jackpoz
2942d06664
Core/PathFinding: Enable pathfinding (MMaps) by default
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(cherry picked from commit 5498f3be96 )
2022-02-05 13:43:16 +01:00
Keader
a3cc94080f
Core/Spells: Implemented PROC_ATTR_CANT_PROC_FROM_ITEM_CAST
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(cherry picked from commit 8a53e7e1c3 )
2022-02-05 13:33:50 +01:00
Treeston
75e5c44638
Scripts/IcecrownCitadel: correct Rimefang's script name
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(cherry picked from commit fc3feebee9 )
2022-02-05 13:32:55 +01:00
Treeston
fc094509e9
Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted does everything it used to do, anyway. b3694bf follow-up.
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(cherry picked from commit c9356190b7 )
2022-02-05 13:31:50 +01:00
jackpoz
c2d2df96db
Core/SAI: Fix SMART_EVENT_WAYPOINT_START not being called at every waypoint checking wrong path id parameter
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Remove multiple calls to SMART_EVENT_WAYPOINT_START for the 1st waypoint.
Closes #24760
(cherry picked from commit b3694bf47b )
2022-02-05 13:31:00 +01:00
Treeston
e0e3bae82c
Core/Authserver: Removal of sha_pass_hash, compatibility fields, and everything that uses them (PR #25156 )
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(cherry picked from commit bcdbdd6f23 )
2022-02-05 13:29:21 +01:00
Treeston
970cd097de
Core/Combat: When entering a vehicle, transfer any current threat to that vehicle. Closes #1340 .
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(cherry picked from commit 47c7910036 )
2022-02-05 13:08:46 +01:00
Giacomo Pozzoni
b45277f1cf
Core/Unit: Fix units on vehicles not dismounting on death ( #25404 )
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* Core/Unit: Fix units on vehicles not dismounting on death
Closes #23095
Issue added in 982643cd96
* Remove leftovers from previous tries
(cherry picked from commit ff26027453 )
2022-02-05 13:08:34 +01:00
jackpoz
341ef2c0dd
Core/Arena: Fix Arena.ArenaStartPersonalRating setting not having effect if the player didn't do any arena match before next server restart
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Ref #16609
(cherry picked from commit cc64762f06 )
2022-02-05 13:08:08 +01:00
Shauren
04021a30ba
Core/Players: Directly store PlayerSpell in m_spells, not as pointer
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Closes #25402
(cherry picked from commit 1e446b021b )
2022-02-05 13:07:25 +01:00
jackpoz
ae6f8bc4f5
Core/SAI: Do not allow SMART_EVENT_RESET to call SMART_ACTION_CALL_SCRIPT_RESET
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There might be cases where this should be allowed (i.e. if the SMART_TARGET_* is another object) but for now we'll just never allow it.
(cherry picked from commit 28921f191d )
2022-02-05 12:08:58 +01:00
jackpoz
d561a69122
Scripts/Obsidian Sanctum: Fix portals not being visible
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Change NearestGameObjectEntryInObjectRangeCheck to allow returning GameObject not spawned.
Fixes other occurrences where a similar issue exists.
