n0n4m3
cc19e73174
Merge
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--HG--
branch : trunk
2009-12-20 17:39:36 +01:00
n0n4m3
851a514f90
fix visual bug that flying creatures displayed as walking at place
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--HG--
branch : trunk
2009-12-20 17:38:09 +01:00
Rat
6fe36efe0f
*apply trinity style to whole source
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*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear
--HG--
branch : trunk
2009-12-20 15:20:04 +01:00
n0n4m3
5a3b3d83ee
Fixed some typos and revert one commit
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--HG--
branch : trunk
2009-12-19 19:46:07 +01:00
n0n4m3
5f0c623f8a
Remove trainer npcflags for player that can not train from npc. by NoFantasy
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--HG--
branch : trunk
2009-12-19 18:29:09 +01:00
n0n4m3
ef2cbee517
Avoid not needed too oftent send update data, cleanups. by SilverIce
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--HG--
branch : trunk
2009-12-19 17:58:45 +01:00
n0n4m3
243f33b5ea
Implement new visibility system, based on Silverice patch for mangos
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--HG--
branch : trunk
2009-12-19 10:12:40 +01:00
n0n4m3
3e133c4786
[9012] fix crash when achievement is completed and player isn't in world
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--HG--
branch : trunk
2009-12-17 19:09:40 +01:00
n0n4m3
63659ea18b
Update some code for 322a
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--HG--
branch : trunk
2009-12-17 11:40:23 +01:00
spp
5d988a617f
Fix Dancing Rune Weapon. By liberate, closes #365
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--HG--
branch : trunk
2009-12-14 01:51:12 +01:00
Kudlaty
9bd797d402
Apply #412 .
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Add support to gameobject type Transport (11) that should stop like Orgrimmar arena Elevators or pilars.
Patch by Spp and Opterman
--HG--
branch : trunk
2009-11-27 01:41:26 +01:00
maximius
da5c1bca54
*Cleanup, fix a few warnings, and make the SD2 grid searchers just pass through to the standard Trinity grid searchers, as they have identical functionality. Thanks thmarth. Closes #387 , #388
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--HG--
branch : trunk
2009-11-22 00:46:38 -08:00
maximius
654519d1a6
*Some cleanup (mostly whitespace changes)
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--HG--
branch : trunk
2009-11-20 19:11:28 -08:00
maximius
743578b81f
*Reinit the iterator in each loop as the iter is removed from the list, in AuctionHouseObject::Update, by Trazom
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*No longer disregard z/o in Map::CreatureRelocation, thanks Sisif
*Cleanup, and make Divine Storm default to m_caster is no unitTarget is available
*Some mtmaps optimization
--HG--
branch : trunk
2009-10-31 16:00:47 -07:00
maximius
d22768a6b5
*Cleanup
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--HG--
branch : trunk
2009-10-18 18:38:46 -07:00
maximius
3f338cc1c3
*Massive cleanup redux.
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--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24
*Backed out changeset 3be01fb200a5
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--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
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*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius
f980dd9ac6
*Merge [8524] New cell search algorithm implemented. You can now choose different
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visibility distances on continents, in BG/Arenas and instances. Author: Ambal
*Some warning cleanup
--HG--
branch : trunk
2009-09-27 02:24:25 -07:00
Kudlaty
b4cd005f03
Reapply patch about changing modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction.
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--HG--
branch : trunk
2009-09-21 07:52:16 +02:00
Kudlaty
8c255266e7
Fix some issues with game object create according to last patch. Thx to NoFantasy and DearScorpion
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--HG--
branch : trunk
2009-09-04 05:11:27 +02:00
Kudlaty
2465ef00a2
Fix bug with going trough things on login. Thanks to Opterman and Nofantasy
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--HG--
branch : trunk
2009-09-03 23:40:14 +02:00
megamage
85ab4599ee
[FIX] Energy/Mana Regeneration By HiZed
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--HG--
branch : trunk
2009-09-02 15:05:18 -05:00
megamage
d802cd3811
*More update about positions.
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*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite.
