAM_ASSAULTED_NODE_2, CHAT_MSG_BG_SYSTEM_NEUTRAL, player, nodePoint[i].string, (player->GetTeamId() == TEAM_ALLIANCE ? LANG_BG_IC_ALLIANCE : LANG_BG_IC_HORDE));
if (nodePoint[i].faction == TEAM_ALLIANCE)
SendBroadcastText(ICNodes[i].TextAssaulted, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
else
SendBroadcastText(ICNodes[i].TextAssaulted, CHAT_MSG_BG_SYSTEM_HORDE, player);
HandleContestedNodes(&nodePoint[i]);
}
else if (nextBanner == nodePoint[i].banners[BANNER_A_CONTROLLED] || nextBanner == nodePoint[i].banners[BANNER_H_CONTROLLED]) // if we are going to spawn the definitve faction banner, we dont need the timer anymore
{
nodePoint[i].timer = BANNER_STATE_CHANGE_TIME;
nodePoint[i].needChange = false;
SendMessage2ToAll(LANG_BG_IC_TEAM_DEFENDED_NODE, CHAT_MSG_BG_SYSTEM_NEUTRAL, player, nodePoint[i].string);
if (nodePoint[i].faction == TEAM_ALLIANCE)
SendBroadcastText(ICNodes[i].TextDefended, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
else
SendBroadcastText(ICNodes[i].TextDefended, CHAT_MSG_BG_SYSTEM_HORDE, player);
HandleCapturedNodes(&nodePoint[i], true);
UpdatePlayerScore(player, SCORE_BASES_DEFENDED, 1);
}
@@ -812,26 +809,36 @@ void BattlegroundIC::DestroyGate(Player* player, GameObject* go)
GetBGObject(BG_IC_GO_ALLIANCE_BANNER)->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
}
uint32 lang_entry = 0;
uint32 textId;
ChatMsg msgType;
switch (go->GetEntry())
{
case GO_HORDE_GATE_1:
lang_entry = LANG_BG_IC_NORTH_GATE_DESTROYED;
textId = BG_IC_TEXT_FRONT_GATE_HORDE_DESTROYED;
msgType = CHAT_MSG_BG_SYSTEM_ALLIANCE;
break;
case GO_HORDE_GATE_2:
case GO_ALLIANCE_GATE_1:
lang_entry = LANG_BG_IC_WEST_GATE_DESTROYED;
textId = BG_IC_TEXT_WEST_GATE_HORDE_DESTROYED;
msgType = CHAT_MSG_BG_SYSTEM_ALLIANCE;
break;
case GO_HORDE_GATE_3:
textId = BG_IC_TEXT_EAST_GATE_HORDE_DESTROYED;
msgType = CHAT_MSG_BG_SYSTEM_ALLIANCE;
break;
case GO_ALLIANCE_GATE_1:
textId = BG_IC_TEXT_WEST_GATE_ALLIANCE_DESTROYED;
msgType = CHAT_MSG_BG_SYSTEM_HORDE;
break;
case GO_ALLIANCE_GATE_2:
lang_entry = LANG_BG_IC_EAST_GATE_DESTROYED;
textId = BG_IC_TEXT_EAST_GATE_ALLIANCE_DESTROYED;
msgType = CHAT_MSG_BG_SYSTEM_HORDE;
break;
case GO_ALLIANCE_GATE_3:
lang_entry = LANG_BG_IC_SOUTH_GATE_DESTROYED;
textId = BG_IC_TEXT_FRONT_GATE_ALLIANCE_DESTROYED;
msgType = CHAT_MSG_BG_SYSTEM_HORDE;
break;
default:
break;
return;
}
if (go->GetEntry() == GO_HORDE_GATE_1 || go->GetEntry() == GO_HORDE_GATE_2 || go->GetEntry() == GO_HORDE_GATE_3)
@@ -845,7 +852,7 @@ void BattlegroundIC::DestroyGate(Player* player, GameObject* go)
TC_LOG_ERROR("bg.battleground", "Isle of Conquest: There was an error spawning creature %u", BG_IC_NpcSpawnlocs[BG_IC_NPC_HIGH_COMMANDER_HALFORD_WYRMBANE].entry);
}
SendMessage2ToAll(lang_entry, CHAT_MSG_BG_SYSTEM_NEUTRAL, NULL, (player->GetTeamId() == TEAM_ALLIANCE ? LANG_BG_IC_HORDE_KEEP : LANG_BG_IC_ALLIANCE_KEEP));
SendBroadcastText(textId, msgType);
}
WorldSafeLocsEntry const* BattlegroundIC::GetClosestGraveYard(Player* player)

