Naddley
2a79be02fd
Scripts/Hunter: Implement Explosive Shot ( #28779 )
2023-01-26 15:11:56 +01:00
Aqua Deus
35775b0dfb
Scripts/Evoker: Implement Living Flame and Energizing Flame ( #28736 )
2023-01-26 14:55:06 +01:00
Aqua Deus
eebacbc86e
Spells/Evoker: Implemented Azure Strike ( #28656 )
2023-01-26 08:16:14 +01:00
Shauren
3df16c12b7
Core/Scripts: Move EvadeReason outside of CreatureAI class
2023-01-19 21:23:06 +01:00
Shauren
db85044267
Scripts/Spells: Fixed crash in spell_sha_mastery_elemental_overload
...
Closes #28748
2023-01-14 12:45:35 +01:00
Shauren
d675ed79c5
Scripts/Icecrown Citadel: Added missing empty check before SelectRandomContainerElement
...
(cherry picked from commit 9d8fc90371 )
2023-01-12 22:55:19 +01:00
Mikhail Redko
52ddfe89f8
Core/Scripts: Implemented Zort's Protective Elixir ( #28372 )
...
* Core/Scripts: Implemented Zort's Protective Elixir
* Rename XXXX_XX_XX_XX_world.sql to 2022_12_23_00_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
(cherry picked from commit dc221604d9 )
2023-01-12 22:55:19 +01:00
Ovah
298febaaf9
Scripts/Halls of Lightning: reworked General Bjarngrim Encounter ( #28457 )
...
* handle missing visuals
* reworked all AI scripts
* handle missing mechanic of Arc Weld
* reworked the whole waypoint and tempoary electrical charge handling
* moved Stormforged Lieutenants to their own spawn group to handle their spawning/despawning via boss
* moved the Tempoary Electrical Charge mechanic from spell_linked_spell to spell script instead
* replaced hacky virtual items for Bjarngrim's stances with sniffed ones
(cherry picked from commit f2fcd6746c )
2023-01-12 22:55:17 +01:00
Malcrom
1ad7699a10
Scripts/Quest: Refactor Last Rites ( #28328 )
...
(cherry picked from commit 8c64457edc )
2023-01-10 20:07:43 +01:00
Malcrom
0b948b758f
Scripts/Quest: Improved script for Abduction ( #28306 )
...
(cherry picked from commit f7ebdd3631 )
2023-01-10 19:15:10 +01:00
Malcrom
d81db584b4
Scripts/Quests: Help Those That Cannot Help Themselves ( #28304 )
...
(cherry picked from commit f98e2bcab4 )
2023-01-10 19:15:08 +01:00
Ovahlord
4bd780b464
Scripts/HoO: fixed a crash in Temple Guardian Anhuur's script due to now supporting gameobject casters
...
(cherry picked from commit 3203f04ac1 )
2023-01-09 12:06:04 +01:00
Shauren
d791afae1d
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
Shauren
a53e4a5756
Core/Misc: Replace enable_if overload selection with if constexpr
2023-01-07 22:38:21 +01:00
Shauren
d8a4668c77
Core/Misc: Add missing Containers.h include where neccessary
2023-01-06 16:44:11 +01:00
Shauren
ad843a54a3
Scripts/Zul'aman: Removed incorrect ZulAmanState initialization
2023-01-03 19:33:17 +01:00
Aqua Deus
486152e163
Scripts/RLP: Added initial spawns and some cosmetic spells ( #28629 )
2023-01-03 18:30:51 +01:00
Aqua Deus
b428f600b1
Scripts/Evoker: Implement Glide ( #28654 )
2023-01-02 21:47:54 +01:00
fluxurion
b71b121c51
Core/Characters: Added Dracthyr Evoker creation data ( #28624 )
2023-01-02 00:52:25 +01:00
Shauren
ba9bbbc9d0
Core/Misc: Fixed deprecation warnings for c++20
2023-01-01 00:26:53 +01:00
Shauren
704142f15a
Core/Maps: Fixed retrieving terrain info when on child maps
2022-12-31 18:22:40 +01:00
Seyden
61c51b76c0
Core/Creatures: Implement StringId for Creatures, a custom identifier to make finding specific creatures in script easier ( #28500 )
...
