linencloth
|
22928e23bd
|
Core: Replace spell attribute defines with enums
--HG--
branch : trunk
|
2010-12-19 04:11:44 +01:00 |
|
linencloth
|
2fbbcc477c
|
Core/InstanceSaveMgr: Cleanup for better readability
--HG--
branch : trunk
|
2010-12-19 01:23:36 +01:00 |
|
linencloth
|
4193806dba
|
Core/InstanceSaveMgr: Prevent timer underflow by passing resetTime instead of timeLeft
--HG--
branch : trunk
|
2010-12-19 00:59:04 +01:00 |
|
Machiavelli
|
837e50ea23
|
Core/Spells: Allow aura´s with SPELL_AURA_MOD_THREAT (10) to properly reduce threat modifiers on death.
Inspired by effort of james.gml
Fixes issue #3444
--HG--
branch : trunk
|
2010-12-19 00:38:35 +01:00 |
|
Shauren
|
8d76329eff
|
Scripts/Temple of Ahn'Qiraj: Its generally not a good idea to delete stuff before using it; fixed crash
Closes issue #4357.
--HG--
branch : trunk
extra : rebase_source : b829284f60e2b55f8e79db72751252cc6619e59a
|
2010-12-19 00:27:38 +01:00 |
|
linencloth
|
12e046e45e
|
Core/InstanceSaveMgr: Replace some queries with executes as the result isn't needed
(thanks to Machiavelli for the idea and for spotting these forgotten lines)
--HG--
branch : trunk
|
2010-12-19 00:04:27 +01:00 |
|
Shauren
|
43377b4daf
|
Core/Players: Remove player from transport before teleporting to graveyard, will fix infinite recursion when trying to access unavailable map
Core/Auras: Removed unneeded typecasting
Closes issue #4862.
--HG--
branch : trunk
|
2010-12-19 00:01:22 +01:00 |
|
linencloth
|
a8214a682a
|
Core/InstanceSaveMgr: Optimize instance packing and cleaning up
--HG--
branch : trunk
|
2010-12-18 23:43:44 +01:00 |
|
linencloth
|
454444a1af
|
Core/MovementGenerators: Remove evade state when HomeMovementGenerator gets destroyed without finishing the movement
--HG--
branch : trunk
|
2010-12-18 23:01:42 +01:00 |
|
Machiavelli
|
a093408360
|
Core/Player: Convert _SaveAuras to prepared statement format
--HG--
branch : trunk
|
2010-12-18 23:25:03 +01:00 |
|
Shauren
|
7196b880d6
|
Core/Spells: Fixed possible crashes in Shadow's Fate proc (71169) introduced in r91073dc6ace3
Core/AuctionHouse: Removed "using namespace std" and fixed crash in AuctionHouseMgr destructor
Closes issue #5132.
Closes issue #5134.
--HG--
branch : trunk
|
2010-12-18 23:16:55 +01:00 |
|
Shauren
|
3ad400ad1a
|
Scripts/Obsidian Sanctum: Removed unneeded code causing crashes
Closes issue #5191.
--HG--
branch : trunk
|
2010-12-18 22:22:25 +01:00 |
|
silinoron
|
f339ced1bf
|
merge
--HG--
branch : trunk
|
2010-12-18 13:07:15 -08:00 |
|
silinoron
|
41a9d3216c
|
Core/Auras: Fix Cold Blood handling on misses and parries.
Patch by dr.tenma.
Fixes issue #2291
--HG--
branch : trunk
|
2010-12-18 13:06:38 -08:00 |
|
Shauren
|
24193966dd
|
Core/Auras: Fixed crash in AuraEffect::TriggerSpell (dummy effect) and removed some useless code
Scripts/AI: Changed sOnDummyEffect to return bool value
Closes issue #5190.
--HG--
branch : trunk
|
2010-12-18 22:04:19 +01:00 |
|
Supabad
|
8ce0abbbc8
|
Scripts/Obsidian Sanctum Add support for when encounter is in progress. thnx to kiper
--HG--
branch : trunk
|
2010-12-18 18:07:24 +01:00 |
|
Machiavelli
|
535d81db4b
|
Core/Social: Really show correct count (matches + displayed) in SMSG_WHO now (switch position of 2 numbers).