View File

@@ -21,7 +21,6 @@
#include "Battleground.h"
#include "BattlegroundScore.h"
#include "Language.h"
#include "Object.h"
const uint32 BG_IC_Factions[2] =
@@ -853,6 +852,36 @@ Position const BG_IC_SpiritGuidePos[MAX_NODE_TYPES+2] =
{1148.65f, -1250.98f, 16.60f, 1.74f}, // last resort horde
};
enum ICBroadcastTexts
{
BG_IC_TEXT_FRONT_GATE_HORDE_DESTROYED = 35409,
BG_IC_TEXT_FRONT_GATE_ALLIANCE_DESTROYED = 35410,
BG_IC_TEXT_WEST_GATE_HORDE_DESTROYED = 35411,
BG_IC_TEXT_WEST_GATE_ALLIANCE_DESTROYED = 35412,
BG_IC_TEXT_EAST_GATE_HORDE_DESTROYED = 35413,
BG_IC_TEXT_EAST_GATE_ALLIANCE_DESTROYED = 35414
};
struct ICNodeInfo
{
uint32 NodeId;
uint32 TextAssaulted;
uint32 TextDefended;
uint32 TextAllianceTaken;
uint32 TextHordeTaken;
};
ICNodeInfo const ICNodes[MAX_NODE_TYPES] =
{
{ NODE_TYPE_REFINERY, 35377, 35378, 35379, 35380 },
{ NODE_TYPE_QUARRY, 35373, 35374, 35375, 35376 },
{ NODE_TYPE_DOCKS, 35365, 35366, 35367, 35368 },
{ NODE_TYPE_HANGAR, 35369, 35370, 35371, 35372 },
{ NODE_TYPE_WORKSHOP, 35278, 35286, 35279, 35280 },
{ NODE_TYPE_GRAVEYARD_A, 35461, 35459, 35463, 35466 },
{ NODE_TYPE_GRAVEYARD_H, 35462, 35460, 35464, 35465 }
};
// I.E: Hangar, Quarry, Graveyards .. etc
struct ICNodePoint
{
@@ -866,18 +895,17 @@ struct ICNodePoint
uint32 last_entry; // the last gameobject_entry
uint32 worldStates[5]; // the worldstates that represent the node in the map
ICNodeState nodeState;
uint32 string;
};
const ICNodePoint nodePointInitial[7] =
const ICNodePoint nodePointInitial[MAX_NODE_TYPES] =
{
{BG_IC_GO_REFINERY_BANNER, GO_REFINERY_BANNER, TEAM_NEUTRAL, NODE_TYPE_REFINERY, {GO_ALLIANCE_BANNER_REFINERY, GO_ALLIANCE_BANNER_REFINERY_CONT, GO_HORDE_BANNER_REFINERY, GO_HORDE_BANNER_REFINERY_CONT}, false, 0, 0, {BG_IC_REFINERY_UNCONTROLLED, BG_IC_REFINERY_CONFLICT_A, BG_IC_REFINERY_CONFLICT_H, BG_IC_REFINERY_CONTROLLED_A, BG_IC_REFINERY_CONTROLLED_H}, NODE_STATE_UNCONTROLLED, LANG_BG_IC_REFINERY},
{BG_IC_GO_QUARRY_BANNER, GO_QUARRY_BANNER, TEAM_NEUTRAL, NODE_TYPE_QUARRY, {GO_ALLIANCE_BANNER_QUARRY, GO_ALLIANCE_BANNER_QUARRY_CONT, GO_HORDE_BANNER_QUARRY, GO_HORDE_BANNER_QUARRY_CONT}, false, 0, 0, {BG_IC_QUARRY_UNCONTROLLED, BG_IC_QUARRY_CONFLICT_A, BG_IC_QUARRY_CONFLICT_H, BG_IC_QUARRY_CONTROLLED_A, BG_IC_QUARRY_CONTROLLED_H}, NODE_STATE_UNCONTROLLED, LANG_BG_IC_QUARRY},
{BG_IC_GO_DOCKS_BANNER, GO_DOCKS_BANNER, TEAM_NEUTRAL, NODE_TYPE_DOCKS, {GO_ALLIANCE_BANNER_DOCK, GO_ALLIANCE_BANNER_DOCK_CONT, GO_HORDE_BANNER_DOCK, GO_HORDE_BANNER_DOCK_CONT}, false, 0, 0, {BG_IC_DOCKS_UNCONTROLLED, BG_IC_DOCKS_CONFLICT_A, BG_IC_DOCKS_CONFLICT_H, BG_IC_DOCKS_CONTROLLED_A, BG_IC_DOCKS_CONTROLLED_H}, NODE_STATE_UNCONTROLLED, LANG_BG_IC_DOCKS},
{BG_IC_GO_HANGAR_BANNER, GO_HANGAR_BANNER, TEAM_NEUTRAL, NODE_TYPE_HANGAR, {GO_ALLIANCE_BANNER_HANGAR, GO_ALLIANCE_BANNER_HANGAR_CONT, GO_HORDE_BANNER_HANGAR, GO_HORDE_BANNER_HANGAR_CONT}, false, 0, 0, {BG_IC_HANGAR_UNCONTROLLED, BG_IC_HANGAR_CONFLICT_A, BG_IC_HANGAR_CONFLICT_H, BG_IC_HANGAR_CONTROLLED_A, BG_IC_HANGAR_CONTROLLED_H}, NODE_STATE_UNCONTROLLED, LANG_BG_IC_HANGAR},
{BG_IC_GO_WORKSHOP_BANNER, GO_WORKSHOP_BANNER, TEAM_NEUTRAL, NODE_TYPE_WORKSHOP, {GO_ALLIANCE_BANNER_WORKSHOP, GO_ALLIANCE_BANNER_WORKSHOP_CONT, GO_HORDE_BANNER_WORKSHOP, GO_HORDE_BANNER_WORKSHOP_CONT}, false, 0, 0, {BG_IC_WORKSHOP_UNCONTROLLED, BG_IC_WORKSHOP_CONFLICT_A, BG_IC_WORKSHOP_CONFLICT_H, BG_IC_WORKSHOP_CONTROLLED_A, BG_IC_WORKSHOP_CONTROLLED_H}, NODE_STATE_UNCONTROLLED, LANG_BG_IC_WORKSHOP},
{BG_IC_GO_ALLIANCE_BANNER, GO_ALLIANCE_BANNER, TEAM_ALLIANCE, NODE_TYPE_GRAVEYARD_A, {GO_ALLIANCE_BANNER_GRAVEYARD_A, GO_ALLIANCE_BANNER_GRAVEYARD_A_CONT, GO_HORDE_BANNER_GRAVEYARD_A, GO_HORDE_BANNER_GRAVEYARD_A_CONT}, false, 0, 0, {BG_IC_ALLIANCE_KEEP_UNCONTROLLED, BG_IC_ALLIANCE_KEEP_CONFLICT_A, BG_IC_ALLIANCE_KEEP_CONFLICT_H, BG_IC_ALLIANCE_KEEP_CONTROLLED_A, BG_IC_ALLIANCE_KEEP_CONTROLLED_H}, NODE_STATE_CONTROLLED_A, LANG_BG_IC_ALLIANCE_KEEP},
