Commit Graph

15666 Commits

Author SHA1 Message Date
Shauren
12c30b0c98 Scripts/Icecrown Citadel: Adjusted Ooze Puddle spell effect radius after correcting its size 2011-10-12 10:38:42 +02:00
Havenard
0e274bdcb7 Fix Divine Storm
Fix healing part of Divine Storm, will now work as intented healing up to 3 party or raid members for a total of 25% (or 40% with Glyph) of the damage caused.

Closes #285
2011-10-11 22:32:36 -03:00
Chaplain
3e9611578c Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement
*Now it'll correctly increase\decrease % of power
*Added helper function for modify power with percent ammount
2011-10-12 01:11:52 +03:00
kaelima
801ab6dd37 Core/MapScripts: Fixed SCRIPT_COMMAND_QUEST_EXPLORED again after 26869bda30. 2011-10-11 23:40:04 +02:00
megamage
44c55f78e0 Fix crash caused by FlameLeviathanPursuedTargetSelector 2011-10-11 17:19:57 -04:00
kaelima
3fd58b7b30 Core/Group: Fix recent issues with displaying group members on minimap.
Update GroupMemberOnlineStatus enum (creds to TOMRUS)
Also fix reduant GetVehicle() check in BuildPartyMemberStatsChangedPacket
2011-10-11 23:09:49 +02:00
Studioworks
c7251a2b39 Core: Style cleanup in boss_illidan.cpp 2011-10-11 22:25:08 +03:00
megamage
11bb9bfdb3 Fix compile error in gcc. 2011-10-11 08:56:44 -04:00
megamage
edc46d5606 Fix a crash caused by my previous commit. 2011-10-11 08:47:36 -04:00
Shauren
8540b367de Scripts/Icecrown Citadel: Fixed Professor Putricide's ooze puddle growth 2011-10-11 09:33:33 +02:00
megamage
8ce5177f74 Pass low guid instead of guid to DeleteCharaceterNameData.
Thanks to Studioworks for pointing out.
2011-10-10 18:03:19 -04:00
megamage
3569121d80 Remove/Add creature from/to map when it changes map.
Note: creatures was never supposed to change map, but now the core allows them to move with transports...
2011-10-10 17:59:52 -04:00
megamage
3ba22d0d06 Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management. 2011-10-10 17:39:34 -04:00
Bootz
99e10e16c5 Scripts/EasternKingdom: Cleanup AV,BRD,BRS
* Fixed codestyle "*c" -> "*creature"
* Removed SD2 Hieroglyphics
* Removed some hungarian notations
* Adjusted Some Alignments (cosmetic)
* Added spaces for "*"->" * " where needed (cosmetic)
* Fixed couple variableNames
DevNote: im sure VN's can be picked at and more found, but this was just a clean-up nothing more.

ToDo:
Alterac Valley -
Core/db: needs spawns in side the final bosses dens fixed and agro ranges corrected.. not blizzlike.

