Commit Graph

30549 Commits

Author SHA1 Message Date
Killyana
0cbdbd8a3f DB/Creature: Update visibilityDistanceType on creature_addon
ref d1c3ee9579
2019-01-17 17:34:10 +01:00
ccrs
d8819147b0 Core/Misc: update SMSG_UPDATE_WORLD_STATE uses 2019-01-17 11:52:38 +01:00
ccrs
bcb0b03fac Server/Packets: port WorldStatePackets from master 2019-01-17 11:06:35 +01:00
Killyana
52b0280a81 DB/Creature: North Fleet Marksman
Closes #22949
2019-01-17 01:08:44 +01:00
Killyana
75a987ccf8 DB/Quest: Meet Lieutenant Icehammer...
Closes #22951
Thanks to Sorikoff for the initial script
2019-01-16 23:58:15 +01:00
ccrs
c5423fa474 Scripts/ICC: npc_suppresser corrections
closes #22908
2019-01-16 23:30:23 +01:00
Shauren
63ea6a50e8 Core/Creatures: Only allow class and pet trainers to reset talents and teach dual spec
Closes #22953
2019-01-16 21:58:21 +01:00
Kittnz
c751d57c60 Rename SQL 2019-01-16 21:06:36 +01:00
Kittnz
d1c3ee9579 Core/Objects: increase sight range of objects & correct general default visibility distance (#22891)
This can be used for anything really.
Note: This does not make the object active.

#21111 #21681
2019-01-16 20:47:25 +01:00
Killyana
583eba3688 DB/Gossip: Shayis Steelfury 2019-01-16 19:06:26 +01:00
Killyana
519b99ac9a DB/SAI: Warlord Zol'Maz
Ref #20246
2019-01-16 15:19:49 +01:00
Killyana
7e579a9848 DB/Trainers: Remove conditions related to Blacksmithing specialization from trainers as this was moved to spells
Players will be able to see this spells but learning requires the correct specialization
2019-01-16 01:22:07 +01:00
Killyana
cf5302c822 DB/Creature: Re-script for Valis Windchaser, Rugan Steelbelly and Jeran Lockwood 2019-01-15 23:51:25 +01:00
Shauren
d834ac0255 Warning fix 2019-01-15 22:52:17 +01:00
Shauren
250fcc8970 Core/Auth: Implement additional version check for modified clients during login 2019-01-15 22:49:27 +01:00
Shauren
ec1cfa36f4 Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
Closes #22720
2019-01-15 16:54:57 +01:00
Giacomo Pozzoni
6859dfa2d1 Core/Quest: Fix crash in GetQuestDialogStatus()
Fix possible NULL dereference in GetQuestDialogStatus()
Fixes #22516
2019-01-15 15:37:12 +01:00
Killyana
d755ef1e8b DB/Gossip: Add missing gossip 2019-01-14 18:56:25 +01:00
Killyana
a2241a7b92 DB/Gossip: Update gossip menus with the correct entry 2019-01-14 18:29:00 +01:00
Killyana
772a68d624 DB/Creature: Update Lord Victor Nefarius gossips with the correct entry
Closes #22946
2019-01-14 18:03:01 +01:00
Killyana
d609e515d7 DB/Loot: Fix loots for Kim'jael's Equipment
Closes #22809
2019-01-14 16:16:23 +01:00
Killyana
cf8017f718 DB/Creature: Giant Tidecrawler 2019-01-14 15:05:54 +01:00
Sorikoff
09ac56e3ab DB/SAI: North Fleet Sailor, Vengeance Bringer, North Fleet Medic, Winterskorn Scout
Closes #22941
Closes  #22943
Closes #22944
Closes #22947
2019-01-14 14:37:07 +01:00
ccrs
954fd2639a Core/Unit: rename & cleanup GetCreatePowers
it hurted my eyes too much
2019-01-14 07:07:06 +01:00
Giacomo Pozzoni
8f9654d817 3.3.5 UnitAI (#22911)
* Core/AI: Revamp how UnitAI changes are applied

Revamp how UnitAI changes are applied by storing current AI in a variable and all previous AIs plus current in a stack.
The callers can push/pop AIs on the stack that will take effect only in next Unit::Update() call.
The current AI will be a valid object for the whole duration of Unit::Update() and until next Unit::Update() call.