{BG_IC_GO_HORDE_BANNER, GO_HORDE_BANNER, TEAM_HORDE, NODE_TYPE_GRAVEYARD_H, {GO_ALLIANCE_BANNER_GRAVEYARD_H, GO_ALLIANCE_BANNER_GRAVEYARD_H_CONT, GO_HORDE_BANNER_GRAVEYARD_H, GO_HORDE_BANNER_GRAVEYARD_H_CONT}, false, 0, 0, {BG_IC_HORDE_KEEP_UNCONTROLLED, BG_IC_HORDE_KEEP_CONFLICT_A, BG_IC_HORDE_KEEP_CONFLICT_H, BG_IC_HORDE_KEEP_CONTROLLED_A, BG_IC_HORDE_KEEP_CONTROLLED_H}, NODE_STATE_CONTROLLED_H, LANG_BG_IC_HORDE_KEEP}
{BG_IC_GO_REFINERY_BANNER, GO_REFINERY_BANNER, TEAM_NEUTRAL, NODE_TYPE_REFINERY, {GO_ALLIANCE_BANNER_REFINERY, GO_ALLIANCE_BANNER_REFINERY_CONT, GO_HORDE_BANNER_REFINERY, GO_HORDE_BANNER_REFINERY_CONT}, false, 0, 0, {BG_IC_REFINERY_UNCONTROLLED, BG_IC_REFINERY_CONFLICT_A, BG_IC_REFINERY_CONFLICT_H, BG_IC_REFINERY_CONTROLLED_A, BG_IC_REFINERY_CONTROLLED_H}, NODE_STATE_UNCONTROLLED},
{BG_IC_GO_QUARRY_BANNER, GO_QUARRY_BANNER, TEAM_NEUTRAL, NODE_TYPE_QUARRY, {GO_ALLIANCE_BANNER_QUARRY, GO_ALLIANCE_BANNER_QUARRY_CONT, GO_HORDE_BANNER_QUARRY, GO_HORDE_BANNER_QUARRY_CONT}, false, 0, 0, {BG_IC_QUARRY_UNCONTROLLED, BG_IC_QUARRY_CONFLICT_A, BG_IC_QUARRY_CONFLICT_H, BG_IC_QUARRY_CONTROLLED_A, BG_IC_QUARRY_CONTROLLED_H}, NODE_STATE_UNCONTROLLED},
{BG_IC_GO_DOCKS_BANNER, GO_DOCKS_BANNER, TEAM_NEUTRAL, NODE_TYPE_DOCKS, {GO_ALLIANCE_BANNER_DOCK, GO_ALLIANCE_BANNER_DOCK_CONT, GO_HORDE_BANNER_DOCK, GO_HORDE_BANNER_DOCK_CONT}, false, 0, 0, {BG_IC_DOCKS_UNCONTROLLED, BG_IC_DOCKS_CONFLICT_A, BG_IC_DOCKS_CONFLICT_H, BG_IC_DOCKS_CONTROLLED_A, BG_IC_DOCKS_CONTROLLED_H}, NODE_STATE_UNCONTROLLED},
{BG_IC_GO_HANGAR_BANNER, GO_HANGAR_BANNER, TEAM_NEUTRAL, NODE_TYPE_HANGAR, {GO_ALLIANCE_BANNER_HANGAR, GO_ALLIANCE_BANNER_HANGAR_CONT, GO_HORDE_BANNER_HANGAR, GO_HORDE_BANNER_HANGAR_CONT}, false, 0, 0, {BG_IC_HANGAR_UNCONTROLLED, BG_IC_HANGAR_CONFLICT_A, BG_IC_HANGAR_CONFLICT_H, BG_IC_HANGAR_CONTROLLED_A, BG_IC_HANGAR_CONTROLLED_H}, NODE_STATE_UNCONTROLLED},
{BG_IC_GO_WORKSHOP_BANNER, GO_WORKSHOP_BANNER, TEAM_NEUTRAL, NODE_TYPE_WORKSHOP, {GO_ALLIANCE_BANNER_WORKSHOP, GO_ALLIANCE_BANNER_WORKSHOP_CONT, GO_HORDE_BANNER_WORKSHOP, GO_HORDE_BANNER_WORKSHOP_CONT}, false, 0, 0, {BG_IC_WORKSHOP_UNCONTROLLED, BG_IC_WORKSHOP_CONFLICT_A, BG_IC_WORKSHOP_CONFLICT_H, BG_IC_WORKSHOP_CONTROLLED_A, BG_IC_WORKSHOP_CONTROLLED_H}, NODE_STATE_UNCONTROLLED},
{BG_IC_GO_ALLIANCE_BANNER, GO_ALLIANCE_BANNER, TEAM_ALLIANCE, NODE_TYPE_GRAVEYARD_A, {GO_ALLIANCE_BANNER_GRAVEYARD_A, GO_ALLIANCE_BANNER_GRAVEYARD_A_CONT, GO_HORDE_BANNER_GRAVEYARD_A, GO_HORDE_BANNER_GRAVEYARD_A_CONT}, false, 0, 0, {BG_IC_ALLIANCE_KEEP_UNCONTROLLED, BG_IC_ALLIANCE_KEEP_CONFLICT_A, BG_IC_ALLIANCE_KEEP_CONFLICT_H, BG_IC_ALLIANCE_KEEP_CONTROLLED_A, BG_IC_ALLIANCE_KEEP_CONTROLLED_H}, NODE_STATE_CONTROLLED_A},
{BG_IC_GO_HORDE_BANNER, GO_HORDE_BANNER, TEAM_HORDE, NODE_TYPE_GRAVEYARD_H, {GO_ALLIANCE_BANNER_GRAVEYARD_H, GO_ALLIANCE_BANNER_GRAVEYARD_H_CONT, GO_HORDE_BANNER_GRAVEYARD_H, GO_HORDE_BANNER_GRAVEYARD_H_CONT}, false, 0, 0, {BG_IC_HORDE_KEEP_UNCONTROLLED, BG_IC_HORDE_KEEP_CONFLICT_A, BG_IC_HORDE_KEEP_CONFLICT_H, BG_IC_HORDE_KEEP_CONTROLLED_A, BG_IC_HORDE_KEEP_CONTROLLED_H}, NODE_STATE_CONTROLLED_H}
};
enum HonorRewards
@@ -942,7 +970,6 @@ class BattlegroundIC : public Battleground
void SpawnLeader(uint32 teamid);
void HandleKillUnit(Creature* unit, Player* killer) override;
void HandleKillPlayer(Player* player, Player* killer) override;
void EndBattleground(uint32 winner) override;
void EventPlayerClickedOnFlag(Player* source, GameObject* /*target_obj*/) override;
void DestroyGate(Player* player, GameObject* go) override;

