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https://github.com/TrinityCore/TrinityCore.git
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Core/Creatures: Fixed trainers that don't use gossip but open trainer list directly from CMSG_TRAINER_LIST
This commit is contained in:
9
sql/updates/world/master/2017_08_20_00_world.sql
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9
sql/updates/world/master/2017_08_20_00_world.sql
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@@ -0,0 +1,9 @@
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--
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-- Table structure for table `creature_default_trainer`
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--
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DROP TABLE IF EXISTS `creature_default_trainer`;
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CREATE TABLE `creature_default_trainer` (
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`CreatureId` int(11) UNSIGNED NOT NULL,
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`TrainerId` int(11) UNSIGNED NOT NULL DEFAULT '0',
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PRIMARY KEY (`CreatureId`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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@@ -14324,7 +14324,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 men
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GetSession()->SendStablePet(guid);
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break;
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case GOSSIP_OPTION_TRAINER:
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GetSession()->SendTrainerList(guid, menuItemData->TrainerId);
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GetSession()->SendTrainerList(source->ToCreature(), menuItemData->TrainerId);
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break;
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case GOSSIP_OPTION_LEARNDUALSPEC:
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break;
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@@ -8633,6 +8633,39 @@ void ObjectMgr::LoadTrainers()
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TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " Trainers in %u ms", _trainers.size(), GetMSTimeDiffToNow(oldMSTime));
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}
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void ObjectMgr::LoadCreatureDefaultTrainers()
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{
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uint32 oldMSTime = getMSTime();
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_creatureDefaultTrainers.clear();
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if (QueryResult result = WorldDatabase.Query("SELECT CreatureId, TrainerId FROM creature_default_trainer"))
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{
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do
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{
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Field* fields = result->Fetch();
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uint32 creatureId = fields[0].GetUInt32();
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uint32 trainerId = fields[1].GetUInt32();
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if (!GetCreatureTemplate(creatureId))
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{
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TC_LOG_ERROR("sql.sql", "Table `trainer_spell` references non-existing creature template (CreatureId: %u), ignoring", creatureId);
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continue;
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}
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if (!GetTrainer(trainerId))
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{
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TC_LOG_ERROR("sql.sql", "Table `trainer_spell` references non-existing trainer (TrainerId: %u) for CreatureId %u, ignoring", trainerId, creatureId);
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continue;
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}
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_creatureDefaultTrainers[creatureId] = trainerId;
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} while (result->NextRow());
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}
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TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " default trainers in %u ms", _creatureDefaultTrainers.size(), GetMSTimeDiffToNow(oldMSTime));
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}
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int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, uint8 referenceType, std::set<uint32> *skip_vendors)
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{
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// find all items from the reference vendor
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@@ -8868,6 +8901,15 @@ Trainer::Trainer const* ObjectMgr::GetTrainer(uint32 trainerId) const
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return Trinity::Containers::MapGetValuePtr(_trainers, trainerId);
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}
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uint32 ObjectMgr::GetCreatureDefaultTrainer(uint32 creatureId) const
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{
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auto itr = _creatureDefaultTrainers.find(creatureId);
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if (itr != _creatureDefaultTrainers.end())
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return itr->second;
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return 0;
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}
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void ObjectMgr::AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedCost, uint8 type, bool persist /*= true*/)
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{
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VendorItemData& vList = _cacheVendorItemStore[entry];
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@@ -1166,6 +1166,7 @@ class TC_GAME_API ObjectMgr
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void LoadVendors();
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void LoadTrainers();
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void LoadCreatureDefaultTrainers();
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void LoadTerrainPhaseInfo();
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void LoadTerrainSwapDefaults();
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@@ -1379,6 +1380,7 @@ class TC_GAME_API ObjectMgr
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bool DeleteGameTele(std::string const& name);
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Trainer::Trainer const* GetTrainer(uint32 trainerId) const;
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uint32 GetCreatureDefaultTrainer(uint32 creatureId) const;
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VendorItemData const* GetNpcVendorItemList(uint32 entry) const
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{
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@@ -1659,6 +1661,7 @@ class TC_GAME_API ObjectMgr
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CacheVendorItemContainer _cacheVendorItemStore;
