Commit Graph

435 Commits

Author SHA1 Message Date
megamage
032f5bc87d *Remove combo points when spell casted. This fixes the bug that rogue can cast multiple deadly throw before dagger hits target. But this also makes deadly throw do not receive combo bonus. This bug can only be trully fixed by calculating spell damage when spell is casted but not when spell hits target.
--HG--
branch : trunk
2008-12-12 22:14:43 -06:00
megamage
f088698922 *Fix the bug that grounding totem cause client crash.
--HG--
branch : trunk
2008-12-12 21:37:42 -06:00
megamage
55d9e4c01d *Try to fix the bug that units may be feared forever.
*Try to fix the bug that units still flee after death.

--HG--
branch : trunk
2008-12-12 18:34:51 -06:00
Blaymoira
42fae1a799 *Fix a typo.
--HG--
branch : trunk
2008-12-12 22:21:30 +01:00
megamage
041cbec7de *Do not let spell (stun/confuse/fear) interrupt itself (cause crash).
--HG--
branch : trunk
2008-12-12 15:11:25 -06:00
Blaymoira
ab59d3adcc *Merged with 464.
--HG--
branch : trunk
2008-12-12 20:34:51 +01:00
megamage
b6c288ca9f *Update to Mangos 6902. Source: Mangos.
*Skipped rev: rev 6893, some code about waypoint movement.

--HG--
branch : trunk
2008-12-12 11:21:28 -06:00
megamage
135f39a5ef *Fix a typo in RemoveDynObject.
--HG--
branch : trunk
2008-12-12 10:09:14 -06:00
megamage
3700760285 *Fix that bug that charmed player still be charmed even after death.
--HG--
branch : trunk
2008-12-11 22:22:35 -06:00
megamage
6dbc24a32b *Illidan script: fix the bug that shadowfiends summon infinite shadowfiends.
--HG--
branch : trunk
2008-12-11 22:07:49 -06:00
megamage
be4a689d1a *Illidan script: Do not let shadowfiends attack Akama.
--HG--
branch : trunk
2008-12-11 19:11:06 -06:00
Blaymoira
ec12b76b39 *Fixed 22845 and 34299
--HG--
branch : trunk
2008-12-11 21:39:39 +01:00
Blaymoira
236553f408 *Merged 459
--HG--
branch : trunk
2008-12-11 21:32:08 +01:00
megamage
f2028e1583 *Fix compile in Linux.
--HG--
branch : trunk
2008-12-11 12:58:43 -06:00
megamage
d36413043b *Merge with 456.
--HG--
branch : trunk
2008-12-11 11:40:09 -06:00
megamage
415cccfed9 *First step of dynamic cell visit. Hope nothing is broken.
--HG--
branch : trunk
2008-12-11 11:37:58 -06:00
Blaymoira
5d003e3a60 *Change sound that played.
--HG--
branch : trunk
2008-12-11 16:55:47 +01:00
shadowu@mail.bg
66de4c5358 *Waypoint Movement Generator - fixed typo
--HG--
branch : trunk
2008-12-11 05:50:31 +02:00
megamage
39083f4ff8 *Add function SummonTrigger and allow to override its AI.
*Remove some trigger scripts. Use default trigger AI and db data instead.
*Small fix on eagle boss' electrical storm.

--HG--
branch : trunk
2008-12-10 20:25:47 -06:00
shadowu@mail.bg
0029017e17 WaypointMovementGenerator - linux compile fix
--HG--
branch : trunk
2008-12-11 02:47:15 +02:00
megamage
22c7db1278 *Fix a bug that makes creatures stunned/rooted forever.
--HG--
branch : trunk
2008-12-10 15:54:54 -06:00
megamage
bcb39b263d *Allow pets to cast devour magic on both friends and enemies.
--HG--
branch : trunk
2008-12-10 15:14:49 -06:00
megamage
4182df058c *Merge with 448.
--HG--
branch : trunk
2008-12-10 11:21:59 -06:00
megamage
ac822bb616 *Use another way to kill magnet totem.
--HG--
branch : trunk
2008-12-10 11:19:50 -06:00
MeanMachine
9be484f8c8 Small structural change to fix an error on some compilers.
--HG--
branch : trunk
2008-12-10 07:41:01 +02:00
megamage
c2b217a1c1 *Fix a typo in my previous commit.
--HG--
branch : trunk
2008-12-09 23:17:02 -06:00
megamage
ebf6469fb4 *Merge to solve EOL issue.
--HG--
branch : trunk
2008-12-09 23:06:16 -06:00
megamage
36af87fc72 *Recommit four files because of eol issue.
--HG--
branch : trunk
2008-12-09 23:02:17 -06:00
MeanMachine@MeanMachine-PC
cc0838459a Featuring a rewritten waypoint movement with more options, optimised code and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830
--HG--
branch : trunk
2008-12-10 06:34:35 +02:00
megamage
b5d1418b0c *Allow unit has multiple controlling auras. (Fix the bug that unit cannot be feared if stunned. Hope this will not break all controlling spells)
--HG--
branch : trunk
2008-12-09 20:28:59 -06:00
megamage
20947a4c73 *Do not allow to kill a dead player. (may generate two corpses and cause crash)
--HG--
branch : trunk
2008-12-09 17:57:20 -06:00
megamage
a1eaec791e *Break stealth when applying all stun/root/confuse/fear/charm/possess auras.
--HG--
branch : trunk
2008-12-09 17:40:33 -06:00
megamage
16b2db1ab2 *Update Uldaman script.
--HG--
branch : trunk
2008-12-09 16:59:02 -06:00
megamage
2f1b3f48c7 *Allow user to choose cell size. If there are many players, or the hardware of server is not good enough, you should comment the line "#define LARGE_CELL" in GridDefines.h otherwise you may experience high CPU usage and high lag.
--HG--
branch : trunk
2008-12-09 12:24:53 -06:00
megamage
a8a3d38cbb *Fix the crash bug that trying to teleport player home when homebind is not loaded.
--HG--
branch : trunk
2008-12-09 12:15:49 -06:00
megamage
d3c2c31e2e *Fix the bug that some creature spells are broken.
--HG--
branch : trunk
2008-12-09 10:20:02 -06:00
megamage
b5476118f2 *Add detailed log when teleport a player back when login.
--HG--
branch : trunk
2008-12-09 09:42:45 -06:00
Blaymoira
94dbaee049 *Implemented sound play when a transporter arrive.
--HG--
branch : trunk
2008-12-09 16:22:52 +01:00
Blaymoira
357557a12f *Added 2 generic spells wich not affected by bonus dmg/healing.
--HG--
branch : trunk
2008-12-09 16:21:41 +01:00
megamage
bb8c7486fb *Try to fix the bug that players cannot move after releasing.
--HG--
branch : trunk
2008-12-08 20:23:38 -06:00
megamage
9632543dab *Remove pouce facing limitation. By Muhaha.
*Fix a typo in 427 sql.

--HG--
branch : trunk
2008-12-08 19:37:23 -06:00
megamage
069ca8746e *Add spell target type check in Unit::CastSpell. Allow CastSpell(Gameobject*) and CastSpell(NULL).
--HG--
branch : trunk
2008-12-08 18:56:01 -06:00
megamage
91ab0288c7 *Allow zero entry for script target (players).
--HG--
branch : trunk
2008-12-08 18:22:10 -06:00
megamage
8e4928a21a *Use SetReactState(REACT_PASSIVE) to force creatures such as halazzi and reliquary of souls to stop combat and merge.
--HG--
branch : trunk
2008-12-08 18:04:53 -06:00
megamage
26259a5fa4 *Try to fix the bug that players "do not die" when killed.
--HG--
branch : trunk
2008-12-08 17:53:18 -06:00
megamage
deaa21826a *Some fix of the last commit.
--HG--
branch : trunk
2008-12-08 17:37:30 -06:00
megamage
b0c0cb90ad *Headless horseman script. By Silver1ce.
--HG--
branch : trunk
2008-12-08 17:30:52 -06:00
megamage
be88f3c313 *Uldaman script. By peldor.
--HG--
branch : trunk
2008-12-08 16:57:49 -06:00
megamage
ce643187f0 *Update to Mangos 6888. Source: Mangos.
*Major change: Make corpse erase async, Avoid DB access on deleting guild member.
*Skip 6885 because of performance concern.

--HG--
branch : trunk
2008-12-08 16:34:03 -06:00
megamage
5321be4c0a *Fix the bug that swiftmend heals too much.
--HG--
branch : trunk
2008-12-08 13:11:45 -06:00