Commit Graph

13970 Commits

Author SHA1 Message Date
Nay
2bd70aae3d Usual fix compile commit 2011-11-27 18:13:00 +00:00
Rat
d977ed01e7 Core/Units: fixed power update
(yes you are now alive ingame)
2011-11-27 19:09:47 +01:00
Nay
a28b5c3a95 Core/Protocol: Few more opcodes from WPP 2011-11-27 18:09:00 +00:00
Shauren
6d1c770d8d Cosmetic changes and typo fixes 2011-11-27 17:46:05 +01:00
Rat
5be5eae64f Core/Packets: updated WorldPacket compressor 2011-11-27 17:04:01 +01:00
Nay
07740f84b5 Core/Packets: Refactor BuildMovementPacket 2011-11-27 15:18:29 +00:00
Rat
7fdefceb43 Core/Packets: updated update_object structure
Welcome ingame!
2011-11-27 16:06:29 +01:00
Nay
8eac7e3fdc Add missed change to previous commit and fix a typo in BitStream::Empty 2011-11-27 13:55:44 +00:00
Nay
0bc3b2d50e Core/Object: Update Update_type enum, remove BuildMovementUpdateBlock and write the correct (?) number of bits in BuildMovementPack
TODO: Send map before count
2011-11-27 13:47:56 +00:00
Shauren
e8523b1c3c Core/Packets: Simplified ByteBuffer constructor 2011-11-27 14:41:16 +01:00
Shauren
3a855f3f38 Core/PacketIO: Fixed memory leak in HandlePlayerLoginOpcode and cleaned some tabs -> spaces 2011-11-27 12:17:24 +01:00
Rat
70c3488dd0 Core/Player: fixed player loading to reflect new DB changes
- added missing changes to characters_datasabase.sql
2011-11-27 09:37:32 +01:00
kaelima
b84d82e569 Core/Protocol: Add some account data protocols.
Their struct have not changed since 3.3.5a.
2011-11-27 04:02:59 +01:00
kaelima
50f8881494 Core/Player: Store guild id inside protected integer instead of fetching from db. Still have method GetGuildIdFromGuid though if player is offline. 2011-11-27 03:40:03 +01:00
Nay
35bc064407 DB/Player: Add class/race level stats for the new combos (level 1 only);
Core/Misc: Set RecruitAFriend.MaxLevel to 80 (from 60);
Also fix a typo in previous commit (thanks @Blumster)
2011-11-27 01:29:21 +00:00
Nay
007fed581d Core/Unit: Update creature_template table and SMSG_CREATURE_QUERY_RESPONSE 2011-11-27 00:51:23 +00:00
Shocker
e6b120032d Core/Spells: Remove outdated code for Rockbiter Weapon 2011-11-27 01:21:12 +02:00
Nay
dd01ac9f64 DB/Startinfo: Add startinfo info (spells, actions and position) for all races/classe combos.
Done by Singularity team for 420, thanks a lot to them
2011-11-26 23:05:26 +00:00
Shocker
97d85e00c2 Core/Spells: Remove outdated code for Predatory Strikes 2011-11-27 01:00:29 +02:00
Shocker
abb82345a4 Core/Pets: Water Elementals are now permanent pets 2011-11-27 00:43:03 +02:00
Shocker
c1a6e8d716 Core/Achievements: Implement ACHIEVEMENT_CRITERIA_TYPE_CURRENCY 2011-11-27 00:29:44 +02:00
Shocker
5b6b8dd577 Core/Spells: Remove hardcoded value for dual wield talent removal and handle them for all classes
Also fix IsAffectingSpell compile errors after recent merge
2011-11-27 00:13:50 +02:00
Shocker
56449d2cbe Merge branch 'master' into 4.x 2011-11-26 23:57:19 +02:00
Shocker
f69a8f4e76 Core/Spells: Remove outdated code for Hand of Reckoning 2011-11-26 23:57:11 +02:00
Shocker
ed55fc3567 Merge branch 'master' into 4.x
Conflicts:
	src/server/game/Spells/Auras/SpellAuraEffects.h
2011-11-26 23:50:15 +02:00
Discover-
9bea8708a7 DB/SAI: Convert script for quest 10639 from Start/CompleteScript and EAI to SAI
Closes #3688
- Correct a where clause in a sql file after recent changes (closes #4077)
2011-11-26 21:47:55 +00:00
Shocker
29400b4198 Core/Spells: Remove feral attack power bonus 2011-11-26 23:47:01 +02:00
Shocker
a2f6a2b6ca Core/Battlegrounds: Remove temporary currency bonus auras before rewarding player at battleground end 2011-11-26 23:41:21 +02:00
Shocker
ef9101ea83 Core/Spells: Rename AuraEffect::IsAffectedOnSpell to IsAffectingSpell 2011-11-26 23:38:06 +02:00
Shocker
d1135f00c6 Core/Spells: Implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER
Correct variable names / comments for SPELL_AURA_BYPASS_ARMOR_FOR_CASTER
2011-11-26 23:27:02 +02:00
Shocker
d26b7210fb Core/Spells: Implement SPELL_AURA_MOD_AUTOATTACK_DAMAGE 2011-11-26 23:15:23 +02:00
Shauren
5d6b2739bb SQL: Drop columns only after data was copied to new table 2011-11-26 22:11:36 +01:00
Shocker
bef006c5bf Core/Spells: Fix SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE 2011-11-26 22:53:37 +02:00
Shocker
8160e6e303 Core/Spells: Allow SPELL_AURA_SET_VEHICLE_ID to be used on creatures too 2011-11-26 22:42:26 +02:00
kaelima
a2406e2ade Fix typo and compile 2011-11-26 21:36:15 +01:00
Shocker
2c25ffc200 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 22:30:54 +02:00
Shocker
0cb161db81 Core/Spells: Implement SPELL_AURA_MOD_DURABILITY_LOSS 2011-11-26 22:30:27 +02:00
Shocker
92cc605de4 Core/Spells: Typo fix in recent commit 2011-11-26 22:29:28 +02:00
Nay
d228b76c56 Misc/Enums: SpellCastResult (SPELL_FAILED_X) updates 2011-11-26 20:27:38 +00:00
Shocker
4b04640562 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 22:23:35 +02:00
Rat
ccb89b0347 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 21:22:14 +01:00
Shocker
784a2fa29a Core/Spells: Implement SPELL_AURA_MOD_BYPASS_ARMOR_FOR_CASTER 2011-11-26 22:22:11 +02:00
Rat
35579e574c Core/DB: fixed player loading from DB 2011-11-26 21:21:31 +01:00
Shocker
96df0d27e5 Core/Spells: Research 4.x spell auras 2011-11-26 22:19:07 +02:00
Shocker
80c3f2234e Core/Spells: Use indentantion in SpellAura defines 2011-11-26 22:11:11 +02:00
Rat
b09d532be7 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 21:09:51 +01:00
Rat
7dca37ea16 Core/DB2Stores: fixed loading ItemCurrencyCost.db2 2011-11-26 21:06:24 +01:00
kaelima
b096ffe981 Misc/Enums: Added more spell custom errors (cast result 172) from 4.2.2 2011-11-26 20:53:38 +01:00
Shocker
3d21444db6 Merge pull request #4092 from devilcoredev/fix_005
SQL/Ulduar: Correct spawnMask for various gameobjects for Ulduar 25
Closes #4081
Closes #4082
Closes #4083
2011-11-26 11:52:06 -08:00
Giuseppe Montesanto
1c410d2013 Typo fix. 2011-11-26 20:49:42 +01:00