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Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)
Contributes to #25012
(cherry picked from commit 6eec0bc50f)
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committed by
Shauren
parent
65e1b79547
commit
ef5f874cea
@@ -517,7 +517,7 @@ class boss_gothik : public CreatureScript
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_lastTeleportDead = !_lastTeleportDead;
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events.CancelEvent(EVENT_BOLT);
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events.ScheduleEvent(EVENT_RESUME_ATTACK, 2 * IN_MILLISECONDS, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_RESUME_ATTACK, 2s, 0, PHASE_TWO);
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events.Repeat(Seconds(20));
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}
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break;
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