DDuarte
103fd9cb63
Scripts/GO: Remove go_field_repair_bot_74A
...
Replaced by SAI in c05a4189e2
2014-10-11 20:40:48 +01:00
Duarte Duarte
611f7749a2
Merge pull request #13307 from beach-creature/master
...
Adjust random movement wait time and implement variable wait times
2014-10-11 18:58:17 +01:00
Vincent-Michael
1e181d7021
Core:/SAI: Added better error log output in 0a897616da
2014-10-11 18:56:58 +02:00
joschiwald
90a2acfbdf
Core/SAI: changed multiple validation checks
2014-10-11 18:52:01 +02:00
Intra
06afdeffcb
Adjust random movement wait time and implement variable wait times
2014-10-11 14:20:24 +02:00
Vincent-Michael
0a897616da
Core/SAI: Added new error for wrong target orientation value
2014-10-11 05:33:34 +02:00
Shauren
67f9d916cb
Build: Fixed game & collision depending on each other for linking
2014-10-09 23:01:31 +02:00
Vincent-Michael
ba676f8c3e
Core/Spells: Added new error log for spell linked
2014-10-09 18:54:46 +02:00
yesitsme
de7b503cc4
Core/SmartScripts: Fix multiple target_types
...
Checking the worldobjects GUID against the iterators GUID instead of pointer to worldobject against pointer to iterator, as 2 different pointers may point to the same object.
Closes #12670
2014-10-09 00:04:04 +02:00
Shauren
2e455eee86
Core/Entities: Removed the possibility to teleport non-player objects to different maps
2014-10-08 20:24:55 +02:00
Shauren
b781a4dc33
Core/Logging: Replaced direct calls to GetCounter() in logs with ToString()
2014-10-08 17:59:27 +02:00
Vincent-Michael
ec784be893
Core/SAI: Ingore text valid errors for SMART_TARGET_CREATURE_DISTANCE / SMART_TARGET_CREATURE_RANGE / SMART_TARGET_CLOSEST_CREATURE
2014-10-07 22:56:50 +02:00
jackpoz
db88bf02b5
Core/LFG: Fix Leader flag being ignored
...
Fix bug added in 5ca00bc14d that removed Leader flag of LFG without ever adding it back, giving leadership to players who didn't want it.
2014-10-07 22:15:01 +02:00
Vincent-Michael
def151bb18
Core/SAI: Fix text over errors
2014-10-07 21:49:50 +02:00
jackpoz
6501da3c94
Core/Instances: Add assert to track down a crash
...
Instance reset times are supposed to be initialized on server startup and then only updated when they expire.
Refers to #11904
2014-10-05 14:11:31 +02:00
Vincent-Michael
a3192b1ae3
Core: Fix warning
2014-10-05 03:50:45 +02:00
Vincent-Michael
adefe39bf6
DB/Brewfest: Added missing brewfest spawn in shatttath
2014-10-05 03:21:26 +02:00
Vincent-Michael
f989c7182c
Core/Misc: Added support for calculate zoneId/areaId for creature / gameoject table at loading (Slow server startup ca.3-4 sec.)
2014-10-05 01:57:37 +02:00
Vincent-Michael
8a4abdaa67
Core: Remove Whitespaces
2014-10-04 22:04:36 +02:00
Vincent-Michael
ef92d31c49
Revert "Core/SAI: Added new error for is using other script as sai"
...
This reverts commit d08862a792 .
2014-10-04 20:24:58 +02:00
Vincent-Michael
d08862a792
Core/SAI: Added new error for is using other script as sai
2014-10-04 20:18:02 +02:00
Vincent-Michael
3d0c5cbf9a
Core/SAI: Fix typo
2014-10-04 19:45:33 +02:00
Vincent-Michael
a21149e1b7
Core/SAI: Added new error log is not using SmartAI / SmartGameObjectAI in db
2014-10-04 16:19:52 +02:00
Vincent-Michael
1d92315492
Core/SAI: CleanUp in 98257b9472 / 2838a62264
2014-10-03 20:06:22 +02:00
Vincent-Michael
98257b9472
Core/Sai: Added SMART_ACTION_TALK error log also for -guid creature
2014-10-03 16:20:12 +02:00
Vincent-Michael
6ef51481eb
Core: Fix crash
2014-10-03 16:07:11 +02:00
Vincent-Michael
2838a62264
Core/Sai: Added new error log for action SMART_ACTION_TALK
2014-10-03 16:02:11 +02:00
Vincent-Michael
cb2862671b
Core/SmartScript: Fix warnings
2014-10-02 23:03:48 +02:00
jackpoz
d828d16e9e
Core/AHBot: Fix reference_loot_template being excluded from ahbot items
...
