QAston
3137a82c7c
Core/Spells: Cleanup in Spell.h:
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- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
- Move IsQuestTameSpell function to SpellMgr.h
- Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
Az@zel
72b73d2cb9
Scripts/Scarlet Enclave: fix stolen effect for DK quest, which allowed to hang server by spawning unlimited number of mobs
2011-06-08 11:59:45 +06:00
kaelima
ae0d349a3c
Core/Defines: Update enum TextEmotes, values and names from client. (These emotes comes in CMSG_TEXT_EMOTE).
2011-05-30 22:57:37 +02:00
Shauren
a644206f88
Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines
2011-05-26 23:31:46 +02:00
Shauren
9cc7f25b9a
Scripts: Removed CAST_PET and CAST_INST
2011-05-25 16:22:13 +02:00
Shauren
64adce7b8b
Scripts: Removed CAST_SUM define
2011-05-25 15:55:14 +02:00
Nay
8f9e3a7a86
Scripts/Zul'aman: Fix Zul'jin weapon display
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Closes #1613
2011-05-22 11:46:27 +01:00
Supabad
fd1ed09752
Scripts/Zulaman: remove hack from script and use correct spell
2011-05-16 16:06:23 +02:00
johnholiver
58aa146a47
Core/Scripts: Remove a small debug message from Brutallus code.
2011-05-06 21:49:55 -03:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
click
9762c17833
Core/Buildsystem: Update copyright-headers for 2011, and adjust with the correct teamname as well.
2011-04-27 18:17:00 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
Malcrom
5a5d266e00
DB/SAI: Add 6172 & 6177 & 33788 scripts and remove their core scripts.
2011-04-22 19:56:16 +01:00
Shauren
7a03861715
Scripts/Molten Core: Fixed core freezes caused by this script
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Closes #1217 , #798 , #905
2011-04-16 13:59:34 +02:00
Supabad
3a2fb99f1f
Core/BlackrockSpire: add support for non-PCH compile
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also add instance files to scriptloader
2011-04-15 10:36:47 +02:00
Supabad
35645abfc6
Scripts/BlackRockSpire: Cleanup boss scripts. add instance script and header
2011-04-07 18:49:49 +02:00
Shauren
3fcb49c685
Core/Scripts: Removed double calls to InstanceScript's Initialize methods
2011-04-03 21:24:22 +02:00
Shauren
e1bacef346
Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll)
2011-04-01 20:31:15 +02:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Shauren
3b343ac497
Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoAction method
2011-03-19 19:41:42 +01:00
Shauren
c2c40a4750
Scripts: Removed duplicate target selection function (SelectUnit), there is only SelectTarget now
2011-03-09 21:32:04 +01:00
Shauren
e5347a3bda
Core: Fixed warnings:
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C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
2011-03-08 16:42:00 +01:00
kaelima
00f2ded757
Scripts/Scarlet Enclave: Fix model for scarlet mine cart.
2011-03-08 09:43:38 +01:00
Shocker
98f6c2fe80
Scripts/Alterac Valley: Fix some out of range text entries
2011-02-25 19:52:26 +02:00
Machiavelli
5236bf4511
Fix build with scripts included
2011-02-20 21:19:32 +01:00
Machiavelli
c1445cd475
Fix build with scripts included
2011-02-20 21:07:03 +01:00
Shauren
2b603ec28f
Scripts/Quests: Fixed "True Masters of the Light" (id 9737)
2011-02-05 12:46:53 +01:00
Shauren
1740df0fac
Fixed typo (and compile)
2011-02-03 22:38:33 +01:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
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Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
7ea8bad07f
Scripts/Molten Core: Huge cleanup in instance script, converted all bosses to use BossAI, cleaned code style
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Scripts/Molten Core: Implemented saving boss states to database, now it is possible to continue the instance after core restart
2011-02-03 21:59:07 +01:00
Shauren
08f251bdb0
Scripts/Stratholme: Cleaned up instance script a bit
2011-01-31 14:04:51 +01:00
Shauren
bf61400558
Scripts/Quests: Fixed incorrectly named hooks
2011-01-29 14:59:59 +01:00
leak
137b079eea
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
Machiavelli
d399daab59
Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded state by implementing QUEST_STATUS_REWARDED. The latter is not used in the database explicitly, only in the core. This is to prevent overhead by iterating over the rewarded quests storage multiple times.
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All relevant upper level code has been updated accordingly to the best of my ability.
2011-01-13 23:06:59 +01:00
Spp
bd2728eb74
Core: Fix some warnings
2011-01-11 11:18:00 +01:00
Shocker
de56044b13
Scripts/Zul'Gurub: Fix in 34aae56104 should include leech auras too
2011-01-11 01:54:53 +02:00
Sarjuuk
34aae56104
Scripts/Zul'Gurub: High Priest Thekal will no longer die inbetween his two phases
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-01-06 21:41:57 +01:00
Ottowayne
4a052cb444
Scripts/Scarlet Enclave: Quest 12801 - Respawn required Adds on Mograine Respawn
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-01-06 21:16:46 +01:00
Machiavelli
f832990678
Scripts/Molten Core: Remove a redundant health-check in majordomo executus script.
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Thanks to Lopin for pointing out.
2011-01-06 20:59:58 +01:00
sarjuuk
855e910298
Scripts/Molten Core: Ragnaros gets spawned after Majordomus dies. Majordomus gets spawned by killing everything else.
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-01-06 19:07:52 +01:00
Shauren
9c0cd63e93
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
2011-01-02 21:33:37 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
linencloth
59da698189
Core: Rename spell attributes, use more general names
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--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
Shauren
82f45966fc
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
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Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
--HG--
branch : trunk
2010-12-17 13:43:24 +01:00
Anubisss
6d9029c12e
Make some cleanup.
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My thank goes to Az@zel for the code analysis.
--HG--
branch : trunk
2010-12-16 18:08:23 +01:00