Always send a Welcome type Instance Lock chat message when entering an instance instead of changing type based on remaining time.
Fix scheduled warning message to always send "Your instance lock for ... will expire in 0 minutes." even if there are hours left, issue added in 4193806dba , closes#11519 .
Update warning messages based on remaining time so that the most meaning is always used (6 hours left, 59 minutes left, etc).
- Several pack of mobs and triggers spawned
- Spawned doors at Kael's room
- Corrected spawn coords for Kael'thas and his advisors from sniffs
- Removed improper spawns of Ember of Alar
Fix Flame Leviathan instance lock not being granted to players because they were ejected from the vehicles as soon as boss died.
Players are now ejected some seconds later.
Close https://github.com/TrinityCore/TrinityCore/issues/15005
Fix Charge returning "no path found" error when targeting targets with Object Size of 8 like Festergut by changing how the target Z coordinate is set, using only half object size.
It is unclear why the CalculatePath() call in Charge handler is using target object size, maybe for corner cases where the target is slightly below the ground.
- Combat no longer removes stealth, only damage does
- Creatures will pursue a stealthed unit they cannot see if they're already in combat with them
- When a player is ~~3 yards~~ 8% + 1.5 yards away from the usual stealth detection distance, the creature will perform the "alerted" effect.
- When sitting/sleeping creatures are distracted or alerted, they will stand up
- Idle movement creatures will return to their original (spawn) orientation after distract/alert
- When entering combat with a distracted/alerted creature, distract state is removed
- NPC no longer have a limit to stealth visibility (granted by stealth modifier spells/buffs)
- If alert visibility is greater than aggro range, no alert sent
by @robinsch; closes#3088.
Purpose: make the Omen of Clarity druid buff (http://wotlk.openwow.com/spell=16864) work as intended.
This change is an addition to @Shauren's commit 37145b6.
Before this change, spell mod auras lose charges when they are unable to be cast
as mentioned in the issue. As an example: Omen of Clarity loses its charge
when Shred can not be used, because it requires the caster to behind the target.
This change will restore the spell mod if CheckCast returns false for the initial cast.