Snapper
21797c6c4f
Core/Misc: kill whitespace and use enum instead of hardcoded value.
2016-07-09 21:36:04 +02:00
SnapperRy
bf9b89dd2e
Core/Quest: don't save queststatus for autocomplete quests ( #17487 )
2016-07-09 18:29:05 +02:00
Shauren
cb786e8841
Core/Quests: Fixed crash during loading quest rewarded status added in 7905651b07
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Closes #17552
2016-07-09 17:46:16 +02:00
w1sht0l1v3
fcfb7b96b2
Core/Scripts: Corrections after 14b93c04ee
2016-07-09 17:14:03 +03:00
joschiwald
c96f53e85f
Core/Handlers: removed useless db query
2016-07-09 13:16:08 +02:00
Shauren
14b93c04ee
Core/Units: Fixed autoattack range
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Closes #17539
2016-07-09 13:03:03 +02:00
Golrag
0b98544286
Core/Unit: Add proc cooldown to all units ( #17546 )
2016-07-08 21:52:30 +02:00
treeston
0547926f17
Entities/Creature: Add some more std::chrono overloads
2016-07-08 17:02:34 +02:00
SnapperRy
eb1cd4c907
Core/Script: small improvement for quest "The Hunt is On". ( #17537 )
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Reset emotestate when the event starts.
2016-07-07 21:55:52 +02:00
Shauren
ce947814c6
Core/PacketIO: Fixed crash happening when someone sends too small packet that is processed directly in WorldSocket
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Ref #17536
2016-07-07 18:22:29 +02:00
Aokromes
3016783595
Core/Misc: Coding standard
2016-07-06 17:46:31 +02:00
Aokromes
a832865ce2
Core/Misc: Coding standard ( #17521 )
2016-07-06 10:54:36 +02:00
Shauren
e0cc650ea9
And another typo fix
2016-07-06 10:29:33 +02:00
Shauren
fcffdc38a7
Typo fix
2016-07-06 10:25:56 +02:00
Aokromes
fda9f1a136
Core/Mmaps: Charge ignoring z position of target ( #17516 )
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* Core/Mmaps: Charge ignoring z position of target
By cemak closes #15011
2016-07-06 10:23:12 +02:00
ariel-
cfbfa8158a
Core/Unit: remove duplicate resist roll in Unit::MeleeSpellHitResult ( #17520 )
2016-07-06 08:58:59 +02:00
SnapperRy
bf30ec9c8e
Core/Fishing: update fishing skill regardless of success or failure (junk items fished) ( #17504 )
2016-07-05 23:23:22 +02:00
Shauren
ba63361d7c
Core/Spells: Fixed spell dest range check failing on 0 distance max range requirement even if standing directly on top of destination
2016-07-05 16:59:37 +02:00
SnapperRy
03b15d968b
Event/Midsummer: improve pole ribbon functionality ( #17464 )
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Event/Midsummer: improve pole ribbon functionality:
- Bunny creature should hover, which puts it in the intended position.
- Use correct visual and internal spells to handle cosmetics and timers.
2016-07-05 15:19:30 +02:00
DDuarte
42028a1842
Scripts/Commands: Fix build warning
2016-07-05 11:55:29 +01:00
DDuarte
1100fe6057
Scripts/Commands: Remove unused argument of .cometome command
2016-07-05 11:21:50 +01:00
Gustavo
dfe278459d
Core/Scripts Corrections on Halion's Encounter ( #16725 )
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Core/Scripts: Updates to Halion
* Fixed Combustion and Consumption.
* Fixed Living Embers and Blazing Auras.
* Timer changes.
2016-07-05 10:54:31 +02:00
SnapperRy
7905651b07
Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed ( #17458 )
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* Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed
2016-07-05 09:53:08 +02:00
SnapperRy
b20912c8f6
Core/Spell: allow use of ground mounts while swimming ( #17488 )
2016-07-05 03:11:21 +02:00
Aokromes
d34cce1edb
Code/Battleground Opening a game object(banner) under absorb effects … ( #17459 )
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* Code/Battleground Opening a game object(banner) under absorb effects in battlegrounds should result an interupt
By zwerg, closes #6222
2016-07-04 21:12:36 +02:00
Andrew Letson
32dd6bbca8
Core/Scripts: Migrate Shadowmoon Valley NPC's to SAI ( #17373 )
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* Migrate Flanis Swiftwing and Kagrosh to SAI and more.
2016-07-04 16:17:27 +02:00
Naios
1ad73212dc
Core/EventProcessor: Wait for non deletable events to get deletable.
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* Immediate deletion caused issues with the SpellEvent,
so we delete it at one of the next update ticks now.
* Only affects the unforced cancellation of events.
