Commit Graph

11382 Commits

Author SHA1 Message Date
Shauren
19cdf98c8a Core/Loot: Players who were not present during encounter completion are not eligible to receive the item in trade 2011-03-06 17:43:15 +01:00
ZxBiohazardZx
0d224cf74f DB/Loot: Reworked ICC/FoS/PoS/HoR Trashloot so it will work ingame. 2011-03-06 17:27:12 +01:00
Shauren
9da4a241f3 DB/Instances: Remove all forced models and equipments in Icecrown Citadel 2011-03-06 17:19:56 +01:00
Shauren
13acb0e4f9 Scripts/Icecrown Citadel: Remove unselectable and not attackable flags from Professor Putricide when both Festergut and Rotface are killed 2011-03-06 17:14:27 +01:00
Machiavelli
0f91728fdd Core/ObjectMgr: Load npc spellclick data after quests. 2011-03-06 16:28:31 +01:00
Machiavelli
10c02690b6 Core/Units: Re-remove MOVEMENTFLAG_ROOT applying on Unit::SetRooted to fix a clientside freeze issue (our visibility system is co-reponsible). It's still an ugly hack and should be fixed properly asap.
Closes #879
2011-03-06 16:07:01 +01:00
Machiavelli
d5be3353f3 Core/TempSummon: Implement ForcedUnsummonDelayEvent. Similar to ForcedDespawnEvent for Creatures, this will unsummon TempSummon objects with specified delay.
Core/Vehicles: Implement ForcedUnsummonDelayEvent for creatures exiting vehicles. Fixes visual bug that showed creatures mounted on vehicle after being ejected.
2011-03-06 15:12:34 +01:00
Shauren
5be032fe79 SQL: Corrected improper sql file naming 2011-03-06 12:36:01 +01:00
Shauren
4b4d3e7450 Core/Creatures: Implemented UNIT_FLAG_PASSIVE 2011-03-06 12:22:04 +01:00
Havenard
222df58340 [Core/PacketIO] Fix issues with Mind Control that was allowing a player to keep interfering other players' movements using Mind Vision 2011-03-06 11:23:34 +01:00
Machiavelli
6c4a0354a2 Core/ObjectMgr: Move some npc_spellclick_spells and vehicle_accessory related errors to startup instead of post-startup runtime 2011-03-06 11:12:19 +01:00
Machiavelli
df97ce7625 Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already removed on Unit::RemoveAllAurasOnDeath.
Addresses ticket:869 - please reconfirm
2011-03-06 10:31:25 +01:00
Nay
13fb928d14 DB/NPC: Spawns, scripts, template updates for NPCs in Violet Citadel/Dalaran
Closes #496
2011-03-05 19:47:50 +00:00
svannon
34bf5c3248 DB/NPC: Update some creature templates in Dalaran
Closes #825
2011-03-05 19:38:06 +00:00
MrQuickFx
edf4d39e24 DB/Spells: Cast spell Dragonmaw Fel Orc illusion in Netherwing Mines. Enables Netherwing daily quests
Closes #839
2011-03-05 19:35:30 +00:00
Nay
bf12aa4162 DB/NPC: Kill some vehicle errors and update some templates 2011-03-05 19:03:14 +00:00
Shauren
79e660975e Core/Spells: Fixed Heartpierce proc 2011-03-05 18:48:41 +01:00
Shauren
8e1b653fb2 Core/Achievements: Reverted ACHIEVEMENT_CRITERIA_FLAG_HIDDEN implementation 2011-03-05 11:31:41 +01:00
Nay
cdf9a7401c SQL: move all SQL that is now included in the latest full DB to the "old" dir. 2011-03-05 01:48:21 +00:00
Xanadu
c47c94f958 Dep/MySQL: Updated MySQL sources to version 5.5.9 (current GA) 2011-03-05 02:41:59 +01:00
Malcrom
ed14881894 DB/Waypoints: Add pathing to Dragonmaw Skybreaker 2011-03-05 00:39:40 +00:00
Shauren
36f848a4c2 Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Professor Putricide encounter
Scripts/Spells: Added blizzlike error messages for certain spells
Scripts/Items: Removed obsolete scripts
2011-03-04 23:53:11 +01:00
Shauren
22cd262e6c DB/Spawns: Deleted MO_TRANSPORT gameobject spawns
SQL: Corrected naming
2011-03-04 21:30:56 +01:00
Shauren
7120f1eff8 Core/Spells:
* Implemented on CheckCast spell script hook
* Added possibility to send SPELL_FAILED_CUSTOM_ERROR and added enum with all possible options for it

