Nay
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2bd70aae3d
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Usual fix compile commit
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2011-11-27 18:13:00 +00:00 |
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Rat
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d977ed01e7
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Core/Units: fixed power update
(yes you are now alive ingame)
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2011-11-27 19:09:47 +01:00 |
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Nay
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a28b5c3a95
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Core/Protocol: Few more opcodes from WPP
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2011-11-27 18:09:00 +00:00 |
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Shauren
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6d1c770d8d
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Cosmetic changes and typo fixes
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2011-11-27 17:46:05 +01:00 |
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Rat
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5be5eae64f
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Core/Packets: updated WorldPacket compressor
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2011-11-27 17:04:01 +01:00 |
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Nay
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07740f84b5
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Core/Packets: Refactor BuildMovementPacket
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2011-11-27 15:18:29 +00:00 |
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Rat
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7fdefceb43
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Core/Packets: updated update_object structure
Welcome ingame!
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2011-11-27 16:06:29 +01:00 |
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Nay
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8eac7e3fdc
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Add missed change to previous commit and fix a typo in BitStream::Empty
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2011-11-27 13:55:44 +00:00 |
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Nay
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0bc3b2d50e
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Core/Object: Update Update_type enum, remove BuildMovementUpdateBlock and write the correct (?) number of bits in BuildMovementPack
TODO: Send map before count
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2011-11-27 13:47:56 +00:00 |
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Shauren
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e8523b1c3c
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Core/Packets: Simplified ByteBuffer constructor
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2011-11-27 14:41:16 +01:00 |
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Shauren
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3a855f3f38
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Core/PacketIO: Fixed memory leak in HandlePlayerLoginOpcode and cleaned some tabs -> spaces
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2011-11-27 12:17:24 +01:00 |
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Rat
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70c3488dd0
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Core/Player: fixed player loading to reflect new DB changes
- added missing changes to characters_datasabase.sql
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2011-11-27 09:37:32 +01:00 |
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kaelima
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b84d82e569
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Core/Protocol: Add some account data protocols.
Their struct have not changed since 3.3.5a.
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2011-11-27 04:02:59 +01:00 |
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kaelima
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50f8881494
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Core/Player: Store guild id inside protected integer instead of fetching from db. Still have method GetGuildIdFromGuid though if player is offline.
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2011-11-27 03:40:03 +01:00 |
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Nay
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35bc064407
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DB/Player: Add class/race level stats for the new combos (level 1 only);
Core/Misc: Set RecruitAFriend.MaxLevel to 80 (from 60);
Also fix a typo in previous commit (thanks @Blumster)
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2011-11-27 01:29:21 +00:00 |
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Nay
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007fed581d
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Core/Unit: Update creature_template table and SMSG_CREATURE_QUERY_RESPONSE
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2011-11-27 00:51:23 +00:00 |
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Shocker
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e6b120032d
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Core/Spells: Remove outdated code for Rockbiter Weapon
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2011-11-27 01:21:12 +02:00 |
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Nay
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dd01ac9f64
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DB/Startinfo: Add startinfo info (spells, actions and position) for all races/classe combos.