--HG--
branch : trunk
|
2010-12-18 16:09:50 +01:00 |
|
leak
|
525a1e0ff0
|
Core/Entities: Remove gem bonuses if requirements of prismatic sockets are not met
Closes issue 4949.
--HG--
branch : trunk
|
2010-12-18 15:56:55 +01:00 |
|
leak
|
04e4561134
|
Prevent completing quests by packet manipulation
--HG--
branch : trunk
|
2010-12-18 15:29:11 +01:00 |
|
Machiavelli
|
57132e35b8
|
Core/Spells: Fix spells 59915 and 59906 / Discerning Eye of the Beast and Swift Hand of Justice (Heirloom trinkets)
Fixes issue #2435
Fixes issue #2529
--HG--
branch : trunk
|
2010-12-18 12:27:40 +01:00 |
|
click
|
0054bd83d8
|
Buildsystem/Linux: Fix linking of a long lost little child : jemalloc (yes, it has returned, and is now actively linked again)
--HG--
branch : trunk
|
2010-12-18 01:36:00 +01:00 |
|
Shauren
|
4a067d5095
|
Fixed build i broke
--HG--
branch : trunk
|
2010-12-17 20:48:55 +01:00 |
|
Shauren
|
ecd2fbb2b1
|
Scripts/Vault of Archavon: Cleaned and simplified scripts, fixed Toravon's Frozen Orb summon count
Closes issue #2857.
--HG--
branch : trunk
|
2010-12-17 20:37:20 +01:00 |
|
Machiavelli
|
32d94ed52a
|
Core/Units: Aura´s of type SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE (143) should stack with eachother in the way that only the strongest aura of each magical school applies.
Author: Iskander
Fixes issue #3897
--HG--
branch : trunk
|
2010-12-17 20:31:46 +01:00 |
|
click
|
97f912fe93
|
Core/Pets: Use the safer pet level check-method in SynchronizeLevelWithOwner() too (forgotten in previous commit)
--HG--
branch : trunk
|
2010-12-17 20:27:36 +01:00 |
|
click
|
0785ad465b
|
Core/Pets: Clean up logic/codedesign slightly for XP/levelup-handling, and also fix a possible overflow in the pet level-tests
(Thanks to Vladimir for the discussion regarding the possible overflow!)
--HG--
branch : trunk
|
2010-12-17 20:08:27 +01:00 |
|
Machiavelli
|
e867481ccb
|
Fix a typo in 52d8bc05c3
--HG--
branch : trunk
|
2010-12-17 19:27:09 +01:00 |
|
Shauren
|
3df2310417
|
Core/Auras: Fixed Festive Holiday Mount transformation (3.0.8 update)
--HG--
branch : trunk
|
2010-12-17 19:03:12 +01:00 |
|
Shauren
|
21f6248726
|
Core/Spells: Fixed diminishing returns for positive/event spells, patch by DrTenma
--HG--
branch : trunk
|
2010-12-17 18:21:37 +01:00 |
|
Shauren
|
b11e5bbf81
|
Core/Achievements: Prevent ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates at login
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING
Core/Achievements: Implemented map id requirement for achievement criterias
Closes issue #4479.
Closes issue #4478.
Closes issue #4473.
Closes issue #4472.
Closes issue #4471.
Closes issue #4480.
Closes issue #2284.
Closes issue #4481.
--HG--
branch : trunk
|
2010-12-17 18:12:46 +01:00 |
|
Machiavelli
|
1cdeb4d057
|
Core/Player: Change equipmentset saving to use prepared statements.
Update issue #4550
Please try to re-reproduce
--HG--
branch : trunk
|
2010-12-17 17:29:16 +01:00 |
|
Machiavelli
|
d38b171391
|
Core/DBLayer: CharacterDB query CHAR_LOAD_PLAYER_ACTIONS_SPEC should be synchronous. Fixes a crash introduced in bd30ad7bd3
--HG--
branch : trunk
|
2010-12-17 16:54:38 +01:00 |
|
Machiavelli
|
0a8c99e02c
|
Core/Social: Fix SMSG_WHO. Packet should contain number of players matching given criteria + number of players displayed, instead of total number of players online + number of players displayed.