View File

@@ -19,7 +19,6 @@
#include "BattlegroundNA.h"
#include "Log.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldStatePackets.h"
BattlegroundNA::BattlegroundNA()

View File

@@ -19,7 +19,6 @@
#include "BattlegroundRL.h"
#include "Log.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldStatePackets.h"
BattlegroundRL::BattlegroundRL()

View File

@@ -21,7 +21,6 @@
#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldStatePackets.h"
BattlegroundRV::BattlegroundRV()

View File

@@ -21,7 +21,6 @@
#include "CreatureAI.h"
#include "DB2Stores.h"
#include "GameObject.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "ObjectAccessor.h"
@@ -32,10 +31,7 @@
BattlegroundSA::BattlegroundSA()
{
StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_SA_START_TWO_MINUTES;
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_SA_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_SA_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = 0;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = 0; // handle by Kanrethad
BgObjects.resize(BG_SA_MAXOBJ);
BgCreatures.resize(BG_SA_MAXNPC + BG_SA_MAX_GY);
@@ -324,7 +320,7 @@ void BattlegroundSA::PostUpdateImpl(uint32 diff)
{
SignaledRoundTwo = true;
InitSecondRound = false;
SendMessageToAll(LANG_BG_SA_ROUND_TWO_ONE_MINUTE, CHAT_MSG_BG_SYSTEM_NEUTRAL);
SendBroadcastText(BG_SA_TEXT_ROUND_TWO_START_ONE_MINUTE, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
}
else
@@ -381,7 +377,7 @@ void BattlegroundSA::PostUpdateImpl(uint32 diff)
if (!SignaledRoundTwoHalfMin)
{
SignaledRoundTwoHalfMin = true;
SendMessageToAll(LANG_BG_SA_ROUND_TWO_START_HALF_MINUTE, CHAT_MSG_BG_SYSTEM_NEUTRAL);
SendBroadcastText(BG_SA_TEXT_ROUND_TWO_START_HALF_MINUTE, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
}
StartShips();
@@ -898,9 +894,9 @@ void BattlegroundSA::TitanRelicActivated(Player* clicker)
if (clicker->GetTeamId() == Attackers)
{
if (clicker->GetTeamId() == TEAM_ALLIANCE)
SendMessageToAll(LANG_BG_SA_ALLIANCE_CAPTURED_RELIC, CHAT_MSG_BG_SYSTEM_NEUTRAL);
SendBroadcastText(BG_SA_TEXT_ALLIANCE_CAPTURED_TITAN_PORTAL, CHAT_MSG_BG_SYSTEM_ALLIANCE);
else
SendMessageToAll(LANG_BG_SA_HORDE_CAPTURED_RELIC, CHAT_MSG_BG_SYSTEM_NEUTRAL);
SendBroadcastText(BG_SA_TEXT_HORDE_CAPTURED_TITAN_PORTAL, CHAT_MSG_BG_SYSTEM_HORDE);
if (Status == BG_SA_ROUND_ONE)
{

View File

@@ -482,6 +482,15 @@ float const BG_SA_GYOrientation[BG_SA_MAX_GY] =
6.148f, // defender last GY
};
enum BG_SA_BroadcastTexts
{
BG_SA_TEXT_ALLIANCE_CAPTURED_TITAN_PORTAL = 28944,
BG_SA_TEXT_HORDE_CAPTURED_TITAN_PORTAL = 28945,
BG_SA_TEXT_ROUND_TWO_START_ONE_MINUTE = 29448,
BG_SA_TEXT_ROUND_TWO_START_HALF_MINUTE = 29449
};
struct GateInfo
{
uint8 GateId;