(cherry picked from commit ca2159bf40 )
2022-02-05 12:04:35 +01:00
Giacomo Pozzoni
4dff5bd09b
Core/SAI: Reduce the chance of infinite loops/stack overflows ( #25398 )
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Fixes #24092
(cherry picked from commit a58aeb41f4 )
2022-02-05 11:51:54 +01:00
Shauren
1a86bab4d8
Core/Misc: Allow all kinds of non-map containers in grid searchers
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(cherry picked from commit a02d36f18c )
2022-02-05 11:51:10 +01:00
Shauren
a0edc1fb1b
Scripts/Icecrown Citadel: Finish script registration refactoring - RegisterSpellScriptWithArgs
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(cherry picked from commit 600a6b5f68 )
2022-02-05 11:50:57 +01:00
Shauren
f3300899d8
Scripts/Icecrown Citadel: Fix scriptname conflict
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(cherry picked from commit b63fa9c42f )
2022-02-05 11:42:54 +01:00
ForesterDev
2ac0960f3f
Scripts/ICC: update Lich King scripts to new model ( #25396 )
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* Scripts/ICC: update Lich King scripts to new model
* fix build
(cherry picked from commit d04bdd0316 )
2022-02-05 11:42:35 +01:00
ForesterDev
d250640c6b
Scripts/ICC: update Sindragosa scripts to new model ( #25395 )
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(cherry picked from commit deec517239 )
2022-02-05 11:24:09 +01:00
ForesterDev
ceec4ecf35
Scripts/ICC: update Professor Putricide scripts to new model ( #25394 )
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* Scripts/ICC: update Professor Putricide scripts to new model
* fix build
(cherry picked from commit 0b0d5e9bea )
2022-02-05 11:10:39 +01:00
ForesterDev
1c22cd7d08
Scripts/ICC: update Lady Deathwhisper scripts to new model ( #25393 )
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(cherry picked from commit aac3ae40f7 )
2022-02-05 10:55:59 +01:00
ForesterDev
e294f94617
Scripts/ICC: update Rotface scripts to new model ( #25392 )
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(cherry picked from commit af78f4ffb5 )
2022-02-05 01:10:06 +01:00
ForesterDev
f03471c259
Scripts/ICC: update Festergut scripts to new model ( #25391 )
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(cherry picked from commit 458867a2e1 )
2022-02-05 01:04:31 +01:00
ForesterDev
2b4d353bff
Scripts/ICC: update Valithria Dreamwalker scripts to new model ( #25390 )
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(cherry picked from commit 71f33d5764 )
2022-02-05 01:03:08 +01:00
ForesterDev
7241088faa
Scripts/Icecrown Citadel: update Blood Council scripts to new model ( #25389 )
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(cherry picked from commit aedb8b80f3 )
2022-02-05 00:58:05 +01:00
Treeston
4d62cc70d6
Scripts/Commands: Convert argument parsing of .npc commands
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(And I snuck some chat command cleanup in there, more de-cluttering!)
(cherry picked from commit 88d446dadf )
2022-02-05 00:43:55 +01:00
Treeston
6fded37e86
Scripts/Commands: Convert argument parsing of gameobject commands
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(cherry picked from commit 35b3ba90b0 )
2022-02-05 00:24:39 +01:00
Treeston
da8a66a05e
Common/Util: Trinity::StringTo<double> support (PR #25364 )
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(cherry picked from commit f45aa5cac1 )
2022-02-04 23:50:25 +01:00
Treeston
0d54a5ecb4
Core/Misc: Add support for custom link colors. Clean-up hyperlink validation, no more long-ass defines. Remove UI.ShowQuestLevelsInDialogs.
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(cherry picked from commit eaf8fa75a1 )
2022-02-04 23:49:59 +01:00
robinsch
f7c65960a5
Core/Player: Fixed incorrect prepared statement parameter types in Player::_SaveBGData
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Merges #25379
(cherry picked from commit 6e8284a8da )
2022-02-04 23:46:43 +01:00
Houston
1f774873bf
Core/Totem: Immune to all positive spells. ( #25326 )
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* Core/Totem: Immune to all positive spells.
* Fix tabs
* Avoid using magic numbers
* Remove whitespace
Co-authored-by: Moki <moki.play@mail.ru >
(cherry picked from commit 8d0f52247f )
2022-02-04 23:41:43 +01:00
Treeston
c4b287c7bf
Core/Misc: DBC std::array refactors, and |Hachievement unit tests
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(cherry picked from commit 3fbbe7cfbe )
2022-02-04 23:37:29 +01:00
Treeston
c82b107b6b
UnitTests: Add a first set of item hyperlink tests
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(cherry picked from commit 5394b2ef0f )
2022-02-04 22:11:42 +01:00
Shauren
1a536365b5
Core/Chat: Add missing initialization to chat link data structures
2022-02-04 21:33:00 +01:00
Treeston
03fd9b038e
Core/Chat: Correct Hyperlink validation for incomplete achievements.
