Treeston
0ae2afe307
Scripts/World: Rewrite air force trigger bots script, add hostility check along the way. Closes #23307 .
2019-07-09 18:24:43 +02:00
ccrs
bec52dba3d
Core/Movement: add missing parenthesis on MotionMaster::Size
...
pretty sure this can cause unexpected behaviour
2019-07-09 15:25:25 +02:00
Treeston
be96d8242c
warning fix f2cd721 follow-up
2019-07-08 21:53:50 +02:00
Treeston
a1fd404b64
Core/Quest: Do not allow quests to be turned in if the player no longer satisfies level/skill/reputation requirements. Fixes #226 . Yes, you read that issue tag right.
2019-07-08 21:35:57 +02:00
Treeston
f2cd721d53
Scripts/Naxxramas: Thaddius no longer evades on transition, and some general cleanup to that script. Fixes #23026 .
2019-07-08 20:16:29 +02:00
Ianislav Vasilev
c71e36acae
Scripts/Blood Furnace: Broggok improvements ( #23300 )
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* 23285 Fixed lever respawn and future encounters after it respawns.
* Removed unnecessary additional container.
Made lever not to despawn and respawn but rather change flags only.
* Made one conditional branch easier to debug.
2019-07-08 19:53:08 +02:00
Treeston
a3c3526269
Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer starts exponentially more often if the grid remains loaded for over an hour. Closes #23348 .
2019-07-08 16:04:32 +02:00
Sorikoff
a64d7df662
Scripts/Spells: Brittle Armor & Mercurial Shield ( #23576 )
2019-07-08 15:42:35 +02:00
ForesterDev
e71773140c
Scripts/Commands: update .wp commands to use orientation field from DB (PR #23566 )
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Closes #23330
2019-07-08 14:16:10 +02:00
Treeston
671052575a
Entities/Player: Properly restore PvP-enabled state on login
2019-07-08 14:09:57 +02:00
Aokromes
574a7c8d3d
Core/Misc: More coding standards ( #23519 )
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* Core/Misc: More coding standards
* revert part
* "void " or more to "void "
* fix? reject
* remove more double whitespaces
* remove more double whitespaces
* more standards
* more coding standards
* More standards
* more coding
* more coding standards
* more coding standards
* And more standards
2019-07-08 12:51:42 +02:00
Treeston
84b7b2e08e
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
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- .npc respawn no longer causes stupid things to happen (Fixes #23014 )
- ::DeleteFromDB methods on Creature and GameObject rewritten to be as sensible as such a colossally stupid method can ever be. They're static now.
- .npc delete and .gobj delete ported to new argument handling, and rewritten as per above. They can no longer crash the server when used in instances, too. Yay for that.
- Adjusted various dusty cobwebbed hacks around the core (why does waypoint visualization use permanent spawns *shudder*) to still work too.
2019-07-08 11:56:41 +02:00
ccrs
ec1a77bca2
Build: fix linking error
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/home/circleci/project/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp:50:9: fatal error: use of undeclared identifier 'AddFlag'
AddFlag(MOVEMENTGENERATOR_FLAG_TIMED_PAUSED);
^
2019-07-07 19:25:27 +02:00
Treeston
ded18a2690
Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output.
2019-07-07 19:18:32 +02:00
ccrs
b8c0aeaf14
Core/Movement: handle Resume/Pause on RandomMovementGenerator
2019-07-07 18:07:58 +02:00
ccrs
4fa3c04b72
Core/Unit: f869c49 followup
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Movement Pause/Clear is already handled in Unit::SetCharmedBy and Unit::RemoveCharmedBy, respectively
TODO: missing PAUSE handling in RandomMovementGenerator
2019-07-07 17:41:36 +02:00
Wyrserth
f869c4969e
Core/Vehicle: prevent creature vehicles from following their old movement generator when a player enters them in some cases.
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Closes #21731 and #22368 .
2019-07-07 17:12:22 +02:00
Wyrserth
9f6d3e93f9
Core/Quest: fix icon in gossip window for repeatable, non-autocomplete quests.
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Closes #23572 .
2019-07-07 15:43:02 +02:00
jackpoz
283ac3d374
Core/Misc: Fix no-pch build
2019-07-07 13:35:11 +02:00
Wyrserth
644910bdc1
DB/Trainer: remove required ability from Riding spells. The client should only show the required amount of skill.
...
Also comment out unused argument in previously committed script, thanks Aokromes for noticing!
2019-07-07 02:57:24 +02:00
Wyrserth
6199d458c3
Core/Misc: use Trinity's RandomShuffle() instead of soon-to-be-deprecated std::random_shuffle().
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Thanks Riztazz for noticing!
2019-07-07 02:49:40 +02:00
Wyrserth
37862942ce
Script/TheOculus: adapt Mage-Lord Urom's script to use EventMap, fix various issues with Teleport and Empowered Arcane Explosion, add missing heroic-mode spell Frost Buffet.
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Closes #19452 .
2019-07-07 02:32:53 +02:00
Wyrserth
1d1b77c3f0
Core/Spell: don't send duration for auras caused by dynobjects.