View File

@@ -18,17 +18,14 @@
#include "BattlegroundWS.h"
#include "BattlegroundMgr.h"
#include "BattlegroundPackets.h"
#include "DB2Stores.h"
#include "GameObject.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "Object.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "SpellInfo.h"
#include "WorldPacket.h"
#include "WorldStatePackets.h"
// these variables aren't used outside of this file, so declare them only here
@@ -51,10 +48,10 @@ BattlegroundWS::BattlegroundWS()
BgObjects.resize(BG_WS_OBJECT_MAX);
BgCreatures.resize(BG_CREATURES_MAX_WS);
StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_WS_START_TWO_MINUTES;
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_WS_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_WS_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_WS_HAS_BEGUN;
StartMessageIds[BG_STARTING_EVENT_SECOND] = BG_WS_TEXT_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = BG_WS_TEXT_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = BG_WS_TEXT_BATTLE_HAS_BEGUN;
_flagSpellForceTimer = 0;
_bothFlagsKept = false;
_flagDebuffState = 0;
@@ -277,7 +274,7 @@ void BattlegroundWS::RespawnFlag(uint32 Team, bool captured)
//when map_update will be allowed for battlegrounds this code will be useless
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
SendMessageToAll(LANG_BG_WS_F_PLACED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
SendBroadcastText(BG_WS_TEXT_FLAGS_PLACED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); // flag respawned sound...
}
_bothFlagsKept = false;
@@ -290,16 +287,11 @@ void BattlegroundWS::RespawnFlagAfterDrop(uint32 team)
RespawnFlag(team, false);
if (team == ALLIANCE)
{
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
SendMessageToAll(LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
else
{
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
SendMessageToAll(LANG_BG_WS_HORDE_FLAG_RESPAWNED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
SendBroadcastText(BG_WS_TEXT_FLAGS_PLACED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED);
if (GameObject* obj = GetBgMap()->GetGameObject(GetDroppedFlagGUID(team)))
@@ -364,9 +356,9 @@ void BattlegroundWS::EventPlayerCapturedFlag(Player* player)
SpawnBGObject(BG_WS_OBJECT_A_FLAG, BG_WS_FLAG_RESPAWN_TIME);
if (player->GetTeam() == ALLIANCE)
SendMessageToAll(LANG_BG_WS_CAPTURED_HF, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
SendBroadcastText(BG_WS_TEXT_CAPTURED_HORDE_FLAG, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
else
SendMessageToAll(LANG_BG_WS_CAPTURED_AF, CHAT_MSG_BG_SYSTEM_HORDE, player);
SendBroadcastText(BG_WS_TEXT_CAPTURED_ALLIANCE_FLAG, CHAT_MSG_BG_SYSTEM_HORDE, player);
UpdateFlagState(player->GetTeam(), 1); // flag state none
UpdateTeamScore(player->GetTeamId());
@@ -474,12 +466,12 @@ void BattlegroundWS::EventPlayerDroppedFlag(Player* player)
if (player->GetTeam() == ALLIANCE)
{
SendMessageToAll(LANG_BG_WS_DROPPED_HF, CHAT_MSG_BG_SYSTEM_HORDE, player);
SendBroadcastText(BG_WS_TEXT_HORDE_FLAG_DROPPED, CHAT_MSG_BG_SYSTEM_HORDE, player);
UpdateWorldState(BG_WS_FLAG_UNK_HORDE, uint32(-1));
}
else
{
SendMessageToAll(LANG_BG_WS_DROPPED_AF, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
SendBroadcastText(BG_WS_TEXT_ALLIANCE_FLAG_DROPPED, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, uint32(-1));
}
@@ -492,15 +484,11 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* player, GameObject* target
if (GetStatus() != STATUS_IN_PROGRESS)
return;
int32 message_id = 0;
ChatMsg type = CHAT_MSG_BG_SYSTEM_NEUTRAL;
//alliance flag picked up from base
if (player->GetTeam() == HORDE && GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE
&& BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID())
{
message_id = LANG_BG_WS_PICKEDUP_AF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
SendBroadcastText(BG_WS_TEXT_ALLIANCE_FLAG_PICKED_UP, CHAT_MSG_BG_SYSTEM_HORDE, player);
PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP);
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY);
SetAllianceFlagPicker(player->GetGUID());
@@ -518,8 +506,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* player, GameObject* target
if (player->GetTeam() == ALLIANCE && GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE
&& BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID())
{
message_id = LANG_BG_WS_PICKEDUP_HF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
SendBroadcastText(BG_WS_TEXT_HORDE_FLAG_PICKED_UP, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP);
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY);
SetHordeFlagPicker(player->GetGUID());
@@ -539,8 +526,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* player, GameObject* target
{
if (player->GetTeam() == ALLIANCE)
{
message_id = LANG_BG_WS_RETURNED_AF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
SendBroadcastText(BG_WS_TEXT_ALLIANCE_FLAG_RETURNED, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
UpdateFlagState(HORDE, BG_WS_FLAG_STATE_WAIT_RESPAWN);
RespawnFlag(ALLIANCE, false);
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
@@ -550,8 +536,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* player, GameObject* target
}
else
{
message_id = LANG_BG_WS_PICKEDUP_AF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
SendBroadcastText(BG_WS_TEXT_ALLIANCE_FLAG_PICKED_UP, CHAT_MSG_BG_SYSTEM_HORDE, player);
PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP);
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY);
SetAllianceFlagPicker(player->GetGUID());
@@ -574,8 +559,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* player, GameObject* target
{
if (player->GetTeam() == HORDE)
{
message_id = LANG_BG_WS_RETURNED_HF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
SendBroadcastText(BG_WS_TEXT_HORDE_FLAG_RETURNED, CHAT_MSG_BG_SYSTEM_HORDE, player);
UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_WAIT_RESPAWN);
RespawnFlag(HORDE, false);
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
@@ -585,8 +569,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* player, GameObject* target
}
else
{
message_id = LANG_BG_WS_PICKEDUP_HF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
SendBroadcastText(BG_WS_TEXT_HORDE_FLAG_PICKED_UP, CHAT_MSG_BG_SYSTEM_ALLIANCE, player);
PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP);
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY);
SetHordeFlagPicker(player->GetGUID());
@@ -603,10 +586,6 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* player, GameObject* target
//target_obj->Delete();
}
if (!message_id)
return;
SendMessageToAll(message_id, type, player);
player->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
}