--HG--
branch : trunk
2009-08-29 23:20:16 -05:00
megamage
2a4c9bcaf9
*Make position as a class;
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--HG--
branch : trunk
2009-08-29 14:58:45 -05:00
megamage
6de6557bf0
*Fix a crash caused by gm command .object move and so on
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--HG--
branch : trunk
2009-08-28 14:19:14 -05:00
megamage
a4978bb90a
*Add some crash log.
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--HG--
branch : trunk
2009-08-26 19:35:20 -05:00
megamage
21af4cf832
*Some clean up and add debug info to find the reason of crash.
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--HG--
branch : trunk
2009-08-26 19:28:21 -05:00
megamage
285f3a60f4
*Do not reset map id in resetmap.
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--HG--
branch : trunk
2009-08-25 19:22:45 -05:00
megamage
8cedad1a0f
*Do not make getmapid virtual function to improve speed.
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--HG--
branch : trunk
2009-08-25 11:42:18 -05:00
megamage
a029ae15e5
*Fix some summon vehicle spells.
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--HG--
branch : trunk
2009-08-24 12:54:36 -05:00
megamage
1ee90e1022
*Update vehicle system. Make vehicle a seperate class from creature.
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--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage
b35fe879ad
*Some update of spell target selection.
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--HG--
branch : trunk
2009-08-23 00:46:21 -05:00
megamage
db066046df
*Do not always set faction in summonvehicle function.
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--HG--
branch : trunk
2009-08-23 00:43:49 -05:00
megamage
6169483d0f
*Set vehicle owner guid and faction in summonvehicle instead of spelleffecthandler.
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--HG--
branch : trunk
2009-08-19 23:01:56 -05:00
megamage
c9ddf9258d
*Do not assert !map for non-corpse worldobjects.
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--HG--
branch : trunk
2009-08-13 17:02:17 -05:00
megamage
9cff946d8d
*Add an assert in ~worldobject
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--HG--
branch : trunk
2009-08-13 11:47:38 -05:00
megamage
7292420583
*Rewrite and simplify sendmessagetoset functions. This fixes the bug that player cannot see dummy aura is cancelled when puppet is far away.
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--HG--
branch : trunk
2009-08-12 23:23:53 -05:00
megamage
92769d3ffe
*first remove corpse from world then resetmap
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--HG--
branch : trunk
2009-08-12 23:12:33 -05:00
megamage
a30e3b7bd3
*Fix a crash caused by addnpc command.
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--HG--
branch : trunk
2009-08-12 13:03:44 -05:00
megamage
0f18e49052
*Add some asserts back.
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--HG--
branch : trunk
2009-08-11 16:39:35 -05:00
megamage
962b88a381
*ResetMap for worldobjects when map is deleted.
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--HG--
branch : trunk
2009-08-11 16:33:33 -05:00
megamage
9403ff03e7
*Only use m_isWorldObject to check if an object is in grid or world.
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--HG--
branch : trunk
2009-08-11 16:14:45 -05:00
megamage
4267816fca
*A temp fix of the crashes caused by corpses.
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--HG--
branch : trunk
2009-08-11 15:40:43 -05:00
megamage
6cb0466eea
*Assert !IsInWorld() in set map
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--HG--
branch : trunk
2009-08-10 23:48:20 -05:00
megamage
d78c9b3925
*Assert !IsInWorld() in reset map
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--HG--
branch : trunk
2009-08-10 23:47:47 -05:00
QAston
129f6ce6f0
*Remove unneeded assert.
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--HG--
branch : trunk
2009-08-01 02:08:59 +02:00
QAston
1d96091d2a
*Improvements in map managing.
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--HG--
branch : trunk
2009-08-01 00:20:32 +02:00
QAston
13758fcae1
*Fix per-caster aura state based on [8218] (Author: VladimirMangos;almost nothing left from original patch):
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*Fixes all per caster aurastates instead of only conflagrate
*Adds a holder for aura state auras for speedup search
*Save some memory space by removing m_auraStateMask from aura class.
--HG--
branch : trunk
2009-07-30 17:16:56 +02:00
QAston
98a80ff518
*Backout some mangos stuff which is solved using better way in trinity.
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--HG--
branch : trunk
2009-07-30 11:59:37 +02:00