Fixes #13265
2014-10-02 22:29:45 +02:00
Vincent-Michael
d10dc5ac35
Core/Sai: Added better version for 4060fb1b59
2014-10-02 22:24:59 +02:00
Vincent-Michael
921457ae7b
Core/Sai: Added missing changes in 4060fb1b59
2014-10-02 21:13:16 +02:00
Vincent-Michael
4060fb1b59
Core/Sai: Added ugly code for new sai error log :(
2014-10-02 21:11:50 +02:00
Vincent-Michael
6a47175523
Core/Spells: Added hack for "Bark for the Barleybrews!" quest credit (for alliance-side) (meh, blizzard :/)
2014-10-02 05:49:32 +02:00
jackpoz
fb6e635c80
Core/AH: Don't send expired auctions to clients
...
Fixes #12964
2014-10-01 21:35:31 +02:00
Vincent-Michael
6357560186
Core/Spells: Added hack for "There and Back Again" quest credit (for alliance-side) (meh, blizzard :/)
2014-10-01 20:53:16 +02:00
jackpoz
5150222f19
Revert "Core/AuctionHouse: Delete expired auctions at startup."
...
This reverts commit a92038feaf which caused items of expired auctions not being mailed back to the owner and leaving those items in item_instance table.
Please refer to the forum for steps to verify the integrity of your database and remove old unneeded rows in item_instance table.
Fixes #12699
2014-09-30 21:25:58 +02:00
jackpoz
6daba66baf
Core/LootMgr: Fix GCC warning
2014-09-30 20:58:50 +02:00
jackpoz
7e2ef67936
Core/LootMgr: Fix wrong bit fields padding
2014-09-30 20:38:43 +02:00
Vincent-Michael
88ea67add0
Core/SAI: Addet new error log for SMART_ACTION_CAST kill credit invalid target
2014-09-30 18:56:12 +02:00
jackpoz
4ed3254aa8
Core/Scripts: Fix invalid memory write
...
Fix invalid memory write caused by calling "delete this;" in a base class constructor.
2014-09-29 20:12:03 +02:00
joschiwald
c34af1d60b
Core/Scripts: fixed memory leak caused by unassigned scripts in db
2014-09-29 19:03:04 +02:00
jackpoz
c23c66f719
Core/AH: Fix Auction House items not deleted from database
...
Fix some cases where Auction House items were not deleted from item_instance table of character database, for example if the owner didn't exist anymore or if the owner was the AHBot.
Updates #12699
Updates #13232
2014-09-28 21:13:19 +02:00
Shauren
0781d29657
Core/GameObjects: Fixed uninitialized elevator period value
2014-09-28 21:04:18 +02:00
Malcrom
ad336996ee
Core/LootMgr: Forgot to change this. Found by Vincent Micheal
2014-09-27 23:17:29 -02:30
Malcrom
55b43c6751
Core/LootMgr: Update lootMgr to normalize loot_template tables
2014-09-27 22:40:58 -02:30
Duarte Duarte
1854eafcb6
Merge pull request #13140 from Unholychick/preventfleeing
...
Core/Mechanics: Fix prevent fleeing + fear
2014-09-27 21:40:41 +01:00
Shauren
605d51533c
Core/Spells: Always add threat for spells from spell_threat table, not only if target was hit. Unsuccessful cast results in 0 threat added instead of the full amount and creating threat list entry for caster. This fixes various exploits with taunt spells bugging out scripts due to taunt immunity/passive state (creatures would immediately evade resetting script state if no entries were present on threat list - entry with no threat is not the same as no entry)
...
Closes #11883
2014-09-26 22:26:51 +02:00
jackpoz
79b9ca4a58
Scripts/Misc: Make InstanceScript::Initialize() obsolete
...
Move all InstanceScript initialization code from Initialize() to the constructor.
InstanceScript::Initialize() is now obsolete, please don't use it anymore. The only reason it's still in the sources is for backward compatibility.
2014-09-25 22:28:20 +02:00
mik1893
c9abaf4139
Core/Achievements: Fixed wrong packet generation in AchievementMgr::SendCriteriaUpdate
2014-09-25 14:06:35 +02:00
jackpoz
e77f503336
Scripts/Examples: Remove some more code related to example scripts
2014-09-22 20:25:11 +02:00