View File

@@ -31,6 +31,23 @@ enum BG_WS_TimerOrScore
BG_WS_SPELL_BRUTAL_TIME = 900000
};
enum BG_WS_BroadcastTexts
{
BG_WS_TEXT_START_ONE_MINUTE = 10015,
BG_WS_TEXT_START_HALF_MINUTE = 10016,
BG_WS_TEXT_BATTLE_HAS_BEGUN = 10014,
BG_WS_TEXT_CAPTURED_HORDE_FLAG = 9801,
BG_WS_TEXT_CAPTURED_ALLIANCE_FLAG = 9802,
BG_WS_TEXT_FLAGS_PLACED = 9803,
BG_WS_TEXT_ALLIANCE_FLAG_PICKED_UP = 9804,
BG_WS_TEXT_ALLIANCE_FLAG_DROPPED = 9805,
BG_WS_TEXT_HORDE_FLAG_PICKED_UP = 9807,
BG_WS_TEXT_HORDE_FLAG_DROPPED = 9806,
BG_WS_TEXT_ALLIANCE_FLAG_RETURNED = 9808,
BG_WS_TEXT_HORDE_FLAG_RETURNED = 9809,
};
enum BG_WS_Sound
{
BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE = 8173,

View File

@@ -14102,11 +14102,11 @@ void Unit::Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject con
{
if (!sBroadcastTextStore.LookupEntry(textId))
{
TC_LOG_ERROR("entities.unit", "WorldObject::MonsterText: `broadcast_text` was not %u found", textId);
TC_LOG_ERROR("entities.unit", "WorldObject::MonsterText: `broadcast_text` (ID: %u) was not found", textId);
return;
}
Trinity::BroadcastTextBuilder builder(this, msgType, textId, target);
Trinity::BroadcastTextBuilder builder(this, msgType, textId, getGender(), target);
Trinity::LocalizedPacketDo<Trinity::BroadcastTextBuilder> localizer(builder);
Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::BroadcastTextBuilder> > worker(this, textRange, localizer);
Cell::VisitWorldObjects(this, worker, textRange);

