*Added: Summontype 1161

--HG--
branch : trunk
This commit is contained in:
Blaymoira
2009-03-15 13:16:57 +01:00
parent e70d6bf2c9
commit fd54371457

View File

@@ -443,8 +443,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
// Haunt
else if (m_spellInfo->SpellFamilyFlags[1] & 0x40000)
{
// Save damage for future healing
// TODO: Implement spell proc on aura expire
m_currentBasePoints[1] = int32(damage * m_currentBasePoints[1] / 100);
}
@@ -3391,6 +3389,7 @@ void Spell::EffectSummonType(uint32 i)
break;
case SUMMON_TYPE_WILD:
case SUMMON_TYPE_WILD2:
case SUMMON_TYPE_LIGHTWELL:
EffectSummonWild(i);
break;
case SUMMON_TYPE_DEMON:
@@ -3704,7 +3703,7 @@ void Spell::EffectAddFarsight(uint32 i)
dynObj->GetMap()->Add(dynObj); //grid will also be loaded
// Need to update visibility of object for client to accept farsight guid
((Player*)m_caster)->CreateSeer(dynObj);
((Player*)m_caster)->SetSeer(dynObj);
//((Player*)m_caster)->UpdateVisibilityOf(dynObj);
}