Allows targeting specific spawns without hardcoding guids or find a bunch of different creatures with a single search
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-12-27 16:39:05 +01:00
Shauren
c3f385c48f
Core/Phasing: Reduce differences between branches in GridNotifiers
2022-12-25 00:44:12 +01:00
Shauren
e98e1283ea
Core: Updated to 10.0.2
2022-12-04 15:13:20 +01:00
Shauren
2c79ce6791
Core/Conditions: Add const to condition checking functions
2022-10-24 00:15:43 +02:00
Malcrom
51afe537b0
Scripts/Durotar: Fix ship arrived gossip for Mith'aka ( #28386 )
2022-10-22 23:38:34 +02:00
Shauren
879c0cccfc
Core/GameObjects: Implemented per player gameobject state and visibility for looted non-consumable chests
2022-10-21 22:11:00 +02:00
Shauren
133334a902
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
2022-10-17 23:11:46 +02:00
Shauren
641390dca2
Core/Loot: Initial support for personal loot in gameobjects (non-instanced content)
2022-10-16 15:33:39 +02:00
Shauren
05f2f4e8f6
Core/BattlePets: Move revive battle pet cooldown to spell script and add serverside spell for stable master heal cooldown
2022-10-14 17:12:33 +02:00
Shauren
e65fae7bcd
Scripts/Gossips: Set gossip menu id for scripts that load menu items from database
...
(cherry picked from commit 900a2f6d88 )
2022-10-13 12:41:34 +02:00
Malcrom
fee5160fe5
Scripts/Eversong Woords: Add cosmetic script for a party ( #28308 )
...
(cherry picked from commit 0174e6ba80 )
2022-10-13 11:44:15 +02:00
Malcrom
f9699a3fca
DB/Scripts: Move Quest "Aces High!" gossip menu to database ( #28300 )
...
(cherry picked from commit 5ffe5bd43a )
2022-10-13 11:42:06 +02:00
Malcrom
343ada977f
Scripts/BoreanTundra: Modernized Unfit for Death (11865) implementation ( #28297 )
...
(cherry picked from commit c0758ae6f3 )
2022-10-13 11:40:34 +02:00
Teleqraph
76866fffb2
Scripts/Silverpine: fixed Fenris Isle quests ( #28334 )
2022-10-12 16:06:56 +02:00
Aqua Deus
b3c27656bc
Core/Spells: Move draenor spell to generic spell ( #28356 )
2022-10-11 14:12:00 +02:00
Teleqraph
c7109629dc
Scripts/Silverpine: quest fixes and spawns for Forsaken Rear Guard ( #28303 )
2022-10-11 10:20:04 +02:00
Teleqraph
d3e76fc7fe
Scripts/Silverpine: Implemented Waiting to Exsanguinate (questId 27045) ( #28275 )
2022-10-10 13:16:16 +02:00
Meji
ba49dbfdcb
Core/Gossip: Drop OptionNpcFlag from gossip_menu_option ( #28254 )
...
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-10-09 22:03:04 +02:00
Ovah
3be76db592
Scripts/DK: Fixed Rime talent ( #28333 )
2022-10-07 20:56:46 +02:00
Shauren
46e0056196
Scripts/Instances: Add dungeon encounter data
2022-10-04 00:19:38 +02:00
Shauren
ab12e77cf7
Core/Commands: Restore instance management commands
2022-10-04 00:19:38 +02:00
Shauren
76be303351
Core/Scripts: Save instance data in JSON format
2022-10-04 00:19:38 +02:00
Shauren
9b924522d0
Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new InstanceLockMgr
2022-10-04 00:19:38 +02:00
Shauren
17665c929c
Core/Instances: Instance lock rewrite (WIP)
2022-10-04 00:19:38 +02:00
Teleqraph
c7b6afc8eb
Scripts/Silverpine: Implemented Horde Hauler (npcId 44731) ( #28273 )
...
* also some random cosmetic fixes of several creatures
2022-10-01 18:26:49 +02:00
Teleqraph
a489ea6dd6
Scripts/Silverpine: Implemented several initial quests ( #28272 )
...
* The Gilnean Liberation Front 26989
* Iterating Upon Success 26998
* Guts and Gore 26995
* also added some phase 0/169 spawns to Forsaken High Command
2022-10-01 17:23:20 +02:00
Shauren
e5bf2608d7
Scripts/Hyjal: Change boss state management from SetData to SetBossState
...
(cherry picked from commit 753a901928 )
2022-09-30 20:55:18 +02:00
Shauren
97fcf42888
Scripts/Karazhan: Mark optional boss as completed when it dies
...
(cherry picked from commit 08d2b6743a )
2022-09-30 20:53:32 +02:00
Shauren
52d6bdbe0a
DB/Ahn'Qiraj Temple: Added spawn groups for bosses
...
(cherry picked from commit 6260a95763 )
2022-09-30 20:53:11 +02:00