View File

@@ -634,79 +634,7 @@ enum TrinityStrings
// End Level 3 list, continued at 1100
// Battleground
LANG_BG_A_WINS = 600,
LANG_BG_H_WINS = 601,
LANG_BG_WS_START_TWO_MINUTES = 753,
LANG_BG_WS_START_ONE_MINUTE = 602,
LANG_BG_WS_START_HALF_MINUTE = 603,
LANG_BG_WS_HAS_BEGUN = 604,
LANG_BG_WS_CAPTURED_HF = 605,
LANG_BG_WS_CAPTURED_AF = 606,
LANG_BG_WS_DROPPED_HF = 607,
LANG_BG_WS_DROPPED_AF = 608,
LANG_BG_WS_RETURNED_AF = 609,
LANG_BG_WS_RETURNED_HF = 610,
LANG_BG_WS_PICKEDUP_HF = 611,
LANG_BG_WS_PICKEDUP_AF = 612,
LANG_BG_WS_F_PLACED = 613,
LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED = 614,
LANG_BG_WS_HORDE_FLAG_RESPAWNED = 615,
LANG_BG_EY_START_TWO_MINUTES = 755,
LANG_BG_EY_START_ONE_MINUTE = 636,
LANG_BG_EY_START_HALF_MINUTE = 637,
LANG_BG_EY_HAS_BEGUN = 638,
LANG_BG_AB_ALLY = 650,
LANG_BG_AB_HORDE = 651,
LANG_BG_AB_NODE_STABLES = 652,
LANG_BG_AB_NODE_BLACKSMITH = 653,
LANG_BG_AB_NODE_FARM = 654,
LANG_BG_AB_NODE_LUMBER_MILL = 655,
LANG_BG_AB_NODE_GOLD_MINE = 656,
LANG_BG_AB_NODE_TAKEN = 657,
LANG_BG_AB_NODE_DEFENDED = 658,
LANG_BG_AB_NODE_ASSAULTED = 659,
LANG_BG_AB_NODE_CLAIMED = 660,
LANG_BG_AB_START_TWO_MINUTES = 754,
LANG_BG_AB_START_ONE_MINUTE = 661,
LANG_BG_AB_START_HALF_MINUTE = 662,
LANG_BG_AB_HAS_BEGUN = 663,
LANG_BG_AB_A_NEAR_VICTORY = 664,
LANG_BG_AB_H_NEAR_VICTORY = 665,
LANG_BG_MARK_BY_MAIL = 666,
LANG_BG_EY_HAS_TAKEN_A_M_TOWER = 667,
LANG_BG_EY_HAS_TAKEN_H_M_TOWER = 668,
LANG_BG_EY_HAS_TAKEN_A_D_RUINS = 669,
LANG_BG_EY_HAS_TAKEN_H_D_RUINS = 670,
LANG_BG_EY_HAS_TAKEN_A_B_TOWER = 671,
LANG_BG_EY_HAS_TAKEN_H_B_TOWER = 672,
LANG_BG_EY_HAS_TAKEN_A_F_RUINS = 673,
LANG_BG_EY_HAS_TAKEN_H_F_RUINS = 674,
LANG_BG_EY_HAS_LOST_A_M_TOWER = 675,
LANG_BG_EY_HAS_LOST_H_M_TOWER = 676,
LANG_BG_EY_HAS_LOST_A_D_RUINS = 677,
LANG_BG_EY_HAS_LOST_H_D_RUINS = 678,
LANG_BG_EY_HAS_LOST_A_B_TOWER = 679,
LANG_BG_EY_HAS_LOST_H_B_TOWER = 680,
LANG_BG_EY_HAS_LOST_A_F_RUINS = 681,
LANG_BG_EY_HAS_LOST_H_F_RUINS = 682,
LANG_BG_EY_HAS_TAKEN_FLAG = 683,
LANG_BG_EY_CAPTURED_FLAG_A = 684,
LANG_BG_EY_CAPTURED_FLAG_H = 685,
LANG_BG_EY_DROPPED_FLAG = 686,
LANG_BG_EY_RESETED_FLAG = 687,
LANG_ARENA_ONE_TOOLOW = 700,
LANG_ARENA_ONE_MINUTE = 701,
LANG_ARENA_THIRTY_SECONDS = 702,
LANG_ARENA_FIFTEEN_SECONDS = 703,
LANG_ARENA_HAS_BEGUN = 704,
// 600-704 - free
LANG_WAIT_BEFORE_SPEAKING = 705,
LANG_NOT_EQUIPPED_ITEM = 706,
@@ -729,9 +657,7 @@ enum TrinityStrings
LANG_ARENA_GROUP_TOO_LARGE = 721, // "Your group is too large for this arena. Please regroup to join."
LANG_ARENA_YOUR_TEAM_ONLY = 722, // "Your group has members not in your arena team. Please regroup to join."
LANG_ARENA_NOT_ENOUGH_PLAYERS = 723, // "Your group does not have enough players to join this match."
LANG_ARENA_GOLD_WINS = 724, // "The Gold Team wins!"
LANG_ARENA_GREEN_WINS = 725, // "The Green Team wins!"
// = 726, not used
// 724-726 - free
LANG_BG_GROUP_OFFLINE_MEMBER = 727, // "Your group has an offline member. Please remove him before joining."
LANG_BG_GROUP_MIXED_FACTION = 728, // "Your group has players from the opposing faction. You can't join the battleground as a group."
LANG_BG_GROUP_MIXED_LEVELS = 729, // "Your group has players from different battleground brakets. You can't join as group."
@@ -759,14 +685,13 @@ enum TrinityStrings
LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING = 750, // "Not enough players. This game will close in %u mins."
LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING_SECS = 751, // "Not enough players. This game will close in %u seconds."
// = 752, see LANG_PINFO_ACC_IP
// LANG_BG_WS_START_TWO_MINUTES = 753, - defined above
// LANG_BG_AB_START_TWO_MINUTES = 754, - defined above
// LANG_BG_EY_START_TWO_MINUTES = 755, - defined above
// 753-755 - free
// Room for BG/ARENA = 773-784, 788-799 not used
// Room for BG/ARENA = 773-784
LANG_ARENA_TESTING = 785,
LANG_AUTO_ANN = 786,
LANG_ANNOUNCE_COLOR = 787,
// 788-799 - free
// in game strings
LANG_PET_INVALID_NAME = 800,
@@ -1011,41 +936,7 @@ enum TrinityStrings
LANG_DEBUG_AREATRIGGER_OFF = 1203,
LANG_DEBUG_AREATRIGGER_ENTERED = 1204,
// Isle of Conquest
LANG_BG_IC_START_TWO_MINUTES = 1205,
LANG_BG_IC_START_ONE_MINUTE = 1206,
LANG_BG_IC_START_HALF_MINUTE = 1207,
LANG_BG_IC_HAS_BEGUN = 1208,
LANG_BG_IC_ALLIANCE_KEEP = 1209,
LANG_BG_IC_HORDE_KEEP = 1210,
LANG_BG_IC_TEAM_WINS = 1211,
LANG_BG_IC_WEST_GATE_DESTROYED = 1212,
LANG_BG_IC_EAST_GATE_DESTROYED = 1213,
LANG_BG_IC_SOUTH_GATE_DESTROYED = 1214,
LANG_BG_IC_NORTH_GATE_DESTROYED = 1215,
LANG_BG_IC_TEAM_ASSAULTED_NODE_1 = 1216,
LANG_BG_IC_TEAM_DEFENDED_NODE = 1217,
LANG_BG_IC_TEAM_ASSAULTED_NODE_2 = 1218,
LANG_BG_IC_TEAM_HAS_TAKEN_NODE = 1219,
LANG_BG_IC_WORKSHOP = 1220,
LANG_BG_IC_DOCKS = 1221,
LANG_BG_IC_REFINERY = 1222,
LANG_BG_IC_QUARRY = 1223,
LANG_BG_IC_HANGAR = 1224,
// 1225-1299
LANG_BG_IC_ALLIANCE = 1300,
LANG_BG_IC_HORDE = 1301,
// 1302-1325
// AV
LANG_BG_AV_START_ONE_MINUTE = 1326,
LANG_BG_AV_START_HALF_MINUTE = 1327,
LANG_BG_AV_HAS_BEGUN = 1328,
LANG_BG_AV_A_NEAR_LOSE = 1329,
LANG_BG_AV_H_NEAR_LOSE = 1330,
// 1331-1332
LANG_BG_AV_START_TWO_MINUTES = 1333,
// FREE IDS 1334-2002
// 1205-2002 - free
// Ticket Strings 2003-2028
LANG_COMMAND_TICKETCLOSED = 2003,
@@ -1210,14 +1101,7 @@ enum TrinityStrings
LANG_OPVP_ZM_GOSSIP_ALLIANCE = 10054,
LANG_OPVP_ZM_GOSSIP_HORDE = 10055,
LANG_BG_SA_START_TWO_MINUTES = 10056,
LANG_BG_SA_START_ONE_MINUTE = 10057,
LANG_BG_SA_START_HALF_MINUTE = 10058,
// unused 10059-10062
LANG_BG_SA_ALLIANCE_CAPTURED_RELIC = 10063, //The Alliance captured the titan portal!
LANG_BG_SA_HORDE_CAPTURED_RELIC = 10064, //The Horde captured the titan portal!
LANG_BG_SA_ROUND_TWO_ONE_MINUTE = 10065, //Round 2 of the Battle for the Strand of the Ancients begins in 1 minute.
LANG_BG_SA_ROUND_TWO_START_HALF_MINUTE = 10066, //Round 2 begins in 30 seconds. Prepare yourselves!
// 10056-10066 - free
// Use for custom patches 11000-11999
LANG_AUTO_BROADCAST = 11000,

