Full-Stack Developer
175f210e91
Scripts/VoA: Update events to use std::chrono (PR #22415 )
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(cherry picked from commit 8f60d48ea9 )
2021-10-27 00:00:14 +02:00
Killyana
8412035c17
Creature/Script: Fix Highlord Darion Mograine waypoint speed
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Closes #21290
(cherry picked from commit ddd779fef5 )
2021-10-26 23:59:00 +02:00
Ovah
b606c22dfd
Core/EscortAI: initialize run state before filling waypoints (PR #22416 )
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(cherry picked from commit 993c392cd7 )
2021-10-26 23:58:36 +02:00
Full-Stack Developer
e520b45270
Scripts/VoA: Archavon no longer leaps in melee range (PR #22414 )
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(cherry picked from commit 3c5b1f0258 )
2021-10-26 23:57:58 +02:00
Aokromes
3621482e44
kill some whitespaces
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(cherry picked from commit cc49b7bb30 )
2021-10-26 23:55:38 +02:00
Shauren
4e294f54e4
Core/PacketIO: Fixed SMSG_SPELLNONMELEEDAMAGELOG structure
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(cherry picked from commit 93e87010ed )
2021-10-26 23:54:31 +02:00
Treeston
35e5383929
Core/Threat: Properly sequence checking offline state _after_ adding the reference to the threat list. This ensures IsEngagedWith reports consistent values for downstack calls in Creature. Closes #22406 .
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(cherry picked from commit 9f1755dbf1 )
2021-10-26 23:51:34 +02:00
Treeston
26ca7b0fc2
Core/Creature: Get rid of a few Creature::getAttackerForHelper misuses. That's not what the function does, folks.
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(cherry picked from commit 71c5569d18 )
2021-10-26 23:51:12 +02:00
ModoX
6ebd5926fb
Core/Conditions: Added conditions for old areatrigger system (AreaTrigger.db2) ( #27174 )
2021-10-26 22:58:49 +02:00
ModoX
94b14e4f63
Core/Conversations: Dropped time fields and calculate them using db2 data ( #27151 )
2021-10-26 22:49:12 +02:00
ModoX
03c0f787a1
Core/Conditions: Added conversation line source type ( #27167 )
2021-10-25 16:24:51 +02:00
Treeston
f91faa161c
Core/ChatCommands: Implement achievement link parsing
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(cherry picked from commit a4c666dc3d )
2021-10-25 15:06:41 +02:00
Treeston
c323758631
Core/Threat: Suppressed threat is now re-evaluated on taunt state update, and taunting units can no longer be suppressed.
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(cherry picked from commit fdbec8b639 )
2021-10-25 14:17:14 +02:00
Treeston
33c8df9cf1
Scripts/Commands: Rewrite .account commands to new model
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(cherry picked from commit c59388783a )
2021-10-25 14:16:49 +02:00
Treeston
6dc35e7beb
Core/ChatCommands: Properly handle single-argument handlers (argument string discarded). Add special handling for on/off booleans.
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(cherry picked from commit 37489eda93 )
2021-10-25 00:05:36 +02:00
Shauren
b13e9f9d61
Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch build
2021-10-25 00:05:05 +02:00
Treeston
0c681b6509
Scripts/Commands: New argument parsing methodology (PR #22363 )
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- Detect the arguments accepted by the command handler
- Tokenize out those arguments automatically and feed them to the handler
- Unmatched rest of the string can be accepted by trailing char const* or CommandArgs*
(cherry picked from commit 66a87c4642 )
2021-10-25 00:03:23 +02:00
Shauren
b8227f92d5
Core/Entities: Minor refactor to viewer dependent updatefield writing to allow using viewer dependent dynamic updatefields
2021-10-24 13:21:22 +02:00
Shauren
23ec4b4075
Core/DataStores: Hackfix broken db2 files that have invalid id tables
2021-10-24 01:28:40 +02:00
Treeston
f1ecb976ec
Core/RBAC: Simplification part 1. Nobody needs different permissions for each type of .go command.
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(cherry picked from commit 5843724deb )
2021-10-23 22:31:27 +02:00
Ovah
def2e699b0
Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditions ( #22371 )
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This is a needed change in order to make spellclicks functional that are only available when you have a already completed quest.
(cherry picked from commit cd36606027 )
2021-10-23 21:59:51 +02:00
Keader
bb599a9521
Scripts/Ulduar: Algalon the Observer fixes ( #22320 )
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(cherry picked from commit ca7ee982db )
2021-10-23 21:58:25 +02:00
Shauren
bfd9c1778f
Core/Misc: Sync Languages.h content between branches
2021-10-23 20:21:38 +02:00
Treeston
af8b4853da
Scripts/Commands: Cleanup and trinity_string for .go instance. Hi shauren.
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(cherry picked from commit 8e4f6777a2 )
2021-10-23 19:53:19 +02:00
Treeston
82ecd32d9c
Scripts/Commands: New command ".go instance". Goes to an instance.
