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Warning fix
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@@ -89,7 +89,7 @@ void FleeingMovementGenerator::Deactivate(Unit* owner)
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owner->ClearUnitState(UNIT_STATE_FLEEING_MOVE);
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}
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void FleeingMovementGenerator::Finalize(Unit* owner, bool active, bool movementInform)
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void FleeingMovementGenerator::Finalize(Unit* owner, bool active, bool /*movementInform*/)
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{
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AddFlag(MOVEMENTGENERATOR_FLAG_FINALIZED);
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