View File

@@ -18,13 +18,13 @@
#include "ChatTextBuilder.h"
#include "ChatPackets.h"
#include "DB2Stores.h"
#include "Unit.h"
#include <cstdarg>
WorldPackets::Packet* Trinity::BroadcastTextBuilder::operator()(LocaleConstant locale) const
{
BroadcastTextEntry const* bct = sBroadcastTextStore.LookupEntry(_textId);
WorldPackets::Chat::Chat* chat = new WorldPackets::Chat::Chat();
chat->Initialize(_msgType, bct ? Language(bct->Language) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _source->getGender()) : "", _achievementId, "", locale);
chat->Initialize(_msgType, bct ? Language(bct->Language) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, "", locale);
return chat;
}
@@ -34,3 +34,28 @@ WorldPackets::Packet* Trinity::CustomChatTextBuilder::operator()(LocaleConstant
chat->Initialize(_msgType, _language, _source, _target, _text, 0, "", locale);
return chat;
}
WorldPackets::Packet* Trinity::TrinityStringChatBuilder::operator()(LocaleConstant locale) const
{
WorldPackets::Chat::Chat* packet = new WorldPackets::Chat::Chat();
char const* text = sObjectMgr->GetTrinityString(_textId, locale);
if (_args)
{
// we need copy va_list before use or original va_list will corrupted
va_list ap;
va_copy(ap, *_args);
static size_t const BufferSize = 2048;
char strBuffer[BufferSize];
vsnprintf(strBuffer, BufferSize, text, ap);
va_end(ap);
packet->Initialize(_msgType, LANG_UNIVERSAL, _source, _target, strBuffer, 0, "", locale);
}
else
packet->Initialize(_msgType, LANG_UNIVERSAL, _source, _target, text, 0, "", locale);
return packet;
}

View File

@@ -22,7 +22,6 @@
#include "SharedDefines.h"
#include <string>
class Unit;
class WorldObject;
namespace WorldPackets
@@ -35,15 +34,16 @@ namespace Trinity
class BroadcastTextBuilder
{
public:
BroadcastTextBuilder(Unit const* obj, ChatMsg msgType, uint32 textId, WorldObject const* target = nullptr, uint32 achievementId = 0)
: _source(obj), _msgType(msgType), _textId(textId), _target(target), _achievementId(achievementId) { }
BroadcastTextBuilder(WorldObject const* obj, ChatMsg msgType, uint32 textId, uint8 gender, WorldObject const* target = nullptr, uint32 achievementId = 0)
: _source(obj), _msgType(msgType), _textId(textId), _gender(gender), _target(target), _achievementId(achievementId) { }
WorldPackets::Packet* operator()(LocaleConstant locale) const;
private:
Unit const* _source;
WorldObject const* _source;
ChatMsg _msgType;
uint32 _textId;
uint8 _gender;
WorldObject const* _target;
uint32 _achievementId;
};
@@ -63,6 +63,22 @@ namespace Trinity
Language _language;
WorldObject const* _target;
};
class TrinityStringChatBuilder
{
public:
TrinityStringChatBuilder(WorldObject const* obj, ChatMsg msgType, uint32 textId, WorldObject const* target = nullptr, va_list* args = nullptr)
: _source(obj), _msgType(msgType), _textId(textId), _target(target), _args(args) { }
WorldPackets::Packet* operator()(LocaleConstant locale) const;
private:
WorldObject const* _source;
ChatMsg _msgType;
uint32 _textId;
WorldObject const* _target;
va_list* _args;
};
}
// namespace Trinity