Scripts/Spells:
* Added example script for CheckCast hook with SPELL_FAILED_CUSTOM_ERROR (profession research and Book of Glyph Mastery)
2011-03-04 21:19:43 +01:00
Machiavelli
a9582964d3 Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant checks and update relevant data.
Closes #805
2011-03-04 21:17:06 +01:00
Shauren
c2a2d7201b DB/Skills: Changed required skill value to 0 for debug spell, spells with no skillline cant have skill value requirement
Fixed compile
2011-03-04 21:13:09 +01:00
Shauren
7ecaf1d816 Scripts/Spells: Cleanup in spell_generic 2011-03-04 20:20:06 +01:00
EdwinDW
7798474e74 Fix: SQL syntax error in world base SQL script 2011-03-04 16:48:39 +01:00
Shauren
704491101f Core/Achievements:
Implemented map and group requirements for achievements
Changed possible methods to const
Implemented hidden flag for achievement criteria
2011-03-04 12:11:20 +01:00
Manuel
7a0df5876b Core/SmartAI: Moved log to debug level.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-03-04 00:13:25 -03:00
Shauren
067648aad6 Buildsystem: Compile bzip2 project only with map tools 2011-03-03 21:27:46 +01:00
Nay
eea7efa463 Core/SAI: Correct debug log for SMART_ACTION_CAST 2011-03-02 18:20:33 +00:00
Malcrom
f8a6522291 DB/SAI: Add combat scripts to Crust Burster 2011-03-02 18:03:43 +00:00
Malcrom
3853f5caae DB/SAI: Add waypoints and scripts to Thulrin 2011-03-02 17:41:18 +00:00
Shauren
3cb0c4d969 Core/SAI: Fixed SMART_ACTION_EQUIP used with creature_equip_template ids 2011-03-02 18:23:50 +01:00
Malcrom
f0ec27da30 DB/Waypoints: Add pathing to Vilewing Chimaera 2011-03-02 17:22:28 +00:00
Malcrom
ebc1f1eb3c DB/NPC: Add some missing gossips 2011-03-02 17:21:19 +00:00
Malcrom
b8d357d279 DB/Waypoints: Add pathing to Mature Netherwing Drake. Fix some waypoint errors. 2011-03-02 17:07:47 +00:00
Nay
c02455f92d DB/Achiev: Send in-game mail on Emblematic achievement completion. 2011-03-02 17:02:39 +00:00
Nay
a65dc35a4e DB/NPC: Fix typos in vehicle ids introduced in previous commits. Thanks Tassader. 2011-03-02 16:04:44 +00:00
Shauren
6c020c72cc Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUSTOM_ANIM with parameter set in param1 2011-03-02 16:50:09 +01:00
MrQuickFx
2b9346e5a0 DB/Trainer: Update Flying Carpet crafting requirements
Closes #774
2011-03-01 18:38:49 +00:00
Malcrom
838338b7f2 DB/SAI: Fix quest Captives at Deatholme
Closes #650
2011-03-01 18:35:51 +00:00
Malcrom
849d50b9c2 DB/SAI: Replace core script by proper SmartAI script for quest Inoculation
Closes #681
2011-03-01 18:33:24 +00:00
ZxBiohazardZx
c242c9db3e DB/NPC: Set correct npcflag and vehicleid for some difficulty entries npcs. Fixes DB startup errors.
Closes #814
2011-03-01 18:21:20 +00:00
Shocker
43240f8c3d Core/Spells: Correctly give skill bonus provided by spells on cast, fixes Mining/Herbalism (and similar) exploits that allowed players to mine/gather anything with any skill 2011-03-01 17:47:53 +02:00
Malcrom
1618afc5d1 DB/Conditions: Added conditions for spell 36325. 2011-03-01 00:29:51 -03:00
Malcrom
1a8c3f9dbe Core/Spells: Implemented EffectTriggerSpell 36325 for spell 36350. 2011-03-01 00:28:03 -03:00
leak
f5e9c2c23b Core/Groups: And here i was talking about sync execution.. 2011-03-01 01:59:26 +01:00
kaelima
e32bdb3a4c DB/SQL: Fix recent added SQL date naming. 2011-03-01 01:53:47 +01:00