BRD -
Tomb of seven - Learning Smelt Dark Iron if tribute quest rewarded. Missing event.
blackrock_depths.cpp -
Need to rewrite the Jail Break support
Need to remove: npc_dughal_stormwing/npc_marshal_windsor/npc_marshal_reginald_windsor/npc_tobias_seecher if they are handled elsewhere, or get tehm fixed to uncomment them ;)
2011-10-10 16:13:11 -05:00
megamage
d156e066cf Rename "SetPosition" to "UpdatePosition".
Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10 17:08:01 -04:00
Havenard
61f468d5a1 Fix Elemental Oath
Remove hacky implementation of Elemental Oath
Properly fix it by correcting DBC data
Fix Clearcasting from Elemental Oath damage bonus being displayed twice in Spell ToolTips by damage Addons like DrDamage (displaying 10.25% instead of 5%, 21% instead of 10%)
2011-10-10 18:01:02 -03:00
megamage
76c9c30c2b Merge pull request #3399 from megamage/master
Fix the relocation of creatures across cells. Try to fix #3054.
2011-10-10 13:12:15 -07:00
Machiavelli
85957c3368 Merge pull request #3436 from Fredi/cleanup
Script/Commands: Codestyle and cleanups
2011-10-10 10:38:50 -07:00
megamage
00f5366029 Fix the bug that CC AOE spells do not remove stealth aura if the target is behind the caster. 2011-10-10 12:56:14 -04:00
megamage
765a6f2e19 Remove duplicated code for SendNameQueryOpcode 2011-10-10 12:47:33 -04:00
Fredi Machado
fd76ef3cd0 Script/Commands: Codestyle and cleanups 2011-10-10 10:33:13 -03:00
Havenard
5c5c1e3724 Scripts/ICC: Fix Shadow Prison
Fix Shadow Prison implementation, the control aura should not be cast on players.
Fix Shadow Prison aura remaining on players if they leave the instance during the encounter,
causing them to kill all nearby moving enemies including inside battlegrounds.
2011-10-09 21:06:47 -03:00
Chipsi
ac19d19560 Core/Items: Added case for Darkmoon Card: Madness trinket 2011-10-09 14:49:03 +02:00
Lopin
3b4b6a2d9a Scripts/Ulduar: Changed behaving of Elders when Freya is killed 2011-10-09 14:04:21 +02:00
Shauren
20fdd5532f Merge pull request #3416 from Kapoeira/master
Scripts/ICC: Prevent players from teleporting to the Lich King if they are in combat
2011-10-09 02:24:34 -07:00
Cron
c244f1d7bf Scripts/ICC: Prevent players from teleporting to the Lich King if they are in combat. 2011-10-09 02:22:38 +00:00
durotar
25cec68193 DB/Page Text: Fix most pages that use html
Now you can see maps, centered titles and graphics in GO and items with page_texts
Closes #3379
2011-10-08 22:10:53 +01:00
megamage
f9fc12650b Merge pull request #3259 from Souler/pull
Traps and Basic Campfire ignoring unattackable flags.
2011-10-08 13:36:05 -07:00
megamage
45de1f01e0 Update char name data when create/delete char. 2011-10-08 16:24:07 -04:00
megamage
0bb86a3e97 Update code related to character name data.
Note: need to add/delete data when character is created/deleted.
2011-10-08 16:09:12 -04:00
Shauren
72fc756bff Scripts/Icecrown Citadel
* Minor corrections to Sister Svalna event
* Removed unneeded workarounds for Deathbringer Saurfang procs
* Changed GM check to use account level (makes no sense to check isGameMaster as that does not allow entering combat at all)
2011-10-08 17:39:03 +02:00
Shocker
0b243dfd9b Core/PlayerDump: Add config to disallow overwriting existing files and usage of paths in player dump write to prevent local exploits 2011-10-08 16:56:04 +03:00
Machiavelli
40ed37c1e7 Core/GameObects: Fix a crash in GameObject::Delete 2011-10-08 15:06:31 +02:00
Machiavelli
f266d3d957 One last culprit... 2011-10-08 14:36:38 +02:00
Machiavelli
26869bda30 Core: Fix a boatload of crashes after the mass cleanup... Thanks to Broodwyrm for spotting the culprits 2011-10-08 14:33:53 +02:00
Machiavelli
ddfd8e5510 Core: Build fix for linux after code style cleanup 2011-10-08 13:36:27 +02:00
Machiavelli
224c2d3d07 Scripts/Ulduar/Freya: Kill the leftovers of old chest handling 2011-10-08 13:29:48 +02:00
Machiavelli
82dbe7bc17 Core: Fix some build errors after code style cleanup 2011-10-08 13:20:04 +02:00
Machiavelli
9397e7a16f Scripts/Ulduar/Flame Leviathan: Fix crash #3403. Thanks to Shauren for the heads up 2011-10-08 13:17:45 +02:00
Machiavelli
680fce6fd8 Core/GameObjects: Fix infinite respawning of chest gameobjects that are summoned trough spells with ie. SPELL_EFFECT_SUMMON_OBJECT_WILD
Closes #1618
Closes #2486
2011-10-08 13:17:43 +02:00
Machiavelli
7b0bff3f7b Scripts/Ulduar/Freya: Fix chest spawn on death. Note that this needs DB data, both for loot and possibly gobject templates.
Closes #2220
Ref #1928
Ref #1878
2011-10-08 13:17:40 +02:00
3kids
35126d3c5e Core/Spells: Restore work of Unrelenting Assault after 341d22ff91 2011-10-08 15:50:50 +07:00
megamage
679802ecf4 Merge pull request #3400 from Bootz/master
REPO: Code-Style fixes... (Part duece)
2011-10-07 17:56:47 -07:00
Bootz
5b4c7783c2 REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
megamage
1e44044a8f Merge pull request #3281 from n4ndo/master
Fix Crash in ProcessQueryCallbacks
2011-10-07 15:19:21 -07:00
megamage
341d22ff91 Fix incorrect logic in Unit::IsNonMeleeSpellCasted
Author: kerhong
2011-10-07 18:16:32 -04:00
megamage
24b5ec1e39 Fix the broken logic in NearestHostileUnitInAttackDistanceCheck 2011-10-07 18:11:24 -04:00
megamage
8c9bd67fe9 Fix crash #3274 in Unit::HandleDummyAuraProc 2011-10-07 18:06:33 -04:00
megamage
47994f82d7 Fix crash #3306 in Unit::HandleDummyAuraProc 2011-10-07 18:01:41 -04:00
megamage
ba8cade780 Fix crash #3297 in Unit::HandleDummyAuraProc 2011-10-07 17:58:23 -04:00