Commit Graph

23377 Commits

Author SHA1 Message Date
Ovahlord
261fbb29e8 Core/Creatures: fixed a issue where creatures that are walking on puddles are considered swimming so their gravity got enabled. 2018-03-30 00:29:13 +02:00
Ovahlord
2efc91a839 Core/Maps: Fixed child/parent map crash 2018-03-30 00:08:53 +02:00
Ovahlord
98a7ccfab5 Tools/Mapextractor: Implemented liquid object detection
* Core/Vmaps: reverted position and liquid data update function from 3.3.5 and restored master handling in order to fix conflicts between the new phasing and liquid object handlings
2018-03-29 21:41:58 +02:00
Ovahlord
58d0cd8a8c Scripts/Gilneas: some initial work on chapter 2
* implement intro event for chapter 2
* added support for entering phase 181 after completion
2018-03-29 15:39:07 +02:00
Ovahlord
30aaf4c1f9 Core/Spells: to not display invisbility screen effect when using a unknown type9
*fixed a SAI crash
2018-03-29 04:04:43 +02:00
Ovahlord
0db0f35cae Revert "Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo"
This reverts commit 157719d4b0.
2018-03-28 18:45:36 +02:00
Ovahlord
70b58b7122 Core: fixed loading Deadmines scripts 2018-03-28 15:36:11 +02:00
Ovahlord
a3aa2a680e fixed build for real 2018-03-28 15:12:10 +02:00
Ovahlord
37e4b3492c Fixed build after recent header cleanup 2018-03-28 14:58:59 +02:00
Ovahlord
2cfdd3cbe0 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/AI/CoreAI/PetAI.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
#	src/server/game/DungeonFinding/LFGMgr.h
#	src/server/game/DungeonFinding/LFGQueue.h
#	src/server/game/Entities/Creature/Creature.h
#	src/server/game/Entities/Pet/Pet.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Globals/ObjectMgr.h
#	src/server/game/Groups/Group.cpp
#	src/server/game/Groups/Group.h
#	src/server/game/Guilds/Guild.cpp
#	src/server/game/Guilds/Guild.h
#	src/server/game/Handlers/GuildHandler.cpp
#	src/server/game/Handlers/LFGHandler.cpp
#	src/server/game/Handlers/MiscHandler.cpp
#	src/server/game/Handlers/NPCHandler.cpp
#	src/server/game/Instances/InstanceScript.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
#	src/server/game/Maps/ZoneScript.cpp
#	src/server/game/Server/WorldSession.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/game/Weather/Weather.cpp
#	src/server/game/Weather/WeatherMgr.cpp
#	src/server/scripts/Commands/cs_reload.cpp
#	src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
#	src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
#	src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
#	src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
#	src/server/scripts/Spells/spell_dk.cpp
#	src/server/scripts/Spells/spell_druid.cpp
#	src/server/scripts/Spells/spell_generic.cpp
#	src/server/scripts/Spells/spell_hunter.cpp
#	src/server/scripts/Spells/spell_mage.cpp
#	src/server/scripts/Spells/spell_pet.cpp
#	src/server/scripts/Spells/spell_shaman.cpp
#	src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
Aokromes
ad07191b89 Fix encoding 2018-03-28 11:31:28 +02:00
ariel-
4f0870cf32 And finally zmq nightmare is over 2018-03-28 06:11:01 -03:00
ariel-
4e05743909 Dep: fix more zmq 2018-03-28 06:05:10 -03:00
ariel-
925264c000 Misc: build fixes (linux) 2018-03-28 05:54:57 -03:00
ariel-
4aecd176e7 Core/Tools: fix warning 2018-03-28 05:23:53 -03:00
ariel-
f3f99cc317 Core/Globals: fix some DBC loading from DB data and reorder columns (must be in relative DBC order or else you get garbage data) 2018-03-28 04:42:16 -03:00
ariel-
5ff847159c Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources 2018-03-28 04:41:59 -03:00
ariel-
7fff6c424f Compile zmq locally 2018-03-28 03:20:25 -03:00
Ovahlord
53e989dcd3 Revert "Core/Movement: merged smooth waypoints (commit: 05fb27dae4)"
This reverts commit 6dddfc812c.