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(cherry picked from commit fdcb1c8b2e )
2022-02-04 21:27:25 +01:00
Treeston
a65e7e0213
Scripts/Commands: Fix a crash in .help - closes #25360
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(cherry picked from commit 944f49d613 )
2022-02-04 21:21:40 +01:00
Treeston
45e9e94311
Core/ChatCommands: C++17 cleanup (again) (PR #25323 )
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(cherry picked from commit 2f7d2ef3e9 )
2022-02-04 21:21:17 +01:00
Ovahlord
175fb7056b
Core/AI: SortByDistance will now sort the referenced list instead of a copy of it. This fixes MinDistance and MaxDistance target selection
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(cherry picked from commit c08180d9bc )
2022-02-04 13:05:36 +01:00
Shauren
7cd98cd7d2
Core/Config: Restore ability to load additional config files for custom scripts
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(cherry picked from commit c1e4cfd07e )
2022-02-04 13:05:06 +01:00
Jinnaix
2e10a2de3b
Core/Misc: Update Worldserver.conf for AhBot Pricing -make things more clear ( #25341 )
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* AhBot Pricing: Make things more clear
* Change default value to BuyPrice and add some more information to how two sided AH works
* Sync c++ configs with .conf ones
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
(cherry picked from commit 812c2af4da )
2022-02-04 13:01:25 +01:00
Giacomo Pozzoni
c66bcc4c0e
Core/Spell: Fix name clashing between local variables and class member fields ( #25352 )
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(cherry picked from commit 8a48ece573 )
2022-02-04 13:00:08 +01:00
Jinnaix
6830d883ad
Core/Unit: send npcs home after fear runs out ( #25347 )
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* Core/Unit: send npcs home after fear runs out
* Whoops, wrong
(cherry picked from commit 7e6f17a701 )
2022-02-04 12:19:36 +01:00
jackpoz
4051ccd1bd
Core/AHBot: Warn about different AHBot behavior when AllowTwoSide.Interaction.Auction is enabled
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Closes #18243
(cherry picked from commit 92f9abab06 )
2022-02-04 12:19:15 +01:00
Giacomo Pozzoni
99ee958e0a
Core/Misc: Fix issues reported by static analysis ( #25351 )
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* Core/Misc: Fix issues reported by static analysis
* Core/Vmaps: Code cleanup after e777161888
(cherry picked from commit cfc8f7b442 )
2022-02-04 12:18:15 +01:00
Maks Szokalski
663ec92794
Scripts: Minor loop refactors ( #25325 )
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(cherry picked from commit dc9e0c1e86 )
2022-02-04 12:06:01 +01:00
kvipka
5a20f14a99
Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures before TeamInInstance was properly set (PR #25340 )
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(cherry picked from commit 5d2780c43c )
2022-02-04 12:05:36 +01:00
Aokromes
af7c211230
Script/Azuremyst_isle: Remove useless log
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(cherry picked from commit bf8b34946d )
2022-02-04 10:58:44 +01:00
Shauren
53563c24c3
Warning fix
2022-02-04 10:04:38 +01:00
Treeston
9f97fdd31a
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327 )
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(cherry picked from commit 534a2388b7 )
2022-02-04 00:27:14 +01:00
Treeston
be9dadc189
Common/Utilities: Centralize string -> T conversion in StringConvert.h (PR #25335 )
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(cherry picked from commit cd30e0b86c )
2022-02-04 00:27:13 +01:00
Treeston
7b88fd607e
Core/Warden: Ensure Warden packets do not exceed 512 bytes. This should rectify random Warden timeouts.
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(cherry picked from commit 7cc027401e )
2022-02-04 00:27:13 +01:00