Commit Graph

18293 Commits

Author SHA1 Message Date
Nay
2d861b71ce Core/SAI: Add actions to set/add/remove (104/105/106) gameobject flags 2013-02-16 18:42:26 +00:00
Shauren
13b4adc618 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2013-02-16 19:17:32 +01:00
Shauren
17d0ea6660 Core/Auras: Prevent saving vehicle auras to db for players as they require both caster and target to be in world (which cannot be guaranteed) 2013-02-16 19:16:52 +01:00
Vincent_Michael
6cfb5e13dc Core/Character: Rename engrish function 2013-02-16 18:53:44 +01:00
Vincent_Michael
166a2092fd Scripts/BWL: Fix build no. 2 2013-02-16 18:15:32 +01:00
Nay
f95ce01b15 Scripts/BWL: Fix build 2013-02-16 17:12:10 +00:00
Nay
a614dd775c Say NO to whitespace 2013-02-16 17:04:44 +00:00
Nay
e448d24f2b Merge pull request #9228 from gigatotem/BWLv2
Scripts/Blackwing Lair: Broodlord Lashlayer clean-up.
2013-02-16 08:58:26 -08:00
Gigatotem
2e08db9ce9 Scripts/BWL: Fix typo in recent commit. 2013-02-16 16:56:06 +00:00
Gigatotem
920cd0e923 Scripts/Blackwing Lair: Broodlord Lashlayer clean-up. 2013-02-16 16:42:17 +00:00
Machiavelli
35fc90c684 Core/Vehicles: Fix another crash
Fixes #9225
2013-02-16 16:12:24 +01:00
Shauren
1845ab7918 Core/Auras: Only auras that are stackable to use the same slot 2013-02-16 15:40:47 +01:00
dr-j
b7b7f964a3 DB/Quests:
Update Quest Requirements for To Bor'gorok Outpost, Quickly! Closes #9113
 Fix Quest Grouping
 Add Quest Conditions for Hellscream's Champion  Closes #9092
 Fix SAI for Hugh Glass Closes #9097
2013-02-16 11:20:11 +01:00
Exodius
6141d38269 DB/Loot:
+ Remove Zulian Mudskunk from Zulian Crocolisk loot template  Closes #9169
+ Add Vicious Oil to Vicous Oil Closes #9147
2013-02-16 11:10:08 +01:00
Ricko92
4e1aae82b2 DB/SAI: Add script for Quergo's Gold
Closes #1677
2013-02-16 10:56:23 +01:00
ZxBiohazardZx
e8b7f8f61b DB/Creature: Add texts for Lurgglbr
Closes #1608
2013-02-16 10:36:54 +01:00
Machiavelli
8bbcc2f37c Merge pull request #9214 from Aokromes/master
Scripts/Ulduar: Kologarn's gate should be open while in combat
2013-02-16 01:08:58 -08:00
Machiavelli
178134d86b Core/Vehicles: Fix crash introduced in my previous change 2013-02-16 09:51:46 +01:00
Vincent_Michael
49e196e6b0 Misc/Spells:
- Add some ulduar teleport pos for spells
- Add target hack for ulduar teleport spells
2013-02-16 03:26:26 +01:00
Machiavelli
60cef65b5c Core/Vehicle: Make the passenger join event asynchronous
Prevents a crash in the following scenario:
Player 1 enters vehicle X
Seat on vehicle X is taken by Player 2
Player 2 is removed from vehicle X
Vehicle X dismisses (but player 1 did not even finish AddPasssenger
call)