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(cherry picked from commit 6a0870a999 )
2021-10-23 19:08:53 +02:00
Keader
2342361746
Scripts/Misc: Removed more UpdateEntry on InstanceScripts
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(cherry picked from commit c78f454c0e )
2021-10-23 16:14:01 +02:00
Keader
5612a05f3f
Scripts/ICC: Removed not needed entrys added in last commit
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(cherry picked from commit 7ab8a8b70b )
2021-10-23 16:12:52 +02:00
Keader
a1ec8ff54b
Scripts/ICC: Fixed Deathbringer after Delay zone script's OnCreatureCreate
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Also removed some UpdateEntry hacks
Followup: b4a1887c4d
(cherry picked from commit 92f260c5f9 )
2021-10-23 16:12:28 +02:00
Shauren
d181c1da75
Core/CrashHandler: Include assertion messages in crash reports
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(cherry picked from commit 62db1fb683 )
2021-10-23 16:02:44 +02:00
Treeston
55cb4f9a6d
Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
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(cherry picked from commit 704870496f )
2021-10-23 16:01:05 +02:00
Treeston
19f24b3e40
Core/Maps: Fix a crash when spawning a spawn group
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(cherry picked from commit 969436adfe )
2021-10-23 16:00:28 +02:00
Treeston
ca5df17dc2
Core/GameObject: Add getter for current Quat rotation
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(cherry picked from commit 28eeb4bfc9 )
2021-10-23 16:00:05 +02:00
Treeston
852164132c
Core/Movement: Some improvements to script interfaces for SplineChainMovementGenerator
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(cherry picked from commit e63e0cb6fc )
2021-10-23 15:59:31 +02:00
Treeston
d57e74b3b5
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
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(cherry picked from commit b4a1887c4d )
2021-10-23 14:53:14 +02:00
Treeston
fd930d4c83
Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
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(cherry picked from commit dc86a8e5db )
2021-10-23 14:52:18 +02:00
Treeston
8760b7322e
Core/Spells: Clean up some assist checks (no behavior change)
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(cherry picked from commit 83ee145736 )
2021-10-23 14:49:43 +02:00
Treeston
d81a74bc98
Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks. Closes #21929 .
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(cherry picked from commit 75e7404bba )
2021-10-23 14:46:53 +02:00
Treeston
00b9c23e28
Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios. Tagging #21967 .
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(cherry picked from commit a001bc63b1 )
2021-10-23 14:45:40 +02:00
Treeston
34f9666f20
Core/Unit: Some charm fixes:
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* Properly restore react state after possession expires. Closes #20769 .
* Possessed creatures now don't override player control with random/waypoint motion
* SmartAI creatures now properly re-aggress charmer after charm expires
(cherry picked from commit da21ca80fc )
2021-10-23 14:44:05 +02:00
Ovah
e88536f258
Core/LFG: fixed random dungeon cooldown ( #22321 )
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* Core/LFG: fixed random dungeon cooldown
The issue was that queuing up for random dungeons puts you into a queue for a already selected dungeon from the beginning so the dungeonId that we use here is actually the dungeonId that we will enter when out group is complete. We change that and use our selected dungeons as reference instead which contains the random dungeon at the very beginning (if we queued up for random dungeons so we check that too).
(cherry picked from commit bf8c6f220c )
2021-10-23 14:37:37 +02:00
Treeston
dd239e8b0f
Scripts/Commands: .npc info now includes react state info
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(cherry picked from commit 2c030ed5e7 )
2021-10-23 14:33:21 +02:00
ModoX
437fb2aaba
Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text ( #27136 )
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* Also adjusted Vigilant Quoram texts to use ObjectSounds
2021-10-23 13:10:32 +02:00
ModoX
8b171d7c01
Core/Instances: Drop allowMount column in instance_template as it is already handled properly by SPELL_ATTR0_OUTDOORS_ONLY ( #27148 )
2021-10-23 11:42:47 +02:00
Treeston
b6f4b53407
Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changed
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(cherry picked from commit 4e5d1b7021 )
2021-10-23 02:14:04 +02:00
Treeston
7a503ff597
Core/Threat: Further tweak to assist threat, all CC now prevents assist threat splitting (not just damage-breakable CC)
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(cherry picked from commit 408ce48732 )
2021-10-23 02:14:04 +02:00
Treeston
05119fd909
Core/Unit: Random code style/naming adjustments
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(cherry picked from commit 710488ea20 )
2021-10-23 02:14:04 +02:00
Treeston
392a644dc8
Core/Threat: Threat system adjustments:
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* Online states are now re-evaluated before victim update instead of continuously. Closes #22226 . Tagging #21501 .
* Victim update now happens every 1s as opposed to every server tick unless current target goes away.
* Suppressed threat is no longer re-established until the victim gains additional threat (by hitting the target, for instance).
* Assistance threat is now split between non-controlled units threatened by target, as opposed to all units threatened by target.
(cherry picked from commit 5cea572a9a )
2021-10-23 02:14:04 +02:00
Treeston
395f58d651
Core/Unit: Inline some unnecessary helpers.
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(cherry picked from commit ce06767ef5 )
2021-10-23 02:14:04 +02:00
PolarCookie
9dd2748618
DB: Naxxanar and Voltarus teleporters
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Closes #22311
(cherry picked from commit 151ed6f684 )
2021-10-23 02:14:04 +02:00
Ovah
b2eef8903b
Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with those variables ( #22315 )
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(cherry picked from commit bab06993e2 )
2021-10-23 02:14:04 +02:00