Ellie
0daa5f97ea
Grammar/Spelling fix.
2013-01-03 04:37:03 -08:00
Ellie
c2e610cde7
Core/Scripting: Created a hook for when a player is about to be saved.
2013-01-02 17:03:57 -08:00
ZxBiohazardZx
c6ed15f826
DB/Script: more gameobject_script removals: Stasis Chamber Alpha conversion
2013-01-03 01:31:06 +01:00
ZxBiohazardZx
a7a23cca34
DB/Script: More horribad script removals:
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Zul gurub: Brazier summons 4 creatures, removed 3 bad spawns, and unsupported the encounters starting with Gri'lek
Fix the MovementType issue Closes #8834
2013-01-03 01:12:04 +01:00
ZxBiohazardZx
8d1e542231
DB/Script : kill more gameobject_scripts. THIS UNSUPPORTS THE FOLLOWING DUNGEON BOSSES:
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Scholomance: Kirtenos the Herald
Scarlet Monestry - Cathedral: Fairbanks, Mograine, Whitemane
2013-01-03 00:52:14 +01:00
Malcrom
285a02b2e4
DB/Waypoints: Add some missing spawns and waypoints.
2013-01-02 19:26:17 -03:30
Vincent_Michael
57c275f3e1
Core: Fix warning
2013-01-02 21:42:50 +01:00
ZxBiohazardZx
dbf99992e1
DB/Script: Add the Undead Postman script to the proper mailboxes and use SAI instead of gameobject_script
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TODO: add Parcel Packet when i have more information about it
2013-01-02 21:41:09 +01:00
Spp
786f27b74c
Core/Misc: Missing changes from 8968dbc (Partial revert of 2292025)
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Closes #8843
2013-01-02 21:23:54 +01:00
ZxBiohazardZx
922459783c
DB/Scriptremoval: Remove not working scripts from gameobject_scripts: the objecttype is not correct for this useage
2013-01-02 20:23:06 +01:00
Malcrom
dbfc4b83aa
Core/Scripting: Some file name updates.
2013-01-02 15:08:13 -03:30
Malcrom
38c55a15ad
Core/Scripting: Rename zone scripts.
2013-01-02 14:52:13 -03:30
Malcrom
2fd10b5d15
Core/Scripting: Properly name boss_thorngrin_the_tender file.
2013-01-02 14:11:39 -03:30
Malcrom
bca11e9e1f
DB/SAI/Waypoints: Fix some sai and add some missing waypoints.
2013-01-02 13:33:31 -03:30
Vincent_Michael
cc99c739c6
Core/MT: Fix model for "Pure Energy"
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Closes #8838
2013-01-02 16:58:23 +01:00
ZxBiohazardZx
f7b89357c6
DB/SAI: convert the gameobject_script for stonewraught pass lever, and fix the non-working one while at it. also remove the uldaman gameobject_script. it has a CPP, if any scripts are required put it there!
2013-01-02 15:59:11 +01:00
Malcrom
e5461cbd0a
DB/Waypoints: Add some missing waypoints to Zul'Drak
2013-01-02 11:25:06 -03:30
Malcrom
c5693d61c4
DB/Waypoints: Add some missing waypoints to The Botanica
2013-01-02 11:21:48 -03:30
Spp
8968dbc5a9
Core/Misc: Partial revert of 2292025 (Core/Misc: Replaced some macro definitions with inline functions)
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- That code is 4.3.4 and wasn't supposed to be pushed to master
2013-01-02 15:20:38 +01:00
Spp
601fcc5612
Core/Misc: Removed odd code from CreatureAIImpl.h, it does not belong here
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- Also some minor corrections from previous commit
2013-01-02 14:20:20 +01:00
Spp
ebd14b4f01
Core/Mysql: Multiple changes
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- added support for setting NULL column values to MySQL wrapper in core
- replaced nonstandard strdup function and manual memory management with std::string
- fixed bug in MySQLPreparedStatement::getQueryString method, it failed when string parameter contained embedded '?' symbols
- fixed memory leak in MySQLPreparedStatement::setString method
2013-01-02 12:22:50 +01:00
Spp
5280a77fe1
Core/Misc: Some minor changes here and there
2013-01-02 11:00:16 +01:00
Spp
d36c4a91ba
Core/Misc: Use equal_range instead of lower_bound/upper_bound calls where possible.
