This is first commit in chain for remove oudated and not used pet functionality.
* Use instead dropped table CreatureSpellData.dbc if creature_template.PetSpellDataId set (mostly hunter pets)
* Use creature_template.spellN if not set creature_template.PetSpellDataId (mostly different summon creatures)
* Fixed bug with not removing from action bar spell icon for not ranked unlearned spells.
Note: summoned controllable creatures without PetSpellDataId must have expected spells in spellN feilds for creature_template.
[7887] Drop pet spell teaching code, including field in character_pet.
Author: VladimirMangos
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branch : trunk
*There is no creatures with this flag in core. So if you have custom content, you can use this:
update creature_template set flags_extra = (flags_extra | 0x00000100) where flags_extra & 0x00010000;
update creature_template set flags_extra = (flags_extra & ~0x00010000) where flags_extra & 0x00010000;
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branch : trunk
*r978: Added few basic parts for ramparts instance script to be used in further development.
*r979: Added support for quest 9686. - Skip this patch. Its already scripted.
*r980: Added gossip to play movie cutscene after quest 12499/12500 rewarded.
*r981: Clean up some code and correcting icon for gossip items. - Just use enums.
*r982: Added support for quest 938 (consider it a test for similar quests)
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branch : trunk
*r973: Added support for quest 2767
*r974: Start MoveChase when boss reach phase 3.
*r975: Added support for quest 863 - Skip this patch because its already scripted. Just use enum instead of #define
*r976: Added support for quest 435 - Skip this patch because its already scripted. Just use enum instead of #define
*977: Remove one needless grid search and use new functions for SetRun in one script. - Skip this patch because TrinityCore2 has use another way for it.
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branch : trunk
Including:
* Fixed check for EVENT_T_SPELLHIT school field. Add check at loading. Note: this event expect before and now schol _mask_ in param2.
* In EVENT_T_RECEIVE_EMOTE use original player condition check code instead copy of related code.
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branch : trunk
[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'.
Provide and use universal way for get locale and locale index for chat/console command use.
Author: VladimirMangos
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branch : trunk
*r968: Adjust some scripts to use SetEquipmentSlots()
*r969: Made a few corrections to EventAI.txt
*r970: Added ScriptedAI function SetCombatMovement() for future use/development.
*r971: Small adjustments to escortAI, remove some useless code and always use current WaitTimer if not already 0 after return to last known waypoint.
*r972: Added support for quest 1651
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branch : trunk
* New extractOptFirstArg function for easy get 2 args in case option playe name as first arg.
* New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name
or if not provided by current seelction with error cases processing.
* Property apply mute/unmute in case use different character name from loggined currently for account.
* .reset commands can be used from console now
* .repairitems comamnd can be used from console now but only to online player.
Author: VladimirMangos
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branch : trunk
*Fix aura immunity dispel for spells like Resurrection sickness
*Do not proc auras without spellfamilyflags required for totems.
*Allow more auras to be displayed in client.
*Fix some issues with Cut to the Chase.
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branch : trunk