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std::unordered_map<uint32, Trainer::Trainer> _trainers;
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std::unordered_map<uint32, uint32> _creatureDefaultTrainers;
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std::set<uint32> _difficultyEntries[MAX_CREATURE_DIFFICULTIES]; // already loaded difficulty 1 value in creatures, used in CheckCreatureTemplate
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std::set<uint32> _hasDifficultyEntries[MAX_CREATURE_DIFFICULTIES]; // already loaded creatures with difficulty 1 values, used in CheckCreatureTemplate
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@@ -90,18 +90,21 @@ void WorldSession::SendShowMailBox(ObjectGuid guid)
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void WorldSession::HandleTrainerListOpcode(WorldPackets::NPC::Hello& packet)
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{
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TC_LOG_INFO("network", "%s sent legacy gossipless trainer hello for unit %s, no trainer list available", GetPlayerInfo().c_str(), packet.Unit.ToString().c_str());
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}
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void WorldSession::SendTrainerList(ObjectGuid guid, uint32 trainerId)
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{
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Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
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if (!unit)
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Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(packet.Unit, UNIT_NPC_FLAG_TRAINER);
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if (!npc)
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{
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TC_LOG_DEBUG("network", "WORLD: SendTrainerList - %s not found or you can not interact with him.", guid.ToString().c_str());
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TC_LOG_DEBUG("network", "WorldSession::SendTrainerList - %s not found or you can not interact with him.", packet.Unit.ToString().c_str());
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return;
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}
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if (uint32 trainerId = sObjectMgr->GetCreatureDefaultTrainer(npc->GetEntry()))
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SendTrainerList(npc, trainerId);
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else
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TC_LOG_DEBUG("network", "WorldSession::SendTrainerList - Creature id %u has no trainer data.", npc->GetEntry());
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}
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void WorldSession::SendTrainerList(Creature* npc, uint32 trainerId)
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{
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// remove fake death
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if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
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GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
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@@ -109,14 +112,14 @@ void WorldSession::SendTrainerList(ObjectGuid guid, uint32 trainerId)
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Trainer::Trainer const* trainer = sObjectMgr->GetTrainer(trainerId);
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if (!trainer)
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{
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TC_LOG_DEBUG("network", "WORLD: SendTrainerList - trainer spells not found for trainer %s id %d", guid.ToString().c_str(), trainerId);
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TC_LOG_DEBUG("network", "WorldSession::SendTrainerList - trainer spells not found for trainer %s id %d", npc->GetGUID().ToString().c_str(), trainerId);
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return;
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}
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_player->PlayerTalkClass->GetInteractionData().Reset();
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_player->PlayerTalkClass->GetInteractionData().SourceGuid = guid;
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_player->PlayerTalkClass->GetInteractionData().SourceGuid = npc->GetGUID();
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_player->PlayerTalkClass->GetInteractionData().TrainerId = trainerId;
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trainer->SendSpells(unit, _player, GetSessionDbLocaleIndex());
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trainer->SendSpells(npc, _player, GetSessionDbLocaleIndex());
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}
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void WorldSession::HandleTrainerBuySpellOpcode(WorldPackets::NPC::TrainerBuySpell& packet)
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@@ -972,7 +972,7 @@ class TC_GAME_API WorldSession
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void SendNameQueryOpcode(ObjectGuid guid);
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void SendTrainerList(ObjectGuid guid, uint32 trainerId);
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void SendTrainerList(Creature* npc, uint32 trainerId);
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void SendListInventory(ObjectGuid guid);
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void SendShowBank(ObjectGuid guid);
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bool CanOpenMailBox(ObjectGuid guid);
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@@ -1939,6 +1939,9 @@ void World::SetInitialWorldSettings()
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TC_LOG_INFO("server.loading", "Loading Trainers...");
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sObjectMgr->LoadTrainers(); // must be after load CreatureTemplate
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TC_LOG_INFO("server.loading", "Loading Creature default trainers...");
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sObjectMgr->LoadCreatureDefaultTrainers();
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TC_LOG_INFO("server.loading", "Loading Gossip menu...");
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sObjectMgr->LoadGossipMenu();
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@@ -693,9 +693,11 @@ public:
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{
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TC_LOG_INFO("misc", "Re-Loading `trainer` Table!");
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sObjectMgr->LoadTrainers();
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sObjectMgr->LoadCreatureDefaultTrainers();
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handler->SendGlobalGMSysMessage("DB table `trainer` reloaded.");
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handler->SendGlobalGMSysMessage("DB table `trainer_locale` reloaded.");
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handler->SendGlobalGMSysMessage("DB table `trainer_spell` reloaded.");
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handler->SendGlobalGMSysMessage("DB table `creature_default_trainer` reloaded.");
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return true;
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}
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