2018-03-27 22:04:30 +02:00
Shauren
e02dbdb176 Core/Misc: Build fix for some compilers
Closes #21705
2018-03-27 20:51:07 +02:00
Ovahlord
d2b2dc8fca Core/Spells: Blessing of the Eternals will now properly increase the proc chance for Earthliving Weapon only 2018-03-27 03:14:59 +02:00
Ovahlord
09dc44b08e Scripts/Deadmines: fixed a typo that caused the Foundry Door to stay closed when defeating Foe Reaper 5000
*implement a reset mechanism to reset Vanessa's nightmare
2018-03-27 01:42:44 +02:00
Ovahlord
ad7057f784 Scripts/Deadmines: some minor fine tunings for nightmare phases 2018-03-27 01:16:48 +02:00
Ovahlord
c3e247acb9 Scripts/Deadmines: dropped some unneeded code and moved it to SAI
*fixed some targeting fails for Ripsnarl's nightmare
2018-03-27 00:20:44 +02:00
Ovahlord
d473c1f0b8 Script/DM: finished initial work on Nightmare phases
*todo: fix calissas resque and nightmare offwearing message and reset nightmare when vanessa evades
2018-03-26 01:14:03 +02:00
Ovahlord
b60589fa9f Core/Players: merged a fix for frozen emotes in specific circumstances 2018-03-25 20:40:03 +02:00
Ovahlord
7bd10bace8 Core/Phasing: synch phasing with PR 2018-03-25 18:16:40 +02:00
Ovahlord
612686f639 Core/Phasing: removed an incompatible loading validation until the datastore system has been adapted for that handling 2018-03-25 18:16:39 +02:00
Ovahlord
b958176025 Core/Phasing: synch phasing with PR 2018-03-25 18:15:45 +02:00
Ovahlord
b526c99390 Core/Phasing: removed an incompatible loading validation until the datastore system has been adapted for that handling 2018-03-25 15:32:23 +02:00
Ovahlord
2be999978a Scripts/Deadmines: improved range for Mechanical Nightmare lightning platters 2018-03-25 03:15:59 +02:00
Ovahlord
a88659ac1c Scripts/Deadmines: more work on Vanessa VanCleef's nightmare phases.
*finished Glubtok and Helix nightmares
2018-03-25 03:03:48 +02:00
Ovahlord
f4846bb2d1 Scripts/VP: converted Ertan's Vortex AI script to PassiveAI 2018-03-25 03:03:12 +02:00
Ovahlord
1be30bed83 Scripts/VP:
* added missing encounter frames to Altairus and Asaad
* make Altairus' Cyclones also hovering for a correct hitbox and height
* fixed Slipstream target selection
* fixes Skyfall disappearing when Skyfall Stars are dead
* fixed visuals for Asaad's Supremacy of the Storm
* fixed Static Cling not applying on jumping / falling targets
* fixed summoning Skyfall Stars
* removed a duplicate sound that appeared during announcing Supremacy of the Storm
2018-03-23 23:56:38 +01:00
Ovahlord
765a9fa3f0 Scripts/VP: fixed Granvizier Ertan's encounter frame removal on death 2018-03-23 17:42:54 +01:00
Ovahlord
5c5a5285fc Scripts/VP: fixed Grand Vizier Ertan's Storms Edge phase and fixed some weird code style 2018-03-23 17:20:37 +01:00
Ovahlord
95410c029a Core/Spells: dropped an exploit fix that is not compatible with Cataclysm 2018-03-23 16:21:03 +01:00
Ovahlord
d14b4d05fe Core/Spells: fixed Blessing of the Eternal always triggering after meeting the condition once 2018-03-23 11:43:02 +01:00
Ovahlord
c354b346ce Core/Spells: fixed Healing Rain 2018-03-23 10:21:53 +01:00
Ovahlord
786ad2d34f Core/Spells: updated and fixed Deep Wounds 2018-03-22 22:41:48 +01:00
Ovahlord
8fd486471b Core/Spells: fixed Sentinel passive Rage bonus 2018-03-22 21:27:02 +01:00
Ovahlord
89c6777803 * Core/Phasing: fixed gameobject floor detection
*merged a crash fix
2018-03-22 17:36:01 +01:00
Ovahlord
85c156299b Core/Phasing: fixed gameobject floor detection
*merged a crash fix
2018-03-22 17:31:37 +01:00
Ovahlord
44912fd51b Core/Spells: arcane missiles always has a 40% proc chance 2018-03-21 19:58:35 +01:00
Ovahlord
963055df37 Core/Spells: cleaned up more unneeded stuff 2018-03-21 19:57:22 +01:00
Ovahlord
bab697dc14 removed a spell copy paste leftover 2018-03-21 17:31:28 +01:00
Ovahlord
b3ca7e98c2 Core/Spells: fixed Runic Empowerment
*fixed Runic Corruption
2018-03-21 15:56:20 +01:00
Ovahlord
f2825615dd Core/Spells: fix Rune regeneration speed bonus from Improved Blood Presence
*fixed Runic Power retainment from Improved Frost Presence
2018-03-21 13:53:34 +01:00
Ovahlord
fcdfd625c8 Core/Creature: changed back a line before the phase changes 2018-03-20 15:27:34 +01:00
Ovahlord
c8e5b45dc8 Core/Spells: fixed a derpy code issue in mana tide totem script 2018-03-20 11:37:22 +01:00