* Core/AI: Apply new AI change code

* Core/AI: Fix build

* Core/AI: Fix crash on Creature::AIM_Create()

* Core/AI: Fix crash

* Core/AI: Restore ASSERT

* Core/AI: Fix UnitAI not being popped properly when restoring a charmed AI
2019-01-13 20:25:02 +01:00
Trond B. Krokli
a8558c4361 Scripts/Borean Tundra: Corastrasza gossip menu improvements (#22942)
- split the quest status check, the quest gossips are different
- remove old hardcoded text (deprecated method)
- enumerate already existing DB gossip menu option items
2019-01-13 16:48:55 +01:00
Killyana
7b40303a48 DB/Creature: Add missing spawns on The CrystalSpine 2019-01-12 21:02:35 +01:00
Killyana
7cf7a3fd10 DB/Creature: Abyssal Flamebringer 2019-01-12 19:27:52 +01:00
Killyana
5be2cf5ec3 DB/Creature: Daggertail Lizard 2019-01-12 19:03:33 +01:00
Killyana
a05950e43d DB/Creature: Wrath Speaker 2019-01-12 18:27:01 +01:00
Killyana
58c6e1374e DB/Creature: Wrath Reaver 2019-01-12 18:13:46 +01:00
Shauren
5b4eefb6d8 Buildsystem: Configure boost to return error messages encoded using utf8 instead of whatever current system code page is on windows 2019-01-12 18:04:58 +01:00
Shauren
901af6546b Core/CLI: Fixed utf-8 console input on windows 2019-01-12 18:03:50 +01:00
Killyana
d431ce3bb7 DB/GameObject: Fel Cannonball Stack 2019-01-12 17:46:52 +01:00
Killyana
b98735ab4b DB/Creature: Wrath Hound 2019-01-12 17:21:38 +01:00
Killyana
0ddbdee439 DB/Creature: Furnace Guard 2019-01-12 16:57:24 +01:00
Killyana
2574aab9ad DB/Creature: Witness of Doom 2019-01-12 16:42:46 +01:00
Killyana
0af0bd4ffd DB/Creature: Vile Fire-Soul 2019-01-12 16:26:44 +01:00
Killyana
68f12454ee DB/Creature: Legion Flak Cannon 2019-01-12 16:02:44 +01:00
Killyana
6d9c3d87c5 DB/Creature: Fear Fiend 2019-01-12 15:45:51 +01:00
Killyana
233259b69d DB/Creature: Hemathion 2019-01-12 15:11:01 +01:00
Killyana
1cb8f73741 DB/Creature: Fix some spawns on Crystal Spine 2019-01-12 14:48:12 +01:00
Killyana
9faad4601b Merge branch '3.3.5' of https://github.com/TrinityCore/TrinityCore into 3.3.5 2019-01-12 12:16:23 +01:00
Killyana
dc16cf89b7 DB/Misc: Fix spawns on Skyguard Outpost and add missing spawns for Simon Game 2019-01-12 12:13:13 +01:00
jackpoz
bdb7e6e5e8 Core/Utils: Handle UTF-8 conversion errors
Replace the output string when a UTF-8 conversion error happen with an error message instead of using an empty string, swallowing any message that the caller wanted to log.
2019-01-12 12:05:48 +01:00
Killyana
fb28083b3b DB/Creature: Wrath Corruptor
Thanks to Keader for the spell_script
Original sql by Tobschinski c8f1753834
2019-01-12 00:11:59 +01:00
Shauren
7fb52334b2 Core/LFG: Ignore LFG cooldown when joining queue to replace missing party member when dungeon is already in progress 2019-01-11 22:31:02 +01:00
Trond B. Krokli
95398fadf9 Scripts/Quest: make Wounded Skirmisher reply talk show class & race (#22936)
Quest 12288: Overwhelmed!
- Upon casting the healing quest spell, Wounded Skirmisher (npc_wounded_skirmisher)
  shows $r and $c in their reply talk text because of the missing target argument,
  hence not targeting the player on the quest (or the specific caster, in this case).

Text used by the NPC Wounded Skirmisher:
    0  Ahh.... better.
    1  Whoa - I nearly died there. Thank you, $r!
    2  Thank you, $c.

Solution: add the missing target name, caster, to the Talk() script line.
2019-01-11 17:52:21 +01:00
Killyana
14cf9c3fba DB/GameObject: Fel Crystalforge
Fix positions and add missing spawns
2019-01-11 16:25:06 +01:00
Killyana
a854b2a2ee DB/Event: Nocturnal fishing and Diurnal fishing 2019-01-11 15:03:21 +01:00