This one more step to pre-map events proccesing and parallel in future.
[8256] Restore DB script loading broken after [8252]. Author: VladimirMangos
Also propetly decrease scheduled DB script actions at map unloading.
Some code style restore.
--HG--
branch : trunk
* Allow add to DB data only for first rank in table `mangos_spell_bonus_data` and `mangos_spell_proc_event`.
* Copy data for other ranks for speedup use at loading for this data and data from `spell_proc_item_enchant`.
--HG--
branch : trunk
* Added a new SQL table, spell_proc_item_enchant, for "custom" ppmRates on Item Enchants that do not use auras.
With table data this must fix ppm for effect from 8033 and ranks enchanting, and item 6947/10918 and ranks enchanting.
* Implemented SPELLMOD_FREQUENCY_OF_SUCCESS (26).
That must fix work talent 14113, spell 32645 with ranks, glyph 41094 and item set effect 64917 in frequency part.
Thanks to MaS0n as author alternative patch that partly used in this patch.
Thanks to Thenecromancer as author alternative patch that ideas inspire MaS0n's patch writing and then this patch also.
Author: nos4r2zod
*Note: has been implemented before. Only use part of the patch.
--HG--
branch : trunk
Note: mindmg/maxdmg in creature_template expected including attackpower part in its.
attackpower field only show part of attackpower not affected by AP multiplier.
Thanks also to Seizer for take part in reseach and patch review.
--HG--
branch : trunk
*Use item speed value instead of attack speed value for enchant PPM - by MaS0n.
*Correctly apply cooldown to Improved leader of the pack mana regen.
*Do not refresh duration when stack from aura is dropped - by Apoc
--HG--
branch : trunk
Fix command ticket viewname - thx Deadlyskunk for point this
fix setlink command group, add missing commands to db - patch by XTElite1
--HG--
branch : trunk
r1106 Prevent abuse of item 44222. Apply some SD2 code style
r1107 Add health modification for phase and correct phase value for kael(TK)
r1108 Remove scripted function SetSheathState() and use mangos function instead. Fix one typo and apply sd2 code style for one script.
r1109 Remove old makefile* files not needed.
r1110 Some minor adjustments to sharkkis, add one spell and also add distance to MoveChase. Not kill boss' advisors on Reset when not needed.
r1111 Check pointers and avoid possible crash
r1112 Added script for friendly Kael in MgT (movement to orb-platform, transform and gossip)
r1113 Correct misunderstanding added in 1112, and use timer for transformation instead (creature are expected to spawn/fly down once player use orb).
--HG--
branch : trunk
r1100 Added basic AI definitions for boss sartharion (with adds, using a common AI for certain events) and intro calling drakes
r1101 Correcting a few details and simplify call drakes for boss sartharion
Add boss and mini-boss' abilities and add more common events to common drakes AI
r1102 Drop support for Windows VC71 (2003) (ref Mangos rev 7865)
r1103 Added support for quest 6481 (summon npc 11920)
r1104 Restore compile after change in OnCreatureCreate(). Require Mangos 7871+ - skip (we don't merge 7871?)
r1105 Remove code related to taunt immune. creature_template.flags_extra(CREATURE_FLAG_EXTRA_NOT_TAUNTABLE) must be used instead where creature should always be immune.
--HG--
branch : trunk
r1095 Correct one spellId in hyjal - skip
r1096 Remove more grid search code from scripts and use functions.
r1097 Remove obsolete functions redefined in 1094
r1098 Added text for bosses in map 615
r1099 Added instance script for map 615
--HG--
branch : trunk