Fixes #4271
2013-02-16 02:11:42 +01:00
w1sht0l1v3
a75fe0b2bf DB/Creature: The Ocular
Now Eyesore Blaster hits this npc for 12600 damage as it should.
2013-02-16 02:34:08 +02:00
Shauren
f74b874e93 Core/Auras: Allow auras that cannot create a separate stack for each caster to stack on one slot 2013-02-15 18:08:15 +01:00
Nay
e685b7bd9e TDB 335.51 - 2013/02/14
Ref #8947
Closes #9077
TDB335.51
2013-02-15 17:00:09 +00:00
w1sht0l1v3
1ce1ec0775 Scripts/TheStormPeaks: Cosmetic changes. 2013-02-15 16:36:01 +02:00
w1sht0l1v3
7d881a0739 Scripts/TheStormPeaks: Cold Hearted quest update.
Fix a crash.Thx @DDuarte.
Closes #8865
Move waypoint data from script  to DB table.
2013-02-15 15:51:18 +02:00
WishToDie
45363b8216 Scripts/Gundrak: Drakkari Colossus
Drakkari Colossus should not move when in freeze phase.
2013-02-14 22:54:06 +02:00
Shauren
d232977ec4 Core/Maps: Prevent creating maps without a valid Map.dbc entry
Closes #9181
2013-02-14 16:54:31 +01:00
Machiavelli
771598b67a Core/Handlers: Missing returns after KickPlayer() call 2013-02-14 16:12:58 +01:00
Machiavelli
1093abb1ad Core/Handlers: Prevent some cheating in CharacterHandler
Prevents factionchanging and char customising of characters that do not
belong to the current account.
2013-02-14 16:07:36 +01:00
Machiavelli
877a7e9968 Core/Handlers: Fix a crash in HandleCharFactionOrRaceChange
Ensure there's always valid character name data present, even for
characters that were manually inserted into the database, by adding
character name data on char enum if needed.
2013-02-14 15:43:26 +01:00
Machiavelli
8befbdcc56 Core/LFG: Fix a crash
Fix a crash in case a player is recognized as in a LFG dungeon, but without a valid group
2013-02-14 15:01:33 +01:00
Machiavelli
203cf7cbf0 Core/RA: Addition to previous crashfix
To make sure it also works for sessions that use more than 1 command
before closing.
2013-02-14 13:30:51 +01:00
Machiavelli
b4be224004 Core/RA: Fix a possible crash
Caused when RASocket::handle_close (event-driven) would delete the underlying object before RASocket::commandFinished callback was executed for that object. Dereferencing freed pointers is bad.
2013-02-14 11:57:43 +01:00
Shauren
944d7290ad Core/Loot: Minor change to previous commit, thanks Vincent_Michael for reminding me about this method in Map class 2013-02-14 11:41:20 +01:00
Aokromes
b38fc89db3 Scripts/Ulduar: Kologarn's gate should be open while in combat
Source: personal experience and http://youtu.be/JcOiyNaKDlg?t=18s
2013-02-14 09:48:46 +01:00
Shauren
ca280dbe05 Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficulties and 1 everywhere else (non-raid or 10 man) 2013-02-13 20:24:23 +01:00
Shauren
d926ad63c0 Core/Spells: Fixed charge effects with non-explicit targets 2013-02-13 20:21:26 +01:00
Shauren
20cd6cfc61 Scripts/Icecrown Citadel: Fixed possible crash for Necrotic Plague (if cast outside of ICC)
Closes #9188
2013-02-12 12:39:48 +01:00
Shauren
1ff184dbab Buildsystem: Do not print warning that user needs to do a git pull with tags if configured to not use git at all 2013-02-12 12:21:24 +01:00
click
dfa56a33e0 Buildsystem/CMake: Correct a few mistakes regarding WITHOUT_GIT, and add a better warning during configure-phase. 2013-02-11 23:27:20 +01:00
click
3178fc4d96 Buildsystem/CMake: Forgot to change variable in main CMakeLists.txt 2013-02-11 20:11:15 +01:00
click
9bd8baf1ab Buildsystem/CMake: Fix an issue with MSVC not finding git-binary when updating the revisionhash/revisiondate + rename DISABLEGITCHECK parameter to WITHOUT_GIT (to adhere to our standard)
Also cleaned up the checks slightly + moved git-specific testing to its own macro (minor changes to shaurens original patch applied)
2013-02-11 20:04:27 +01:00
click
620a43b4ef Buildsystem/CMake: Allow building the core without the gitchecks, this is done in the GUI, or through the DISABLEGITCHECK parameter on *nix-platforms.
DO NOTE THAT WE WILL NOT GIVE SUPPORT ON ANY CORE-VERSION COMPILED WITH THIS FLAG, AS WE CAN NOT EFFECTIVELY FIND OUT WHAT REVISION YOU ARE ON
2013-02-11 14:51:26 +01:00
Nay
db0b81e8e7 Core/RealmSocket: Remove a not required #ifndef MSG_NOSIGNAL / #define MSG_NOSIGNAL 0
Somewhere in ACE overloads of send(), flags are default'ed  to 0 if not provided
2013-02-11 03:33:02 +00:00
Nay
12359b993d DB/NPCs: Set trigger flags_extra to a bunch of quest credit markers
God damn Aokromes, always making me do work and stuff...
2013-02-11 03:10:02 +00:00
Nay
42e660e2a2 Core/Sockets: Always try to send MSG_NOSIGNAL in peer().send()
Fixes RASocket::authenticate crash

"MSG_NOSIGNAL:
If you send() to a remote host which is no longer recv()ing, you'll typically get the signal SIGPIPE. Adding this flag prevents that signal from being raised."

Closes #5040
Thanks to @derex for the hint
2013-02-11 02:59:37 +00:00
click
2cf8cdaa80 Buildsystem/CMake: Drop a FATAL_ERROR-message if the git binary is not found or outdated.
Allow for it to be pointed to through the ADVANCED settings in the CMake GUI if the above is true.
2013-02-11 01:56:25 +01:00
Kinzcool
1b4a610976 DB/Triggers: Added anti-exploration in Hellfire Ramparts 2013-02-10 13:05:53 -05:00
Vincent_Michael
92573c4fb5 DB/Factionchange: Add a missing spell (Teleport: Darnassus / Teleport: Thunder Bluff) at player_factionchange_spells 2013-02-10 04:53:48 +01:00
Kinzcool
8e58779d91 DB/Triggers: Fixed access to Duskwither Spire 2013-02-09 19:36:29 -05:00