Done by Singularity team for 420, thanks a lot to them
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2011-11-26 23:05:26 +00:00 |
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Shocker
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97d85e00c2
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Core/Spells: Remove outdated code for Predatory Strikes
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2011-11-27 01:00:29 +02:00 |
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Shocker
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abb82345a4
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Core/Pets: Water Elementals are now permanent pets
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2011-11-27 00:43:03 +02:00 |
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Shocker
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c1a6e8d716
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Core/Achievements: Implement ACHIEVEMENT_CRITERIA_TYPE_CURRENCY
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2011-11-27 00:29:44 +02:00 |
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Shocker
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5b6b8dd577
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Core/Spells: Remove hardcoded value for dual wield talent removal and handle them for all classes
Also fix IsAffectingSpell compile errors after recent merge
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2011-11-27 00:13:50 +02:00 |
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Shocker
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56449d2cbe
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Merge branch 'master' into 4.x
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2011-11-26 23:57:19 +02:00 |
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Shocker
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f69a8f4e76
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Core/Spells: Remove outdated code for Hand of Reckoning
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2011-11-26 23:57:11 +02:00 |
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Shocker
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ed55fc3567
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Merge branch 'master' into 4.x
Conflicts:
src/server/game/Spells/Auras/SpellAuraEffects.h
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2011-11-26 23:50:15 +02:00 |
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Discover-
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9bea8708a7
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DB/SAI: Convert script for quest 10639 from Start/CompleteScript and EAI to SAI
Closes #3688
- Correct a where clause in a sql file after recent changes (closes #4077)
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2011-11-26 21:47:55 +00:00 |
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Shocker
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29400b4198
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Core/Spells: Remove feral attack power bonus
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2011-11-26 23:47:01 +02:00 |
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Shocker
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a2f6a2b6ca
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Core/Battlegrounds: Remove temporary currency bonus auras before rewarding player at battleground end
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2011-11-26 23:41:21 +02:00 |
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Shocker
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ef9101ea83
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Core/Spells: Rename AuraEffect::IsAffectedOnSpell to IsAffectingSpell
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2011-11-26 23:38:06 +02:00 |
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Shocker
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d1135f00c6
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Core/Spells: Implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER
Correct variable names / comments for SPELL_AURA_BYPASS_ARMOR_FOR_CASTER
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2011-11-26 23:27:02 +02:00 |
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Shocker
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d26b7210fb
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Core/Spells: Implement SPELL_AURA_MOD_AUTOATTACK_DAMAGE
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2011-11-26 23:15:23 +02:00 |
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Shauren
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5d6b2739bb
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SQL: Drop columns only after data was copied to new table
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2011-11-26 22:11:36 +01:00 |
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Shocker
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bef006c5bf
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Core/Spells: Fix SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
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2011-11-26 22:53:37 +02:00 |
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Shocker
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8160e6e303
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Core/Spells: Allow SPELL_AURA_SET_VEHICLE_ID to be used on creatures too
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2011-11-26 22:42:26 +02:00 |
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kaelima
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a2406e2ade
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Fix typo and compile
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2011-11-26 21:36:15 +01:00 |
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Shocker
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2c25ffc200
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Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x
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2011-11-26 22:30:54 +02:00 |
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Shocker
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0cb161db81
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Core/Spells: Implement SPELL_AURA_MOD_DURABILITY_LOSS
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2011-11-26 22:30:27 +02:00 |
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Shocker
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92cc605de4
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Core/Spells: Typo fix in recent commit
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2011-11-26 22:29:28 +02:00 |
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Nay
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d228b76c56
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Misc/Enums: SpellCastResult (SPELL_FAILED_X) updates
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2011-11-26 20:27:38 +00:00 |
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Shocker
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4b04640562
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Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x
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2011-11-26 22:23:35 +02:00 |
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Rat
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ccb89b0347
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Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x
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2011-11-26 21:22:14 +01:00 |
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Shocker
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784a2fa29a
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Core/Spells: Implement SPELL_AURA_MOD_BYPASS_ARMOR_FOR_CASTER
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2011-11-26 22:22:11 +02:00 |
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Rat
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35579e574c
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Core/DB: fixed player loading from DB
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2011-11-26 21:21:31 +01:00 |
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Shocker
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96df0d27e5
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Core/Spells: Research 4.x spell auras
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2011-11-26 22:19:07 +02:00 |
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Shocker
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80c3f2234e
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Core/Spells: Use indentantion in SpellAura defines
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2011-11-26 22:11:11 +02:00 |
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Rat
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b09d532be7
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Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x
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2011-11-26 21:09:51 +01:00 |
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Rat
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7dca37ea16
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Core/DB2Stores: fixed loading ItemCurrencyCost.db2
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2011-11-26 21:06:24 +01:00 |
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kaelima
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b096ffe981
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Misc/Enums: Added more spell custom errors (cast result 172) from 4.2.2
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2011-11-26 20:53:38 +01:00 |
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Shocker
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3d21444db6
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Merge pull request #4092 from devilcoredev/fix_005
SQL/Ulduar: Correct spawnMask for various gameobjects for Ulduar 25
Closes #4081
Closes #4082
Closes #4083
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2011-11-26 11:52:06 -08:00 |
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Giuseppe Montesanto
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1c410d2013
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Typo fix.
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2011-11-26 20:49:42 +01:00 |
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