2013-01-02 09:53:43 +01:00
Spp
2292025bf9
Core/Misc: Replaced some macro definitions with inline functions
2013-01-02 09:07:52 +01:00
Spp
c85dc26584
Core/Misc: EventMap will no longer inherit from std::map
2013-01-02 08:34:11 +01:00
Trista
423fb04270
Script/EoE: Some fixes here and there
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* Add db support for Power Sparks, Teleports and Drakes
* Fix Power Sparks animations and texts and add support for giving buff to players + warning
* Fix Power Spark way of stacking - should be MultiSlot aura, didn't stack before either way
* Teleporters mechanic is fixed and will summon only 1 spark per 30-35 sec
* Fixed players getting mounted on 3rd phase
* Cleanned some wrong aggro handling, but whole aggro/attack system should be rewritten to get it working blizz
That is for today, this doesn't fix the whole instance by any means!
2013-01-02 06:35:28 +02:00
Vincent_Michael
52fd561f47
DB/Creature: Removed "Grand Apothecary Putress" from Shattrath City
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Patch 3.0.3 (2008-11-04): Removed from Shattrath City.
2013-01-02 05:15:53 +01:00
Malcrom
438c908faa
DB/SAI: Improve SAI for Summoned Bloodwarder Mender. Add SAI for Summoned Bloodwarder Reservist
2013-01-02 00:19:57 -03:30
Vincent_Michael
336752a409
Core: Add missing changes in f7e7f5fe26
2013-01-02 03:25:08 +01:00
Vincent_Michael
e0db317530
SQL: Fix sql import problem
2013-01-02 03:06:55 +01:00
Malcrom
1062a0b40f
Core/Scripts: Added spell scripting for Commander Sarannis. Added Instance Template for The Botanica.
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Thanks to Vincent Michael
2013-01-01 22:28:29 -03:30
Vincent_Michael
56096b7704
DB/Creatures: Some fix for Wyrmrest Skytalon
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Closes #8733
2013-01-02 02:43:41 +01:00
Vincent_Michael
88e6071ff6
Core: Fix build
2013-01-02 02:28:00 +01:00
Malcrom
596ef0efd7
CORE/Scripting: Forgot new lines at end of file.
2013-01-01 21:41:37 -03:30
Malcrom
f7e7f5fe26
CORE/Scripting: Move Commander Sarannis & Thorngrin the Tender to cpp scripting. Add instance script.
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Thanks to Vincent Micheal for the help :)
2013-01-01 21:36:21 -03:30
Gacko
01b705c844
Core/Player: Fix armor calculation - 2nd try
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Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.
See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786
The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
2013-01-01 21:43:17 +01:00
Gacko
87368cab45
Partially revert last commit - fix on ItemHandler coming soon
2013-01-01 21:17:48 +01:00
Gacko
431b807275
Core/Player: Fix armor calculation
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Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.
See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786
The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
2013-01-01 20:47:05 +01:00
Vincent_Michael
7fea285aea
Core/Command: Add command for near creature finding
2013-01-01 18:16:32 +01:00
Vincent_Michael
eef7754dc2
Update more copyright note for 2013.
2013-01-01 15:35:09 +01:00
Vincent_Michael
11e1227784
Update more copyright note for 2013. (alcohol sucks)
2013-01-01 12:57:23 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Shauren
47ac83ec3a
Core/Units: Check aura presence before casting liquid spell to avoid resetting periodic tick timers
2012-12-31 21:12:33 +01:00
Shauren
f1170ba0fb
Core: Fixed some level 4 warnings (msvc)
2012-12-31 20:43:14 +01:00
Shauren
b229f72bf4
Core/Units: Cleaned up DealDamage log message and moved it to debug level
2012-12-31 18:53:44 +01:00
Shauren
c021bff594
Core/Vehicles: Fixed basepoints used when ride vehicle aura is created for !IsInMap case
2012-12-31 17:58:21 +01:00
click
7ef2c1e062
Core: Change a rather badly phrased warning regarding "bad" DBC datastructures
2012-12-31 16:36:58 +01:00
Gacko
edb90f957b
Core/DB: Haaleshi Altar
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- Prevent crash due to spamming GossipHello
- Convert core script to SAI
- Solves #8220
2012-12-31 15:03:19 +01:00
Shauren
4186c3cef7
Buildsystem/MSVC: Enable and treat as errors compilation warning about not matching virtual function signatures. This will help scripters who might sometimes use a hook using improper parameters (or miss 'const' for example)
2012-12-31 14:10:22 +01:00
click
b609b314b2
CMake/Buildsystem: CMake adds /Zm1000 to MSVC by default - explicitly replace that in the flaglist with the lower boundary
2012-12-31 12:09:22 +01:00