Killyana
0cbdbd8a3f
DB/Creature: Update visibilityDistanceType on creature_addon
...
ref d1c3ee9579
2019-01-17 17:34:10 +01:00
ccrs
d8819147b0
Core/Misc: update SMSG_UPDATE_WORLD_STATE uses
2019-01-17 11:52:38 +01:00
ccrs
bcb0b03fac
Server/Packets: port WorldStatePackets from master
2019-01-17 11:06:35 +01:00
Killyana
52b0280a81
DB/Creature: North Fleet Marksman
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Closes #22949
2019-01-17 01:08:44 +01:00
Killyana
75a987ccf8
DB/Quest: Meet Lieutenant Icehammer...
...
Closes #22951
Thanks to Sorikoff for the initial script
2019-01-16 23:58:15 +01:00
ccrs
c5423fa474
Scripts/ICC: npc_suppresser corrections
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closes #22908
2019-01-16 23:30:23 +01:00
Shauren
63ea6a50e8
Core/Creatures: Only allow class and pet trainers to reset talents and teach dual spec
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Closes #22953
2019-01-16 21:58:21 +01:00
Kittnz
c751d57c60
Rename SQL
2019-01-16 21:06:36 +01:00
Kittnz
d1c3ee9579
Core/Objects: increase sight range of objects & correct general default visibility distance ( #22891 )
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This can be used for anything really.
Note: This does not make the object active.
#21111 #21681
2019-01-16 20:47:25 +01:00
Killyana
583eba3688
DB/Gossip: Shayis Steelfury
2019-01-16 19:06:26 +01:00
Killyana
519b99ac9a
DB/SAI: Warlord Zol'Maz
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Ref #20246
2019-01-16 15:19:49 +01:00
Killyana
7e579a9848
DB/Trainers: Remove conditions related to Blacksmithing specialization from trainers as this was moved to spells
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Players will be able to see this spells but learning requires the correct specialization
2019-01-16 01:22:07 +01:00
Killyana
cf5302c822
DB/Creature: Re-script for Valis Windchaser, Rugan Steelbelly and Jeran Lockwood
2019-01-15 23:51:25 +01:00
Shauren
d834ac0255
Warning fix
2019-01-15 22:52:17 +01:00
Shauren
250fcc8970
Core/Auth: Implement additional version check for modified clients during login
2019-01-15 22:49:27 +01:00
Shauren
ec1cfa36f4
Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
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Closes #22720
2019-01-15 16:54:57 +01:00
Giacomo Pozzoni
6859dfa2d1
Core/Quest: Fix crash in GetQuestDialogStatus()
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Fix possible NULL dereference in GetQuestDialogStatus()
Fixes #22516
2019-01-15 15:37:12 +01:00
Killyana
d755ef1e8b
DB/Gossip: Add missing gossip
2019-01-14 18:56:25 +01:00
Killyana
a2241a7b92
DB/Gossip: Update gossip menus with the correct entry
2019-01-14 18:29:00 +01:00
Killyana
772a68d624
DB/Creature: Update Lord Victor Nefarius gossips with the correct entry
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Closes #22946
2019-01-14 18:03:01 +01:00
Killyana
d609e515d7
DB/Loot: Fix loots for Kim'jael's Equipment
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Closes #22809
2019-01-14 16:16:23 +01:00
Killyana
cf8017f718
DB/Creature: Giant Tidecrawler
2019-01-14 15:05:54 +01:00
Sorikoff
09ac56e3ab
DB/SAI: North Fleet Sailor, Vengeance Bringer, North Fleet Medic, Winterskorn Scout
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Closes #22941
Closes #22943
Closes #22944
Closes #22947
2019-01-14 14:37:07 +01:00
ccrs
954fd2639a
Core/Unit: rename & cleanup GetCreatePowers
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it hurted my eyes too much
2019-01-14 07:07:06 +01:00
Giacomo Pozzoni
8f9654d817
3.3.5 UnitAI ( #22911 )
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* Core/AI: Revamp how UnitAI changes are applied
Revamp how UnitAI changes are applied by storing current AI in a variable and all previous AIs plus current in a stack.
The callers can push/pop AIs on the stack that will take effect only in next Unit::Update() call.
The current AI will be a valid object for the whole duration of Unit::Update() and until next Unit::Update() call.
* Core/AI: Apply new AI change code
* Core/AI: Fix build
* Core/AI: Fix crash on Creature::AIM_Create()
* Core/AI: Fix crash
* Core/AI: Restore ASSERT
* Core/AI: Fix UnitAI not being popped properly when restoring a charmed AI
2019-01-13 20:25:02 +01:00
Trond B. Krokli
a8558c4361
Scripts/Borean Tundra: Corastrasza gossip menu improvements ( #22942 )
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- split the quest status check, the quest gossips are different
- remove old hardcoded text (deprecated method)
- enumerate already existing DB gossip menu option items
2019-01-13 16:48:55 +01:00
Killyana
7b40303a48
DB/Creature: Add missing spawns on The CrystalSpine
2019-01-12 21:02:35 +01:00
Killyana
7cf7a3fd10
DB/Creature: Abyssal Flamebringer
2019-01-12 19:27:52 +01:00
Killyana
5be2cf5ec3
DB/Creature: Daggertail Lizard
2019-01-12 19:03:33 +01:00
Killyana
a05950e43d
DB/Creature: Wrath Speaker
2019-01-12 18:27:01 +01:00
Killyana
58c6e1374e
DB/Creature: Wrath Reaver
2019-01-12 18:13:46 +01:00
Shauren
5b4eefb6d8
Buildsystem: Configure boost to return error messages encoded using utf8 instead of whatever current system code page is on windows
2019-01-12 18:04:58 +01:00
Shauren
901af6546b
Core/CLI: Fixed utf-8 console input on windows
2019-01-12 18:03:50 +01:00
Killyana
d431ce3bb7
DB/GameObject: Fel Cannonball Stack
2019-01-12 17:46:52 +01:00
Killyana
b98735ab4b
DB/Creature: Wrath Hound
2019-01-12 17:21:38 +01:00
Killyana
0ddbdee439
DB/Creature: Furnace Guard
2019-01-12 16:57:24 +01:00
Killyana
2574aab9ad
DB/Creature: Witness of Doom
2019-01-12 16:42:46 +01:00
Killyana
0af0bd4ffd
DB/Creature: Vile Fire-Soul
2019-01-12 16:26:44 +01:00
Killyana
68f12454ee
DB/Creature: Legion Flak Cannon
2019-01-12 16:02:44 +01:00
Killyana
6d9c3d87c5
DB/Creature: Fear Fiend
2019-01-12 15:45:51 +01:00
Killyana
233259b69d
DB/Creature: Hemathion
2019-01-12 15:11:01 +01:00
Killyana
1cb8f73741
DB/Creature: Fix some spawns on Crystal Spine
2019-01-12 14:48:12 +01:00
Killyana
9faad4601b
Merge branch '3.3.5' of https://github.com/TrinityCore/TrinityCore into 3.3.5
2019-01-12 12:16:23 +01:00
Killyana
dc16cf89b7
DB/Misc: Fix spawns on Skyguard Outpost and add missing spawns for Simon Game
2019-01-12 12:13:13 +01:00
jackpoz
bdb7e6e5e8
Core/Utils: Handle UTF-8 conversion errors
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Replace the output string when a UTF-8 conversion error happen with an error message instead of using an empty string, swallowing any message that the caller wanted to log.
2019-01-12 12:05:48 +01:00
Killyana
fb28083b3b
DB/Creature: Wrath Corruptor
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Thanks to Keader for the spell_script
Original sql by Tobschinski c8f1753834
2019-01-12 00:11:59 +01:00
Shauren
7fb52334b2
Core/LFG: Ignore LFG cooldown when joining queue to replace missing party member when dungeon is already in progress
2019-01-11 22:31:02 +01:00
Trond B. Krokli
95398fadf9
Scripts/Quest: make Wounded Skirmisher reply talk show class & race ( #22936 )
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Quest 12288: Overwhelmed!
- Upon casting the healing quest spell, Wounded Skirmisher (npc_wounded_skirmisher)
shows $r and $c in their reply talk text because of the missing target argument,
hence not targeting the player on the quest (or the specific caster, in this case).
Text used by the NPC Wounded Skirmisher:
0 Ahh.... better.
1 Whoa - I nearly died there. Thank you, $r!
2 Thank you, $c.
Solution: add the missing target name, caster, to the Talk() script line.
2019-01-11 17:52:21 +01:00
Killyana
14cf9c3fba
DB/GameObject: Fel Crystalforge
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Fix positions and add missing spawns
2019-01-11 16:25:06 +01:00
Killyana
a854b2a2ee
DB/Event: Nocturnal fishing and Diurnal fishing
2019-01-11 15:03:21 +01:00