155 Commits

Author SHA1 Message Date
Shauren
cbb532e4be Core/Groups: Use iterators instead of raw LinkedListElement to interact with group members 2025-07-11 17:40:34 +02:00
Shauren
5f37b29f41 Core/PacketIO: Updated packet structures to 11.0.5 2024-10-30 14:40:51 +01:00
Shauren
df1ec76d54 Core: Updated to 11.0.2 2024-08-16 00:03:22 +02:00
Shauren
e59eef5432 Core/PacketIO: Updated to 11.0.0 2024-08-02 13:25:41 +02:00
Jeremy
79e69f3634 Core/Group: Fix possible crash (#29400) 2023-10-30 00:03:37 +01:00
Shauren
c2f5ce2b03 Core/Groups: Implemented 10.1.7 ping system 2023-09-14 00:11:06 +02:00
Shauren
8efeb202a5 Core: Update to 10.1.7 2023-09-07 01:10:07 +02:00
Shauren
d791afae1d Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api) 2023-01-08 21:16:53 +01:00
Shauren
010e6f7f49 Core/Loot: Implemented dungeon encounter personal loot
Closes #20066
2022-10-25 00:30:52 +02:00
Shauren
3ef5079fee Core/Loot: Move loot rolls from Group to Loot
* Partial port of cmangos/mangos-wotlk@ffdf9a05d6
2022-09-16 16:58:03 +02:00
Shauren
240ff8314a Core/Misc: Update /roll max cap 2022-08-06 14:22:25 +02:00
Shauren
ad4f4bfab7 Core/Misc: Minor game include cleanup 2022-02-13 00:49:10 +01:00
Peter Keresztes Schmidt
44ea32ace4 Build: Enable -Wimplicit-fallthrough on clang (#25056)
* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs

Related: #25006

* Misc: Add some missing breaks (no-ops) to satisfy clang

Related: #25006
Closes #25055

* Build: Enable -Wimplicit-fallthrough on clang

Closes #25006
2022-01-23 22:16:15 +01:00
Giacomo Pozzoni
a9e325f6b7 Core/Logs: Log full guid instead of just low guid, part 2
(cherry picked from commit 3def52c1c4)
2022-01-01 00:51:54 +01:00
Giacomo Pozzoni
6ec933f281 Core/Logs: Log full guid instead of just low guid
(cherry picked from commit 468ecb7252)
2021-12-31 21:56:40 +01:00
ccrs
4e6c59dca7 Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()

(cherry picked from commit 5c09ff51f7)
2021-12-13 00:42:20 +01:00
Ovah
0feebcdf5b Core/Groups: do not allow lfg groups to change the loot mode (#23336)
While the UI does not allow changing the loot mode you can still trigger the opcode by running interface scripts which we will now block as well so nobody can ninja-loot anymore.

(cherry picked from commit 49a9cbf20a)
2021-12-09 00:32:17 +01:00
Shauren
f40c0dfd55 Core/Social: Implemented account ignores 2021-11-02 18:35:26 +01:00
Meji
0a83f74876 Core/Achievements: Update CriteriaType enum (#26856) 2021-09-08 22:07:01 +02:00
Shauren
f922c6e7a4 Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0) 2020-09-19 12:44:42 +02:00
Shauren
b231903932 Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port 2020-09-04 13:38:24 +02:00
Treeston
595a871aa2 Modify group invite behavior while creating group to be blizzlike: (#19870)
- Leader can invite multiple people before the first invite is accepted
- Leader can cancel group formation by sending CMSG_GROUP_DISBAND (using /run LeaveParty() or similar)

Fixes #17258.

(cherry picked from commit 132538db1d)
2020-07-16 22:00:29 +02:00
Aokromes
b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
vincent-michael
5620eb9463 Update copyright note for 2019
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
vincent-michael
7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
jackpoz
af11f48356 Core/Group: Do not allow a player to invite himself
Do not allow a player to invite himself in group.
Fix an edge case when inviting another player that would cause a crash.
Fix #17664

(cherry picked from commit bcfa47c051)
2017-02-11 21:37:40 +01:00
Aokromes
5264374fd6 Core/Player: New PartyLevelReq setting (#17707)
(cherry picked from commit bfda0ba91d)

Typo fix
(cherry picked from commit 35f06ccb55)
2017-02-11 21:08:48 +01:00
vincent-michael
86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
Shauren
fe26f8ae48 Core/Loot: Fixed group loot
Closes #17696
2016-12-27 21:36:40 +01:00
Shauren
60a6d9c85d Core/Loot: Removed need before greed and round robin loot methods
"Round Robin and the old "Group Loot" option were removed in 7.0.3, since they were almost entirely unused. Loot options are now: Group Loot, Master Loot (if in a guild party), Personal Loot, and Free For All"
2016-07-27 19:16:30 +02:00
Shauren
b4e6316ac0 Core/PacketIO: Updated party packets 2016-06-22 20:33:46 +02:00
Shauren
c75fcbe20b Core/Achievements: AchievementMgr refactoring
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
joschiwald
9fc5ea81e0 Scripts/Spells: fixed Decahedral Dwarven Dice and Worn Troll Dice
#Closes 16866

(cherry picked from commit 029527365f)

# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Handlers/GroupHandler.cpp
2016-04-23 16:54:28 +02:00
Carbenium
aa5c947555 Core/PacketIO: Updated and enabled CMSG_SET_PARTY_ASSIGNMENT 2016-02-02 20:55:48 +01:00
Vincent-Michael
478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Vincent-Michael
dc791d4286 Core/PacketIO: Update CMSG_SET_LOOT_METHOD for 6.2.0 2015-08-02 22:05:02 +02:00
Vincent-Michael
2e586bc520 Core: Header cleanup in game/*/*.cpp 2015-07-25 20:18:42 +02:00
Shauren
7c7998440e Core/Misc: Warning fix 2015-06-18 16:01:56 +02:00
Gacko
b9842fb8aa Fix warnings. 2015-05-21 18:04:50 +02:00
et65
c6ab951025 Core/PacketsIO: Implemented or updated most of party related packets.
Packets updated or implemented :
- SMSG_INSTANCE_INFO : updated

- CMSG_SAVE_CUF_PROFILES : updated
- SMSG_LOAD_CUF_PROFILES : updated

- SMSG_PARTY_COMMAND_RESULT : updated

- CMSG_PARTY_INVITE : updated
- SMSG_PARTY_INVITE : updated
- CMSG_PARTY_INVITE_RESPONSE : updated
- CMSG_PARTY_UNINVITE : updated
- SMSG_GROUP_UNINVITE : updated
- CMSG_LEAVE_GROUP : updated
- SMSG_GROUP_DECLINE : updated

- SMSG_GROUP_DESTROYED : updated

- CMSG_MINIMAP_PING : updated
- SMSG_MINIMAP_PING : updated

- CMSG_CONVERT_RAID : updated
- CMSG_SET_EVERYONE_IS_ASSISTANT

- CMSG_DO_READY_CHECK : updated
- CMSG_READY_CHECK_RESPONSE : updated
- SMSG_READY_CHECK_COMPLETED : updated
- SMSG_READY_CHECK_RESPONSE : updated
- SMSG_READY_CHECK_STARTED : updated

- CMSG_REQUEST_PARTY_JOIN_UPDATES : implemented (source : sniffs)
- CMSG_REQUEST_PARTY_MEMBER_STATE : updated
- SMSG_PARTY_MEMBER_STATE : updated
- SMSG_PARTY_UPDATE : updated

- CMSG_REQUEST_RAID_INFO : updated

- CMSG_INITIATE_ROLE_POLL : updated
- SMSG_ROLE_POLL_INFORM : updated
- CMSG_SET_ROLE : updated
- SMSG_ROLE_CHANGED_INFORM : updated

- CMSG_CHANGE_SUB_GROUP : updated
- CMSG_SWAP_SUB_GROUPS : implemented

- CMSG_SET_ASSISTANT_LEADER : updated
- CMSG_SET_PARTY_LEADER : updated
- SMSG_GROUP_NEW_LEADER : updated

- CMSG_CLEAR_RAID_MARKER : implemented
- SMSG_RAID_MARKERS_CHANGED : implemented

- CMSG_UPDATE_RAID_TARGET : updated
- SMSG_SEND_RAID_TARGET_UPDATE_ALL : updated
- SMSG_SEND_RAID_TARGET_UPDATE_SINGLE : updated

- CMSG_OPT_OUT_OF_LOOT : updated
- CMSG_SET_LOOT_METHOD : updated

About group update flags:
- Not sure they are use for now.
- Pets now have their group update flags.
- Pets'power is no send to client anymore.
- Changes about them are inspired from SMSG_PARTY_MEMBER_STATS parsing of WowPacketParser, but it seems this packet is not use anymore.

CHAT_MSG_RAID has been fixed.

About Ready check:
- Correctly implemented this function.
- An update function has been added to Group class, and to GroupMgr class in order to manage the ready check expiration (when 35 seconds were gone, players who have not answered must be reported as AFK)

About Raid markers:
- Old spell effect SPELL_EFFECT_SUMMON_OBJECT_SLOT3 has been renamed to SPELL_EFFECT_CHANGE_RAID_MARKER and implemented. I'm sure about that because raid markers spells are the only spells that have this effect type.

Source: WowPacketParser, and sniffs from official.
2015-05-19 13:10:29 +02:00
Shauren
7e5df6d504 Core/Logging: Removed a bunch of useless "received X" logs 2015-04-21 21:26:15 +02:00
MitchesD
5c1600b9ba Core/PacketIO: updated CMSG_LOOT_ROLL 2015-04-02 15:58:45 +02:00
Shauren
8cfb542ee4 Core/PacketIO: Updated values of all known server opcodes 2015-03-27 22:21:24 +01:00
DJScias
5dddfbdb7b Core/Packets: update & enable CMSG_RANDOM_ROLL, SMSG_RANDOM_ROLL, CMSG_EMOTE, CMSG_TEXT_EMOTE and SMSG_TEXT_EMOTE
Documentation used:
- Enabled CMSG_TEXT_EMOTE and SMSG_TEXT_EMOTE to 6.1
- Changed CMSG_EMOTE from "0x0B2B" to "0x0B2C". It sends an empty packet but it's meant to stop the current emote as per @Zedron's sniffs.
- Updated structure and enabled CMSG_RANDOM_ROLL and SMSG_RANDOM_ROLL. Thanks @rocverde for providing sniffs.

Cleaning up last commit
2015-03-12 16:51:39 +01:00
Epicurus4
7665c9ee55 Core/PacketIO: Sync with wpp 2015-03-01 16:21:15 -05:00
Epicurus4
3b364bc580 Core/PacketIO: Sync with wpp 2015-03-01 10:30:32 -05:00
joschiwald
fd6668d17a Core/NetworkIO: sync opcode values with wpp and removed duplicate ones 2015-01-18 23:56:01 +01:00
joschiwald
36e50ff8ae Core/Opcodes: sync with wpp 2015-01-17 03:55:29 +01:00
Shauren
faa583c784 Core/Maps: Updated map difficulties 2015-01-10 01:35:47 +01:00