Core/Spells: Allows Dispersion under Freeze (stun by hunter trap)

(cherry picked from commit 672bc29df9)
This commit is contained in:
Keader
2017-06-05 12:02:05 -03:00
committed by Carbenium
parent 1aaf09b199
commit f4ac8146b6

View File

@@ -3364,6 +3364,7 @@ void SpellInfo::_LoadImmunityInfo()
switch (Id)
{
case 22812: // Barkskin
case 47585: // Dispersion
_allowedMechanicMask |=
(1 << MECHANIC_STUN) |
(1 << MECHANIC_FREEZE) |
@@ -3385,8 +3386,8 @@ void SpellInfo::_LoadImmunityInfo()
{
switch (Id)
{
case 47585: // Dispersion
case 22812: // Barkskin
case 47585: // Dispersion
_allowedMechanicMask |= (1 << MECHANIC_FEAR) | (1 << MECHANIC_HORROR);
break;
default: