DDuarte
0affa9168c
SQLs: Move world_database.sql to dev folder
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Simply because people can't read instruction guides...
2014-08-04 14:11:03 +01:00
DDuarte
6e9d7486fe
Build/CMake: Compile the minimum of dependencies possible
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mysql if SERVERS, zlib, g3d and recast if SERVERS or TOOLS
2014-08-03 18:12:48 +01:00
Duarte Duarte
02a3b3d949
Core/Spell: Correct the hit and miss counters in WriteSpellGoTargets
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Fixes a client crash when spells hit (or miss) more than 255 targets (it was capped at 256 in 80b61fa584 )
Thanks to @joschiwald for finding the mistake
Closes #12733
2014-08-03 17:55:13 +01:00
Duarte Duarte
a99bf38d81
CI/Travis: Do not use Jemalloc
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It generates a lot of warnings and it is not useful to test build
2014-08-03 15:52:16 +01:00
DDuarte
8a36b385f7
DB/NPCs: Set basic immunities to most bosses
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Charm, Fear, Root, Sleep, Freeze, Polymorph and Sapped
Thanks to Aokromes for the idea
2014-08-03 15:04:24 +01:00
Dr-J
b27eebaf30
DB/Creature: Chicken Escapee
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Closes #12606
2014-08-03 11:09:03 +01:00
DDuarte
42decaa360
Core/Server: Add mutex lock to PacketLog
2014-08-02 23:38:25 +01:00
DDuarte
cb453fa093
Core/Shared: Fix world and auth crash on shutdown (PCQ & DbWorker)
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Fixes #12704
2014-08-02 19:30:55 +01:00
Dr-J
56c0581e55
DB/Quest: The Chain Gun and You
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Script by me, closes #1867
2014-08-02 19:28:29 +01:00
Vincent-Michael
4f9b57eddf
DB/Spells: Added missing sql in 479afc0ed0
2014-08-02 05:20:48 +02:00
Vincent-Michael
479afc0ed0
Core/Spells: Fix Bloodworms summon count
2014-08-02 05:17:42 +02:00
Vincent-Michael
a05497bc61
Core/Trade: Fix warnings
2014-08-02 01:36:40 +02:00
Shauren
58ecb73674
Core/Trade: Replaced SendNotification hacks with proper trade packets
2014-08-01 22:06:33 +02:00
Malcrom
648abaa2f6
DB/SAI: entries up to 10000 now using CMC where required.
2014-07-31 21:59:03 -02:30
Kinzcool
2ae7ea5dde
DB/Creature: Set the proper faction for Kormok
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* Closes #12716
2014-07-31 20:10:52 -04:00
Dr-J
f9c44078ee
DB/SAI: Rise Obsidion (3.3.5 Script update)
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A video of this quest from 2009 came to light, which showed a few things
* One text is yell not say, updated
* Added 2 missing texts first text and an emote text
* Dorius will now despawn when Lathoric enters
* Added some cooldown to event so event cannot be spammed, wont work again for minimum 60 seconds once started
* Lathroic the Black wont spawn until just before Dorius despawns
Closes #12712
2014-07-31 21:41:41 +01:00
Shauren
45e9ef3d93
Core/Loot: Fixed pickpocket refill timer and use send proper loot error packets to master looter
2014-07-31 21:41:41 +02:00
Shauren
daecbd67e8
Core/Waypoints: Fixed memory leaks happening when loading waypoints with invalid move_type
2014-07-31 20:28:32 +02:00
Malcrom
5e825ce9d4
DB/Waypoints: A few paths for Shadowmoon Valley
2014-07-31 11:12:12 -02:30
Dr-J
95dfbced0b
DB/SAI: Plagued Lands 2118
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Fix 2118 Plagued Lands http://www.wowhead.com/quest=2118/plagued-lands
http://youtu.be/wj8CiZAaP8E , Script in SAI, Kill credit and way bear gets captured may need to be changed in the future but at this moment the server side spells have no effects in spell_dbc.
Id Name
9372 Bear Enters Auberdine
9439 Bear Captured in Trap,
2014-07-31 11:22:13 +01:00
Dr-J
3f8c1000c6
DB/SAI: Sholazar Guardians (Update)
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Update my previous scripts for Zepik, Dajik, Moodle, Jaloot, Lafoo and Goregek as the spells which that these must cast in order to ping treasure, chickens abd the sholazar guardian heartbeat aura which was needed to trigger some texts was failing when just casting on summon, changing so these spells are cast periodically.
2014-07-31 09:50:14 +01:00
Dr-J
ba901590d6
DB/QUEST: Foolish Endeavors (Update)
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Update to my previous script for this, fixes a couple of things
* Getry is less likely to bug out leaving him at bottom with no quest flags if player leaves grid after event started, can still happen but much rarer (This has had 7 months of testing)
* And preventing event been started if varidus is currently dead as this will also cause event to bug out.
2014-07-31 09:38:55 +01:00
Malcrom
ac02bad3fa
DB/SAI: More SAI corrected to use CMC. All entries up to 7000 requiri… …ng caster movement control now using CMC
2014-07-31 00:37:58 -02:30
Malcrom
4c9258d586
DB/SAI: More SAI corrected to use CMC. All entries up to 7000 requiring caster movement control now using CMC
2014-07-30 21:10:18 -02:30
Dr-J
3622202dff
Merge pull request #12707 from dr-j/master
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Remove redundant Eversong_woods cpp
2014-07-31 00:33:32 +01:00
Dr-J
9253ff7cb7
Update CMakeLists.txt
2014-07-31 00:29:54 +01:00
Dr-J
bfbfc1f08c
Update ScriptLoader.cpp
2014-07-31 00:28:10 +01:00
Dr-J
5418844f15
Delete zone_eversong_woods.cpp
2014-07-31 00:24:08 +01:00
Dr-J
5b311690d1
Remove Script from zone_eversong_woods.cpp
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This cpp is now currently redundant
2014-07-31 00:12:33 +01:00
Dr-J
679b3d083c
DB/SAI: Powering Our Defenses
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Powering Our Defenses SAI version, finally gets this quest working Blizzlike,
* Deletes the permament DB spawns of enraged wraith (these are not spawned randomly by script as they should be)
* Correct faction for infused crystal so now the Enraged Wraiths will actually attack it
* Fixes the despawning/text spamming issue
2014-07-31 00:06:01 +01:00
Vincent-Michael
b1ccc0e4cc
SQL: Fix typo (thx @Wulfr)
2014-07-30 23:01:46 +02:00
Malcrom
16f623f4bf
Rename 2014_07_30_04_world_waypoints.sql5 to 2014_07_30_05_world_waypoints.sql
2014-07-30 17:58:25 -02:30
Malcrom
9115cb8cca
Rename 2014_07_30_05_world_waypoints.sql to 2014_07_30_06_world_waypoints.sql
2014-07-30 17:58:01 -02:30
Malcrom
732906fca4
Rename 2014_07_30_06_world_waypoints.sql to 2014_07_30_07_world_waypoints.sql
2014-07-30 17:57:30 -02:30
Malcrom
01b733eb69
DB/Waypoints: Add missing Swamprat Guard Pathing. Thanks to kittnz :)
2014-07-30 17:18:09 -02:30
Malcrom
5c7867f329
DB/Waypoints: Pathing for Bloodscale Sentries. Thanks to kittnz :)
2014-07-30 16:31:31 -02:30
Malcrom
d07377aa8d
DB/Waypoints: Pathing for Darkcrest Sentries, Zangarmarsh. Thanks to Kittnz :)
2014-07-30 15:59:10 -02:30
jackpoz
4190d84c5b
Tools/MMaps: Fix static analysis issues
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Fix static analysis issue spotted by Coverity "Structurally dead code found"
2014-07-30 20:22:32 +02:00
Malcrom
74d11ca0ef
DB/SAI: Fix some more SAI in Outlands to use CMC and allow random movement.
2014-07-30 14:17:32 -02:30
Malcrom
c81c889ade
DB/Misc: Fixup Ango'rosh Stronghold in Zangarmarsh. Fix spawns, SAI, auras, and pathing
2014-07-30 13:17:17 -02:30
DDuarte
de3aed580e
Build/CMake: Fix build on older cmakes that don't support the recently added policy
2014-07-30 15:52:05 +01:00
DDuarte
202255d935
Build/CMake: Mute a CMake Warning (dev) in mysqllite project
2014-07-30 14:20:17 +01:00
joschiwald
a97e477e31
Fixed build
2014-07-30 14:58:36 +02:00
Dr-J
f499edd539
DB/SAI: Apprentice Mirveda
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Noticed this after commit, bad phase mask a remnant from how I originally intended to script this, event phase 4 now never gets set.
2014-07-30 13:53:44 +01:00
Dr-J
3199f2ba90
Remove Script from zone_eversong_woods.cpp
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Remove Apprentice Mirvedas script from eversong woods cpp scripts as is not longer required.
2014-07-30 13:45:42 +01:00
Dr-J
c5394842bb
DB/Creature: Apprentice Mirveda
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Rescript Apprentice Mirveda in SAI to resolve some issues with this NPC
Closes #8026
Closes #11240
2014-07-30 13:43:18 +01:00
Malcrom
044f5679f9
DB/Waypoints: Add waypoints for Marsh Walkers, Ango'rosh Shaman, & Ango'rosh Sentry in Zangarmarsh
2014-07-30 03:02:40 -02:30
DDuarte
43f868e55c
Core/PacketLog: Save session ip and port information in saved packets
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This data is put into the "optional data" part of each packet of the PKT 3.1 format
It will be used with WPP to debug some networking issues
2014-07-30 03:45:03 +01:00
Malcrom
2b6ee6674a
DB/Misc: Some SAI, Waypoints, and emote fixes for Outlands.
2014-07-29 23:40:22 -02:30
joschiwald
5f9e6db27c
Scripts/OutdoorPvP: dropped redundand code
2014-07-30 03:15:15 +02:00