Shauren
5de252ae84
Core/Misc: Move large functions out of header files
2025-07-13 13:40:31 +02:00
Shauren
df1ec76d54
Core: Updated to 11.0.2
2024-08-16 00:03:22 +02:00
Shauren
43584b4d1d
Core/Misc: Fixed doxygen docs being attached to wrong fields
2023-08-27 01:58:50 +02:00
Meji
d64d84dfa6
Core/Reputation: Implemented renown reputation (Dragonflight) ( #28653 )
2023-01-21 12:41:24 +01:00
Shauren
ad4f4bfab7
Core/Misc: Minor game include cleanup
2022-02-13 00:49:10 +01:00
Treeston
54fc62db52
Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by value!)
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(cherry picked from commit 6b8f3d0f94 )
2022-02-05 19:56:31 +01:00
Shauren
8cc418460f
Core/Misc: Fix gcc warnings
2021-08-28 16:08:33 +02:00
Shauren
b01fba4bd9
Core/Reputation: Implemented paragon reputation
2021-06-06 00:11:06 +02:00
Shauren
f6b919fafe
Core/Reputation: Named all reputation flags
2021-06-05 23:00:06 +02:00
Shauren
a0796179b3
Nopch build fix
2021-06-04 19:59:49 +02:00
Shauren
80a6347b7a
Core/Reputation: Implemented "friendship reputation"
2021-06-04 19:27:26 +02:00
Shauren
1c52d5fff7
Core/Misc: Replace NULL with nullptr
2020-08-14 17:06:03 +02:00
treeston
2d191a6680
Fixes to all-reputation and all-skill custom option handling:
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- Move on-create customs (all explored, all reputations) to CharacterHandler::HandlePlayerLogin for first login. Fixes #19839 .
- Add Wrath factions to all reputations custom (it only had BC factions).
- Remove unused ReputationMgr::SendStates. Add ReputationMgr::SendState handling for sending all updated states in arbitrary order if nullptr is passed (used in point #1 ).
- Fix all weapon skills max custom to properly apply on learning new weapon skills.
(cherry picked from commit 4b6351e6a5 )
2020-07-16 22:00:29 +02:00
xinef1
e36497aef5
Core/Misc: Always reward all necessary reputations on creature kill ( #19106 )
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(cherry picked from commit fb2aebe46b )
2020-04-27 12:25:52 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
f6e2b8cdc1
Core/DBLayer: Prevent committing transactions started on a different database
2019-07-27 10:52:33 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
0f7b9c67f3
Core/Quests: Fixed quest reputation rewards in packets and implemented new fields - RewardFactionCapIn and RewardReputationMask
2016-11-14 16:35:01 +01:00
Shauren
e405ac5f41
Fixed nopch build and some leftover warnings
2016-07-20 13:27:04 +02:00
Shauren
70102f32fe
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
2016-05-20 23:49:53 +02:00
Naios
bf33159a70
Core/Game: Converted the game library to a shared library.
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* There is still the possibility to static link against game.
2016-03-24 01:31:51 +01:00
Shauren
d9849fb87b
Core/DataStores: Implemented checking PlayerCondition for future use
2016-01-03 00:40:18 +01:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Naios
9b0b1185e4
Core/Log: Fix linker errors that occur on msvc 12 lower then update 4
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* http://stackoverflow.com/questions/4891067/weird-undefined-symbols-of-static-constants-inside-a-struct-class
* http://www-01.ibm.com/support/knowledgecenter/SSGH3R_8.0.0/com.ibm.xlcpp8a.doc/language/ref/cplr038.htm%23cplr038
* closes #14463
* ref #14317
2015-03-28 17:12:11 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Intel
4e684f74a8
Core/DataStores: Updated DungeonEncounter.dbc, DurabilityCosts.dbc, DurabilityQuality.dbc, EmotesEntry.dbc, EmotesText.dbc, Faction.dbc, FactionTemplate.dbc structs
2014-11-08 19:26:20 +02:00
DDuarte
d31782d757
Core/Net: Define and semi-implement SMSG_SET_FACTION_NOT_VISIBILE
2014-08-31 21:53:36 +01:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
Ascathor
2607738990
Core/Code: Unify codestyle for brackets: {} to { }.
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Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Spp
2251d1bfae
Core/Misc: Set mode 0644 for files
2012-11-27 13:03:12 +01:00
Nay
e3d9768a50
Core: Fix many "errors"/warnings and coding style (3)
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Game
Errors were found using Cppcheck, open-source static analysis tool
2012-08-30 22:44:33 +01:00
Shauren
39b3589dcb
Fixed Fixed broken compile
2012-04-15 17:41:37 +02:00
kaelima
e02cda54cd
Core/Protocol: Have client displaying some graphic/audio when player increased its reputation rank
2012-03-17 13:05:21 +01:00
Subv
8a72aede16
Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now)
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-02-14 12:46:26 -05:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
QAston
e07535c3e3
Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionReactionTo for more direct reaction checks than Unit::IsFriendly/HostileTo (those functions have many duplicated code and have many checks unrelated to unit reaction).
2011-09-15 17:44:03 +02:00
Chaplain
bea649d045
Core: cleanup.
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*remove some garbage
*little bit moore const func
*fix process of args in vmap3_extractor
2011-09-01 22:38:32 +03:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Spp
408fce1de6
Core: Some optimizations
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- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file
--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
click
6fa169810b
Core/Reputation: Implement a more generic solution for reputation spillover (fix by Lynx3d, port by Kaelima)
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* Sorts out issues with factions 1037 and 1052
* Give a more correct client output when reputation is assigned to parent faction
* reputation_spillover_template can still be used to override spillover from dbc
Closes issue 4915.
--HG--
branch : trunk
2010-11-24 13:41:20 +01:00
click
613b81f36f
REALLY fix the CRLF-crap...
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--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
a67d7c9afd
Copyright header updates - part 3... (and some whitespace cleanups)
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--HG--
branch : trunk
2010-10-07 14:00:52 +02:00
Shauren
a509976369
Core/DBLayer: Converted player login queries into prepared statements
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Core/DBLayer: Added missing implementation for SQLQueryHolder::SetPreparedQuery
--HG--
branch : trunk
2010-09-20 18:20:40 +02:00
click
bf664b7a44
Cleanup/Core: Remove whitespace and tabs
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--HG--
branch : trunk
2010-09-12 01:40:27 +02:00
Machiavelli
a41e99223e
Core/DBLayer:
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* Rename QueryResult class to ResultSet
* Rename QueryResult_AutoPtr to QueryResult
* Declare ACE refcounted auto pointer for PreparedResultSet class
--HG--
branch : trunk
2010-09-11 21:10:54 +02:00