* Ref #16675
2016-07-03 00:22:23 +02:00
Naios
d68316fcd2
Core/Scripting: Don't force event cancellation when swapping creatures.
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* EventProcessor::KillAllEvents(force = false) should only be used
by the EventProcessor.
2016-07-03 00:14:22 +02:00
Aokromes
fad58ad099
Core/Misc: Even better description for logs
2016-07-02 22:31:11 +02:00
Aokromes
90cff479ac
Core/Misc: Better description for a log
2016-07-02 19:53:38 +02:00
Aokromes
f1923a2e3a
Core/Misc: Better description for a log
2016-07-02 19:35:44 +02:00
Aokromes
9a25c0e7e0
Core/Misc: Better description for few logs
2016-07-02 19:31:48 +02:00
Aokromes
35042de723
Core/Misc: Better description for a log
2016-07-02 19:14:21 +02:00
Aokromes
6631697505
Update worldserver.conf.dist
2016-07-02 14:17:50 +02:00
Aokromes
4e37275a50
Update worldserver.conf.dist
2016-07-02 13:20:52 +02:00
Shauren
e6a52d4aae
Core/Spells: Fixed spell range check
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Closes #17060
2016-07-01 20:26:49 +02:00
robinsch
3213e4712c
Core/Spells: Rewrite Steady Shot damage to deal correct damage when using Heirloom Weapons ( #17481 )
2016-06-30 17:17:43 +02:00
SnapperRy
c853a83dd0
Core/Loading: output error when specified emote id for some quest-related tables is invalid ( #17469 )
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* Core/Loading: output error when specified emote id for some quest-related tables is invalid
* Apply suggested changes (and kill whitespace)
2016-06-28 18:01:03 +02:00
Aokromes
b0e5f6de47
Scripts/Midsummer: Burning hot pole dance ( #17445 )
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* Scripts/Midsummer: Burning hot pole dance
By zwerg, closes #6876
2016-06-26 00:27:19 +02:00
Gustavo
f1639a30ba
Core/Scripts Boss Ahune Clean-up ( #17320 )
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Remove use of flags UNIT_FLAG_NON_ATTACKABLE and UNIT_FLAG_REMOVE_CLIENT_CONTROL
Replace with correct one, UNIT_FLAG_UNK_31, imunity part now is fully handled by auras
Fix a problem with bugged orientation while casting SPELL_SYNCH_HEALTH
Use std::crono notations
Remove unneeded code
Move one spell_linked_spell to SpellScript
Fix Loot issue
Fix Possible Crash
2016-06-26 00:23:19 +02:00
psayafan
fe2aed6047
Core/Player: Add option to prevent rename during character customization
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Closes #17420
2016-06-23 21:31:09 +02:00
Aokromes
bd7dc87b02
Core/Misc: Even better description for a log
2016-06-22 14:32:48 +02:00
Aokromes
54d4769d4b
Core/Misc: Better description for a log
2016-06-22 14:24:11 +02:00
Meruemu
325ccab595
Core/Scripts: Fix array out of bounds in boss_mother_shahraz.cpp. ( #17434 )
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Fix an error in Prismatic Shield auras and Fatal Attraction teleport points selection (was introduced in fb63c8e915 )
2016-06-21 23:18:08 +01:00
jackpoz
75319e4a68
Core/Creature: Fix assertion triggered
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Fix assertion triggered when a Creature was summoned at an invalid position with Auras loaded as Creature addons.
Fix #17415
2016-06-21 22:19:31 +02:00
vincent-michael
d1cb53aa2c
Core/Scripts: Fixed non pch build
2016-06-19 18:13:10 +02:00
elecyb
d7460887c8
Core/Entities: Moved PITCH movement flags into TURNING mask (they do not cause movement in any direction alone, only combined with forward/backward/strafe)
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Closes #16256
2016-06-18 16:53:34 +02:00
elecyb
f8e87a445a
Core/Player: Fix ghost players water walking visual bug
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Fix bug of ghost players appearing as swimming to other players instead of water walking.
Ref #16256
2016-06-18 14:55:48 +02:00
Aokromes
b2effe4460
Core/Pet: Fix pet at rest distance ( #17206 )
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* Core/Pet: Fix pet at rest distance
By MrSmite, closes #10865
* Update TargetedMovementGenerator.cpp
2016-06-18 14:21:43 +02:00
SnapperRy
764daeb9cc
Script/Quest: Improvements for quest Corrosion Prevention (27347): ( #17385 )
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- Energized! spell should target only the caster and any player around.
- Prevent trigger from gaining threat from beneficial spell casts, getting stuck in a "gaining threat but cannot attack, reset" situation.
- The Power Core Fragment near the zeppelin crash should always be active.
2016-06-18 14:11:09 +02:00