2019-07-07 00:06:49 +02:00
Wyrserth
6ef1b3e6c6
Script/BlackrockDepths: randomize timers for Ironhand Guardian's spell Gout of Flame.
2019-07-06 20:29:24 +02:00
Wyrserth
b87350807d
Core/Spell: do not allow auras from dynamic objects to stack if they come from the same spell cast by the same caster.
2019-07-06 19:55:36 +02:00
Wyrserth
1bdbede7e0
Misc/Config: set decay timer for unlooted normal creatures to 5 minutes.
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Now that respawns do not care about the previous corpse's state, there's no reason to force a very frustrating faster despawn.
2019-07-06 16:15:45 +02:00
Gooyeth
c30a27ef18
Core/Battleground: Implement previous opponent timer on Arena queue. ( #21754 )
2019-07-06 01:35:23 +02:00
Martin Topholm
4529a94e0d
Script/BlackrockDepths: fix Ironhand Guardian's Gout of Flame spell cast. ( #21816 )
2019-07-05 23:46:55 +02:00
Wyrserth
8fcc82138f
Script/Acherus: script out of combat event for Frost Death Knight trainer Amal'thazad.
2019-07-05 18:41:47 +02:00
Ovahlord
980047763a
Core/Creature: Reworked creature aggro radius calculation ( #20615 )
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* Core/Creatures: rewrote creature aggro radius calculation
* Formulas are taken from WoW Wiki
2019-07-05 18:21:00 +02:00
Wyrserth
30ba9c97fe
Misc: explicitly mark fallthrough in switch statement as to avoid confusion.
2019-07-05 17:09:46 +02:00
Wyrserth
7fc1ecca8a
Core/Player: fix crash happening when trying to send drunken state to nearby players while the character is loading.
2019-07-05 16:23:06 +02:00
Wyrserth
12e545f7e2
Core/Conditions: allow spellclick conditions to properly work for aura apply/remove ( #23527 )
2019-07-05 14:11:15 +02:00
ForesterDev
c44fb37f74
Core/Unit: Implement more helper methods ( #23555 )
2019-07-05 14:07:35 +02:00
SolarisSDK
ebfe5a637e
Local-only mode fix ( #23546 )
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* Local-only mode fix
In response to issue #21309
* Full patch also for boost 1.66 and newer
2019-07-04 19:18:44 +02:00
Giacomo Pozzoni
2cb4517303
Core/Quest: Fix repeatable quest mark ( #23338 )
2019-07-04 15:11:35 +02:00
Treeston
f44539b642
Entities/Unit: Properly unset engaged flag for creates that cannot have a threat list on combat exit. Fixes #23518 .
2019-07-03 21:01:29 +02:00
Gildor
a0a64b10b5
Scripts/Icecrown Citadel: Ensure Deathbringer Saurfang cast Frenzy ( #23559 )
2019-07-03 19:32:27 +02:00
Treeston
4e767f1c7c
Entities/Player: Fix an edge case where overlapping CCs could prevent player movement from being re-enabled. f6f1c48 follow-up.
2019-07-03 19:26:43 +02:00
Wyrserth
670085d8c0
Core/Quest: fix money reward for quests turned in at level cap. ( #23495 )
2019-07-03 17:42:23 +02:00
Wyrserth
858fa4d2dd
Core/Reputation: don't allow quests to reward Honor Hold/Alliance Vanguard reputation to Horde players or Thrallmar reputation to Alliance players ( #23552 )
2019-07-03 16:09:21 +02:00
Treeston
f6f1c48aa5
Entities/Player: Clean up client control handling behavior around possession. Mind Control should no longer cause various weirdness. Closes #23539 .
2019-07-02 11:58:12 +02:00
Wyrserth
a8b8a43b8d
Script/HallsOfLightning: fix mistake related to Shattering Stomp in Volkhan's script, introduced in 3bb0abcd52.
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Closes #23337 .
2019-07-02 11:12:34 +02:00
ForesterDev
b47bb59e2a
Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender ( #23520 )
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* Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender and fix some cases, where we should get player gender, instead of modified by display gender
* fix merge
* Add virtual methods for Unit class
2019-07-02 10:17:02 +02:00
ccrs
401777d024
Core/Unit: rename several getters to follow codestyle
...
uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
2019-07-01 21:36:32 +02:00
Sorikoff
5c09ff51f7
Scripts/Spells: Dimensional Ripper - Everlook ( #23547 )
2019-07-01 20:55:30 +02:00
Wyrserth
028d16a812
Script/DarkmoonFaire: fix logical error in go_darkmoon_faire_music.
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Closes #23548 .
2019-07-01 14:39:52 +02:00
Wyrserth
c8289ada7f
Core/Quest: do not send SMSG_QUESTGIVER_OFFER_REWARD right after SMSG_QUESTGIVER_QUEST_FAILED.
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Allows the gossip window to close after the client receives a quest failed error (for example: not enough inventory space to store the reward).
2019-07-01 01:19:31 +02:00
ccrs
4c398743b9
Scripts/ICC: cleanup ReadSaveDataMore definition
2019-07-01 01:08:21 +02:00
ccrs
b19a23a5c6
Scripts/ICC: 3dbf3fe followup
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repeat timer typo
2019-07-01 00:56:05 +02:00