Fixes issue #4886
--HG--
branch : trunk
|
2010-12-17 16:36:01 +01:00 |
|
Machiavelli
|
04e5be6276
|
Core/DBLayer: Add some garbage collection on DatabaseWorkerPool shutdown (deleting SQLOperation objects)
--HG--
branch : trunk
|
2010-12-17 16:02:09 +01:00 |
|
Machiavelli
|
cb08ec0d74
|
Core/DBLayer: Don´t prepare asynchronous statements on synchronous connections and vice versa. Prevents allocating RAM that will never be used.
--HG--
branch : trunk
|
2010-12-17 15:55:16 +01:00 |
|
Machiavelli
|
57d72fa708
|
Core/Scripts: Prevent double call to mob_acolyte_of_shadronAI::Reset() which applies encounter-related aura´s to certain creatures. Reset() was called from AIM_Initialize and prior to that the AI factory selector
Update issue #5152
Please try to re-reproduce
--HG--
branch : trunk
|
2010-12-17 14:58:23 +01:00 |
|
Spp
|
fa6f2ee9d9
|
Core/Dungeon Finder: Fix typo, debug msg was supposed to be logged to debug (not error)
--HG--
branch : trunk
|
2010-12-17 13:45:41 +01:00 |
|
Shauren
|
82f45966fc
|
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
--HG--
branch : trunk
|
2010-12-17 13:43:24 +01:00 |
|
Spp
|
ee3fd3ebeb
|
Core/Vehicles: Fix facing adjustment. Patch by beberlescaraber
closes issue #1810
updates issue #4714
--HG--
branch : trunk
|
2010-12-17 13:22:17 +01:00 |
|
Spp
|
a47150abb3
|
Core: Fix non-PCH build
--HG--
branch : trunk
|
2010-12-17 08:54:15 +01:00 |
|
click
|
0c6750dd52
|
Core: Fix a memoryleak in LoadCreatureFormations() - thanks to ge0rg (again)
--HG--
branch : trunk
|
2010-12-17 05:05:17 +01:00 |
|
click
|
a7f3548259
|
Core: Prevent using uninitialized memory in Lazy Peon script - patch by ge0rg
--HG--
branch : trunk
|
2010-12-17 05:03:25 +01:00 |
|
click
|
a6df53bbe2
|
Core/Spells: Fix erraneous behaviour on hunter spell Lock and Load (disable charge-drop) - thanks to Dr. Tenma
Closes issue 3307
--HG--
branch : trunk
|
2010-12-17 04:52:17 +01:00 |
|
Machiavelli
|
5d887159c6
|
Core/Spells: Fix Power Word: Shield absorb amount after r5badab6d42.
(casting TotalAuraMultiplier to int32 effectively meant setting amount to 0)
--HG--
branch : trunk
|
2010-12-16 23:16:14 +01:00 |
|
Anubisss
|
942dadc6a9
|
Correctly fix my change (r10666 / 672c38da05).
Kudos go to QAston.
--HG--
branch : trunk
|
2010-12-16 19:23:58 +01:00 |
|
Anubisss
|
b702bd8987
|
This not needed too, correctly checked with UpdateVictim().
--HG--
branch : trunk
|
2010-12-16 18:13:03 +01:00 |
|
Anubisss
|
6d9029c12e
|
Make some cleanup.
My thank goes to Az@zel for the code analysis.
--HG--
branch : trunk
|
2010-12-16 18:08:23 +01:00 |
|
Machiavelli
|
bb7bd9ef45
|
Core/Spells: Fix a possible crash in spell_hun_readiness_SpellScript
--HG--
branch : trunk
|
2010-12-16 16:00:56 +01:00 |
|
Spp
|
4671500172
|
Core/Dungeon Finder: Move all LFG data from Player and Group classes to internal LFG data classes.
--HG--
branch : trunk
|
2010-12-16 10:53:21 +01:00 |
|
Spp
|
451a6f40d4
|
Core/Dungeon Finder: Use full guid of players instead of lowguid
Note: This change is done in preparation of other changes that will come later.
--HG--
branch : trunk
|
2010-12-16 04:20:22 +01:00 |
|